]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - games/minimal/mods/default/init.lua
Add list-rings
[dragonfireclient.git] / games / minimal / mods / default / init.lua
index 15cc5a0bdf6b1393acde64d329e84a05a3fb464d..c51af594f2d8412e6333d860f48ace342bf3ea83 100644 (file)
@@ -452,9 +452,7 @@ minetest.register_craft({
        }
 })
 
---
--- Crafting (tool repair)
---
+-- Tool repair
 minetest.register_craft({
        type = "toolrepair",
        additional_wear = -0.02,
@@ -659,6 +657,8 @@ function default.node_sound_dirt_defaults(table)
                        {name="", gain=0.5}
        --table.dug = table.dug or
        --              {name="default_dirt_break", gain=0.5}
+       table.place = table.place or
+                       {name="default_grass_footstep", gain=0.5}
        default.node_sound_defaults(table)
        return table
 end
@@ -705,12 +705,11 @@ function default.node_sound_glass_defaults(table)
        return table
 end
 
---
+-- Register nodes
 
 minetest.register_node("default:stone", {
        description = "Stone",
        tiles ={"default_stone.png"},
-       is_ground_content = true,
        groups = {cracky=3},
        drop = 'default:cobble',
        legacy_mineral = true,
@@ -720,7 +719,6 @@ minetest.register_node("default:stone", {
 minetest.register_node("default:stone_with_coal", {
        description = "Stone with coal",
        tiles ={"default_stone.png^default_mineral_coal.png"},
-       is_ground_content = true,
        groups = {cracky=3},
        drop = 'default:coal_lump',
        sounds = default.node_sound_stone_defaults(),
@@ -729,7 +727,6 @@ minetest.register_node("default:stone_with_coal", {
 minetest.register_node("default:stone_with_iron", {
        description = "Stone with iron",
        tiles ={"default_stone.png^default_mineral_iron.png"},
-       is_ground_content = true,
        groups = {cracky=3},
        drop = 'default:iron_lump',
        sounds = default.node_sound_stone_defaults(),
@@ -738,8 +735,7 @@ minetest.register_node("default:stone_with_iron", {
 minetest.register_node("default:dirt_with_grass", {
        description = "Dirt with grass",
        tiles ={"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
+       groups = {crumbly=3, soil=1},
        drop = 'default:dirt',
        sounds = default.node_sound_dirt_defaults({
                footstep = {name="default_grass_footstep", gain=0.4},
@@ -749,8 +745,7 @@ minetest.register_node("default:dirt_with_grass", {
 minetest.register_node("default:dirt_with_grass_footsteps", {
        description = "Dirt with grass and footsteps",
        tiles ={"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
+       groups = {crumbly=3, soil=1},
        drop = 'default:dirt',
        sounds = default.node_sound_dirt_defaults({
                footstep = {name="default_grass_footstep", gain=0.4},
@@ -760,15 +755,13 @@ minetest.register_node("default:dirt_with_grass_footsteps", {
 minetest.register_node("default:dirt", {
        description = "Dirt",
        tiles ={"default_dirt.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
+       groups = {crumbly=3, soil=1},
        sounds = default.node_sound_dirt_defaults(),
 })
 
