]> git.lizzy.rs Git - xdecor.git/blobdiff - handlers/animations.lua
Global code style cleaning
[xdecor.git] / handlers / animations.lua
index e70bf98fd492be5da00ee03d3cee17835f6eeca9..6c240b469b5fbe697c78a605031b94952f934180 100644 (file)
@@ -19,24 +19,29 @@ function xdecor.sit(pos, node, clicker, pointed_thing)
        if default.player_attached[player_name] then
                pos.y = pos.y - 0.5
                clicker:setpos(pos)
-               clicker:set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0})
+               clicker:set_eye_offset(vector.new(), vector.new())
                clicker:set_physics_override({speed = 1, jump = 1, gravity = 1})
                default.player_attached[player_name] = false
                default.player_set_animation(clicker, "stand", 30)
 
        elseif not default.player_attached[player_name] and node.param2 <= 3 and
-                       not ctrl.sneak and vector.equals(vel, {x=0,y=0,z=0}) then
+                       not ctrl.sneak and vector.equals(vel, vector.new()) then
 
-               clicker:set_eye_offset({x=0, y=-7, z=2}, {x=0, y=0, z=0})
+               clicker:set_eye_offset({x = 0, y = -7, z = 2}, vector.new())
                clicker:set_physics_override({speed = 0, jump = 0, gravity = 1})
                clicker:setpos(pos)
                default.player_attached[player_name] = true
                default.player_set_animation(clicker, "sit", 30)
 
-               if     node.param2 == 0 then clicker:set_look_yaw(3.15)
-               elseif node.param2 == 1 then clicker:set_look_yaw(7.9)
-               elseif node.param2 == 2 then clicker:set_look_yaw(6.28)
-               elseif node.param2 == 3 then clicker:set_look_yaw(4.75) end
+               if node.param2 == 0 then
+                       clicker:set_look_yaw(3.15)
+               elseif node.param2 == 1 then
+                       clicker:set_look_yaw(7.9)
+               elseif node.param2 == 2 then
+                       clicker:set_look_yaw(6.28)
+               elseif node.param2 == 3 then
+                       clicker:set_look_yaw(4.75)
+               end
        end
 end
 
@@ -47,6 +52,7 @@ function xdecor.sit_dig(pos, digger)
                        return false
                end
        end
+
        return true
 end