function xdecor.sit_dig(pos, digger)
for _, player in pairs(minetest.get_objects_inside_radius(pos, 0.1)) do
- if player:is_player() and default.player_attached[player:get_player_name()] then
+ if player:is_player() and
+ default.player_attached[player:get_player_name()] then
return false
end
end