 minetest.register_node("default:sand", {
        description = "Sand",
        tiles ={"default_sand.png"},
-       is_ground_content = true,
        groups = {crumbly=3, falling_node=1},
        sounds = default.node_sound_sand_defaults(),
 })
@@ -776,7 +769,6 @@ minetest.register_node("default:sand", {
 minetest.register_node("default:gravel", {
        description = "Gravel",
        tiles ={"default_gravel.png"},
-       is_ground_content = true,
        groups = {crumbly=2, falling_node=1},
        sounds = default.node_sound_dirt_defaults({
                footstep = {name="default_gravel_footstep", gain=0.45},
@@ -786,7 +778,6 @@ minetest.register_node("default:gravel", {
 minetest.register_node("default:sandstone", {
        description = "Sandstone",
        tiles ={"default_sandstone.png"},
-       is_ground_content = true,
        groups = {crumbly=2,cracky=2},
        drop = 'default:sand',
        sounds = default.node_sound_stone_defaults(),
@@ -795,7 +786,6 @@ minetest.register_node("default:sandstone", {
 minetest.register_node("default:clay", {
        description = "Clay",
        tiles ={"default_clay.png"},
-       is_ground_content = true,
        groups = {crumbly=3},
        drop = 'default:clay_lump 4',
        sounds = default.node_sound_dirt_defaults({
@@ -806,7 +796,6 @@ minetest.register_node("default:clay", {
 minetest.register_node("default:brick", {
        description = "Brick",
        tiles ={"default_brick.png"},
-       is_ground_content = true,
        groups = {cracky=3},
        drop = 'default:clay_brick 4',
        sounds = default.node_sound_stone_defaults(),
@@ -815,7 +804,6 @@ minetest.register_node("default:brick", {
 minetest.register_node("default:tree", {
        description = "Tree",
        tiles ={"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
-       is_ground_content = true,
        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
        sounds = default.node_sound_wood_defaults(),
 })
@@ -823,7 +811,6 @@ minetest.register_node("default:tree", {
 minetest.register_node("default:jungletree", {
        description = "Jungle Tree",
        tiles ={"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
-       is_ground_content = true,
        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
        sounds = default.node_sound_wood_defaults(),
 })
@@ -866,10 +853,20 @@ minetest.register_node("default:leaves", {
        sounds = default.node_sound_leaves_defaults(),
 })
 
+minetest.register_node("default:jungleleaves", {
+       description = "Jungle Leaves",
+       drawtype = "allfaces_optional",
+       waving = 1,
+       visual_scale = 1.3,
+       tiles = {"default_jungleleaves.png"},
+       paramtype = "light",
+       groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+       sounds = default.node_sound_leaves_defaults(),
+})
+
 minetest.register_node("default:cactus", {
        description = "Cactus",
        tiles ={"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
-       is_ground_content = true,
        groups = {snappy=2,choppy=3},
        sounds = default.node_sound_wood_defaults(),
 })
@@ -881,7 +878,6 @@ minetest.register_node("default:papyrus", {
        inventory_image = "default_papyrus.png",
        wield_image = "default_papyrus.png",
        paramtype = "light",
-       is_ground_content = true,
        walkable = false,
        groups = {snappy=3},
        sounds = default.node_sound_leaves_defaults(),
@@ -890,7 +886,6 @@ minetest.register_node("default:papyrus", {
 minetest.register_node("default:bookshelf", {
        description = "Bookshelf",
        tiles ={"default_wood.png", "default_wood.png", "default_bookshelf.png"},
-       is_ground_content = true,
        groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2},
        sounds = default.node_sound_wood_defaults(),
 })
@@ -899,10 +894,8 @@ minetest.register_node("default:glass", {
        description = "Glass",
        drawtype = "glasslike",
        tiles ={"default_glass.png"},
-       inventory_image = minetest.inventorycube("default_glass.png"),
        paramtype = "light",
        sunlight_propagates = true,
-       is_ground_content = true,
        groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
        sounds = default.node_sound_glass_defaults(),
 })
@@ -914,7 +907,6 @@ minetest.register_node("default:fence_wood", {
        inventory_image = "default_fence.png",
        wield_image = "default_fence.png",
        paramtype = "light",
-       is_ground_content = true,
        selection_box = {
                type = "fixed",
                fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
@@ -930,7 +922,6 @@ minetest.register_node("default:rail", {
        inventory_image = "default_rail.png",
        wield_image = "default_rail.png",
        paramtype = "light",
-       is_ground_content = true,
        walkable = false,
        selection_box = {
                type = "fixed",
@@ -947,7 +938,6 @@ minetest.register_node("default:ladder", {
        wield_image = "default_ladder.png",
        paramtype = "light",
        paramtype2 = "wallmounted",
-       is_ground_content = true,
        walkable = false,
        climbable = true,
        selection_box = {
@@ -964,7 +954,6 @@ minetest.register_node("default:ladder", {
 minetest.register_node("default:wood", {
        description = "Wood",
        tiles ={"default_wood.png"},
-       is_ground_content = true,
        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
        sounds = default.node_sound_wood_defaults(),
 })
@@ -972,7 +961,6 @@ minetest.register_node("default:wood", {
 minetest.register_node("default:mese", {
        description = "Mese",
        tiles ={"default_mese.png"},
-       is_ground_content = true,
        groups = {cracky=1,level=2},
        sounds = default.node_sound_defaults(),
 })
@@ -980,7 +968,6 @@ minetest.register_node("default:mese", {
 minetest.register_node("default:cloud", {
        description = "Cloud",
        tiles ={"default_cloud.png"},
-       is_ground_content = true,
        sounds = default.node_sound_defaults(),
 })
 
@@ -999,6 +986,8 @@ minetest.register_node("default:water_flowing", {
        pointable = false,
        diggable = false,
        buildable_to = true,
+       is_ground_content = false,
+       drowning = 1,
        liquidtype = "flowing",
        liquid_alternative_flowing = "default:water_flowing",
        liquid_alternative_source = "default:water_source",
@@ -1022,6 +1011,8 @@ minetest.register_node("default:water_source", {
        pointable = false,
        diggable = false,
        buildable_to = true,
+       is_ground_content = false,
+       drowning = 1,
        liquidtype = "source",
        liquid_alternative_flowing = "default:water_flowing",
        liquid_alternative_source = "default:water_source",
@@ -1053,6 +1044,8 @@ minetest.register_node("default:lava_flowing", {
        pointable = false,
        diggable = false,
        buildable_to = true,
+       is_ground_content = false,
+       drowning = 1,
        liquidtype = "flowing",
        liquid_alternative_flowing = "default:lava_flowing",
        liquid_alternative_source = "default:lava_source",
@@ -1080,6 +1073,8 @@ minetest.register_node("default:lava_source", {
        pointable = false,
        diggable = false,
        buildable_to = true,
+       is_ground_content = false,
+       drowning = 1,
        liquidtype = "source",
        liquid_alternative_flowing = "default:lava_flowing",
        liquid_alternative_source = "default:lava_source",
@@ -1098,6 +1093,7 @@ minetest.register_node("default:torch", {
        paramtype = "light",
        paramtype2 = "wallmounted",
        sunlight_propagates = true,
+       is_ground_content = false,
        walkable = false,
        light_source = LIGHT_MAX-1,
        selection_box = {
@@ -1120,6 +1116,7 @@ minetest.register_node("default:sign_wall", {
        paramtype = "light",
        paramtype2 = "wallmounted",
        sunlight_propagates = true,
+       is_ground_content = false,
        walkable = false,
        selection_box = {
                type = "wallmounted",
@@ -1131,14 +1128,14 @@ minetest.register_node("default:sign_wall", {
        legacy_wallmounted = true,
        sounds = default.node_sound_defaults(),
        on_construct = function(pos)
-               --local n = minetest.env:get_node(pos)
-               local meta = minetest.env:get_meta(pos)
+               --local n = minetest.get_node(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec", "field[text;;${text}]")
                meta:set_string("infotext", "\"\"")
        end,
        on_receive_fields = function(pos, formname, fields, sender)
                --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                fields.text = fields.text or ""
                print((sender:get_player_name() or "").." wrote \""..fields.text..
                                "\" to sign at "..minetest.pos_to_string(pos))
@@ -1154,19 +1151,21 @@ minetest.register_node("default:chest", {
        paramtype2 = "facedir",
        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
        legacy_facedir_simple = true,
+       is_ground_content = false,
        sounds = default.node_sound_wood_defaults(),
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec",
                                "size[8,9]"..
                                "list[current_name;main;0,0;8,4;]"..
-                               "list[current_player;main;0,5;8,4;]")
+                               "list[current_player;main;0,5;8,4;]" ..
+                               "listring[]")
                meta:set_string("infotext", "Chest")
                local inv = meta:get_inventory()
                inv:set_size("main", 8*4)
        end,
        can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
+               local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                return inv:is_empty("main")
        end,
@@ -1186,31 +1185,33 @@ minetest.register_node("default:chest_locked", {
        paramtype2 = "facedir",
        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
        legacy_facedir_simple = true,
+       is_ground_content = false,
        sounds = default.node_sound_wood_defaults(),
        after_place_node = function(pos, placer)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("owner", placer:get_player_name() or "")
                meta:set_string("infotext", "Locked Chest (owned by "..
                                meta:get_string("owner")..")")
        end,
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec",
                                "size[8,9]"..
                                "list[current_name;main;0,0;8,4;]"..
-                               "list[current_player;main;0,5;8,4;]")
+                               "list[current_player;main;0,5;8,4;]" ..
+                               "listring[]")
                meta:set_string("infotext", "Locked Chest")
                meta:set_string("owner", "")
                local inv = meta:get_inventory()
                inv:set_size("main", 8*4)
        end,
        can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
+               local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                return inv:is_empty("main")
        end,
        allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        minetest.log("action", player:get_player_name()..
                                        " tried to access a locked chest belonging to "..
@@ -1221,7 +1222,7 @@ minetest.register_node("default:chest_locked", {
                return count
        end,
     allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        minetest.log("action", player:get_player_name()..
                                        " tried to access a locked chest belonging to "..
@@ -1232,7 +1233,7 @@ minetest.register_node("default:chest_locked", {
                return stack:get_count()
        end,
     allow_metadata_inventory_take = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        minetest.log("action", player:get_player_name()..
                                        " tried to access a locked chest belonging to "..
@@ -1262,7 +1263,11 @@ default.furnace_inactive_formspec =
        "list[current_name;fuel;2,3;1,1;]"..
        "list[current_name;src;2,1;1,1;]"..
        "list[current_name;dst;5,1;2,2;]"..
-       "list[current_player;main;0,5;8,4;]"
+       "list[current_player;main;0,5;8,4;]" ..
+       "listring[current_name;dst]" ..
+       "listring[current_player;main]" ..
+       "listring[current_name;src]" ..
+       "listring[current_player;main]"
 
 minetest.register_node("default:furnace", {
        description = "Furnace",
@@ -1271,9 +1276,10 @@ minetest.register_node("default:furnace", {
        paramtype2 = "facedir",
        groups = {cracky=2},
        legacy_facedir_simple = true,
+       is_ground_content = false,
        sounds = default.node_sound_stone_defaults(),
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec", default.furnace_inactive_formspec)
                meta:set_string("infotext", "Furnace")
                local inv = meta:get_inventory()
@@ -1282,7 +1288,7 @@ minetest.register_node("default:furnace", {
                inv:set_size("dst", 4)
        end,
        can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
+               local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                if not inv:is_empty("fuel") then
                        return false
@@ -1304,9 +1310,10 @@ minetest.register_node("default:furnace_active", {
        drop = "default:furnace",
        groups = {cracky=2},
        legacy_facedir_simple = true,
+       is_ground_content = false,
        sounds = default.node_sound_stone_defaults(),
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec", default.furnace_inactive_formspec)
                meta:set_string("infotext", "Furnace");
                local inv = meta:get_inventory()
@@ -1315,7 +1322,7 @@ minetest.register_node("default:furnace_active", {
                inv:set_size("dst", 4)
        end,
        can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
+               local meta = minetest.get_meta(pos);
                local inv = meta:get_inventory()
                if not inv:is_empty("fuel") then
                        return false
@@ -1328,18 +1335,13 @@ minetest.register_node("default:furnace_active", {
        end,
 })
 
-function hacky_swap_node(pos,name)
-       local node = minetest.env:get_node(pos)
-       local meta = minetest.env:get_meta(pos)
-       local meta0 = meta:to_table()
+function swap_node(pos,name)
+       local node = minetest.get_node(pos)
        if node.name == name then
                return
        end
        node.name = name
-       local meta0 = meta:to_table()
-       minetest.env:set_node(pos,node)
-       meta = minetest.env:get_meta(pos)
-       meta:from_table(meta0)
+       minetest.swap_node(pos, node)
 end
 
 minetest.register_abm({
@@ -1347,7 +1349,7 @@ minetest.register_abm({
        interval = 1.0,
        chance = 1,
        action = function(pos, node, active_object_count, active_object_count_wider)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                for i, name in ipairs({
                                "fuel_totaltime",
                                "fuel_time",
@@ -1394,7 +1396,7 @@ minetest.register_abm({
                        local percent = math.floor(meta:get_float("fuel_time") /
                                        meta:get_float("fuel_totaltime") * 100)
                        meta:set_string("infotext","Furnace active: "..percent.."%")
-                       hacky_swap_node(pos,"default:furnace_active")
+                       swap_node(pos,"default:furnace_active")
                        meta:set_string("formspec",
                                "size[8,9]"..
                                "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
@@ -1402,7 +1404,11 @@ minetest.register_abm({
                                "list[current_name;fuel;2,3;1,1;]"..
                                "list[current_name;src;2,1;1,1;]"..
                                "list[current_name;dst;5,1;2,2;]"..
-                               "list[current_player;main;0,5;8,4;]")
+                               "list[current_player;main;0,5;8,4;]" ..
+                               "listring[current_name;dst]" ..
+                               "listring[current_player;main]" ..
+                               "listring[current_name;src]" ..
+                               "listring[current_player;main]")
                        return
                end
 
@@ -1420,7 +1426,7 @@ minetest.register_abm({
 
                if fuel.time <= 0 then
                        meta:set_string("infotext","Furnace out of fuel")
-                       hacky_swap_node(pos,"default:furnace")
+                       swap_node(pos,"default:furnace")
                        meta:set_string("formspec", default.furnace_inactive_formspec)
                        return
                end
@@ -1428,7 +1434,7 @@ minetest.register_abm({
                if cooked.item:is_empty() then
                        if was_active then
                                meta:set_string("infotext","Furnace is empty")
-                               hacky_swap_node(pos,"default:furnace")
+                               swap_node(pos,"default:furnace")
                                meta:set_string("formspec", default.furnace_inactive_formspec)
                        end
                        return
@@ -1446,7 +1452,6 @@ minetest.register_abm({
 minetest.register_node("default:cobble", {
        description = "Cobble",
        tiles ={"default_cobble.png"},
-       is_ground_content = true,
        groups = {cracky=3},
        sounds = default.node_sound_stone_defaults(),
 })
@@ -1454,7 +1459,6 @@ minetest.register_node("default:cobble", {
 minetest.register_node("default:mossycobble", {
        description = "Mossy Cobble",
        tiles ={"default_mossycobble.png"},
-       is_ground_content = true,
        groups = {cracky=3},
        sounds = default.node_sound_stone_defaults(),
 })
@@ -1462,7 +1466,6 @@ minetest.register_node("default:mossycobble", {
 minetest.register_node("default:steelblock", {
        description = "Steel Block",
        tiles ={"default_steel_block.png"},
-       is_ground_content = true,
        groups = {snappy=1,bendy=2},
        sounds = default.node_sound_stone_defaults(),
 })
@@ -1475,6 +1478,7 @@ minetest.register_node("default:nyancat", {
        paramtype2 = "facedir",
        groups = {cracky=2},
        legacy_facedir_simple = true,
+       is_ground_content = false,
        sounds = default.node_sound_defaults(),
 })
 
@@ -1482,6 +1486,7 @@ minetest.register_node("default:nyancat_rainbow", {
        description = "Nyancat Rainbow",
        tiles ={"default_nc_rb.png"},
        inventory_image = "default_nc_rb.png",
+       is_ground_content = false,
        groups = {cracky=2},
        sounds = default.node_sound_defaults(),
 })
@@ -1513,6 +1518,213 @@ minetest.register_node("default:apple", {
        sounds = default.node_sound_defaults(),
 })
 
+minetest.register_node("default:dirt_with_snow", {
+       description = "Dirt with Snow",
+       tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
+       groups = {crumbly=3,soil=1},
+       drop = 'default:dirt',
+       sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_node("default:snow", {
+       description = "Snow",
+       tiles = {"default_snow.png"},
+       inventory_image = "default_snowball.png",
+       wield_image = "default_snowball.png",
+       paramtype = "light",
+       buildable_to = true,
+       drawtype = "nodebox",
+       node_box = {
+               type = "fixed",
+               fixed = {
+                       {-0.5, -0.5, -0.5,  0.5, -0.5+2/16, 0.5},
+               },
+       },
+       groups = {crumbly=3,falling_node=1},
+       sounds = default.node_sound_dirt_defaults(),
+
+       on_construct = function(pos)
+               pos.y = pos.y - 1
+               if minetest.get_node(pos).name == "default:dirt_with_grass" then
+                       minetest.set_node(pos, {name="default:dirt_with_snow"})
+               end
+       end,
+})
+
+minetest.register_node("default:snowblock", {
+       description = "Snow Block",
+       tiles = {"default_snow.png"},
+       groups = {crumbly=3},
+       sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_node("default:ice", {
+       description = "Ice",
+       tiles = {"default_ice.png"},
+       is_ground_content = false,
+       paramtype = "light",
+       groups = {cracky=3},
+       sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("default:pinetree", {
+       description = "Pine Tree",
+       tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"},
+       paramtype2 = "facedir",
+       groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:pine_needles",{
+       description = "Pine Needles",
+       drawtype = "allfaces_optional",
+       visual_scale = 1.3,
+       tiles = {"default_pine_needles.png"},
+       waving = 1,
+       paramtype = "light",
+       groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
+       sounds = default.node_sound_leaves_defaults(),
+})
+
+--
+-- Grow tree function
+--
+
+local c_air = minetest.get_content_id("air")
+local c_ignore = minetest.get_content_id("ignore")
+local c_tree = minetest.get_content_id("default:tree")
+local c_leaves = minetest.get_content_id("default:leaves")
+local c_apple = minetest.get_content_id("default:apple")
+function default.grow_tree(data, a, pos, is_apple_tree, seed)
+       --[[
+               NOTE: Tree-placing code is currently duplicated in the engine
+               and in games that have saplings; both are deprecated but not
+               replaced yet
+       ]]--
+       local pr = PseudoRandom(seed)
+       local th = pr:next(4, 5)
+       local x, y, z = pos.x, pos.y, pos.z
+       for yy = y, y+th-1 do
+               local vi = a:index(x, yy, z)
+               if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then
+                       data[vi] = c_tree
+               end
+       end
+       y = y+th-1 -- (x, y, z) is now last piece of trunk
+       local leaves_a = VoxelArea:new{MinEdge={x=-2, y=-1, z=-2}, MaxEdge={x=2, y=2, z=2}}
+       local leaves_buffer = {}
+       
+       -- Force leaves near the trunk
+       local d = 1
+       for xi = -d, d do
+       for yi = -d, d do
+       for zi = -d, d do
+               leaves_buffer[leaves_a:index(xi, yi, zi)] = true
+       end
+       end
+       end
+       
+       -- Add leaves randomly
+       for iii = 1, 8 do
+               local d = 1
+               local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d)
+               local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d)
+               local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d)
+               
+               for xi = 0, d do
+               for yi = 0, d do
+               for zi = 0, d do
+                       leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true
+               end
+               end
+               end
+       end
+       
+       -- Add the leaves
+       for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do
+       for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do
+       for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do
+               if a:contains(x+xi, y+yi, z+zi) then
+                       local vi = a:index(x+xi, y+yi, z+zi)
+                       if data[vi] == c_air or data[vi] == c_ignore then
+                               if leaves_buffer[leaves_a:index(xi, yi, zi)] then
+                                       if is_apple_tree and pr:next(1, 100) <=  10 then
+                                               data[vi] = c_apple
+                                       else
+                                               data[vi] = c_leaves
+                                       end
+                               end
+                       end
+               end
+       end
+       end
+       end
+end
+
+--
+-- ABMs
+--
+
+minetest.register_abm({
+       nodenames = {"default:sapling"},
+       interval = 10,
+       chance = 50,
+       action = function(pos, node)
+               local node_under = minetest.registered_nodes[
+                       minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}).name]
+               if not node_under then
+                       return
+               end
+               local is_soil = node_under.groups.soil
+               if is_soil == nil or is_soil == 0 then return end
+               print("A sapling grows into a tree at "..minetest.pos_to_string(pos))
+               local vm = minetest.get_voxel_manip()
+               local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16})
+               local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}
+               local data = vm:get_data()
+               default.grow_tree(data, a, pos, math.random(1, 4) == 1, math.random(1,100000))
+               vm:set_data(data)
+               vm:write_to_map(data)
+               vm:update_map()
+       end
+})
+
+minetest.register_abm({
+       nodenames = {"default:dirt"},
+       interval = 2,
+       chance = 200,
+       action = function(pos, node)
+               local above = {x=pos.x, y=pos.y+1, z=pos.z}
+               local name = minetest.get_node(above).name
+               local nodedef = minetest.registered_nodes[name]
+               if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
+                               and nodedef.liquidtype == "none"
+                               and (minetest.get_node_light(above) or 0) >= 13 then
+                       if name == "default:snow" or name == "default:snowblock" then
+                               minetest.set_node(pos, {name = "default:dirt_with_snow"})
+                       else
+                               minetest.set_node(pos, {name = "default:dirt_with_grass"})
+                       end
+               end
+       end
+})
+
+minetest.register_abm({
+       nodenames = {"default:dirt_with_grass"},
+       interval = 2,
+       chance = 20,
+       action = function(pos, node)
+               local above = {x=pos.x, y=pos.y+1, z=pos.z}
+               local name = minetest.get_node(above).name
+               local nodedef = minetest.registered_nodes[name]
+               if name ~= "ignore" and nodedef
+                               and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
+                               and nodedef.liquidtype == "none") then
+                       minetest.set_node(pos, {name = "default:dirt"})
+               end
+       end
+})
+
 --
 -- Crafting items
 --
@@ -1564,105 +1776,9 @@ minetest.register_craftitem("default:scorched_stuff", {
 })
 
 --
--- Aliases for the current map generator outputs
---
-
-minetest.register_alias("mapgen_air", "air")
-minetest.register_alias("mapgen_stone", "default:stone")
-minetest.register_alias("mapgen_tree", "default:tree")
-minetest.register_alias("mapgen_leaves", "default:leaves")
-minetest.register_alias("mapgen_apple", "default:apple")
-minetest.register_alias("mapgen_water_source", "default:water_source")
-minetest.register_alias("mapgen_dirt", "default:dirt")
-minetest.register_alias("mapgen_sand", "default:sand")
-minetest.register_alias("mapgen_gravel", "default:gravel")
-minetest.register_alias("mapgen_clay", "default:clay")
-minetest.register_alias("mapgen_lava_source", "default:lava_source")
-minetest.register_alias("mapgen_cobble", "default:cobble")
-minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
-minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
-minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
-minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
-minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
-minetest.register_alias("mapgen_mese", "default:mese")
-
-minetest.register_biome_groups({
-0.35, 0.30, 0.20
-})
-
---
--- Register the biomes for the map generator
+-- Support old code
 --
-minetest.register_biome({
-       group_id = 0,
-       name = "Ocean",
-       terrain_type = "liquid",
-       node_top = "default:gravel",
-       node_filler = "default:stone",
-       num_top_nodes = 4,
-       height_min = -3000,
-       height_max = 3000,
-       heat_min = -20.0,
-       heat_max = 100.0,
-       humidity_min = 0.0,
-       humidity_max = 100.0,
-       scale = 10.0,
-       offset = -10.0,
-})
-
-minetest.register_biome({
-       group_id = 1,
-       name = "Beach",
-       terrain_type = "normal",
-       node_top = "default:sand",
-       node_filler = "default:stone",
-       num_top_nodes = 5,
-       height_min = -3000,
-       height_max = 3000,
-       heat_min = 60.0,
-       heat_max = 100.0,
-       humidity_min = 0.0,
-       humidity_max = 100.0,
-       scale = 5.0,
-       offset = 5.0,
-})
-
-minetest.register_biome({
-       group_id = 2,
-       name = "Land",
-       terrain_type = "normal",
-       node_top = "default:dirt_with_grass",
-       node_filler = "default:stone",
-       num_top_nodes = 5,
-       height_min = -3000,
-       height_max = 3000,
-       heat_min = -50.0,
-       heat_max = 100.0,
-       humidity_min = 0.0,
-       humidity_max = 100.0,
-       scale = 12.0,
-       offset = 10.0,
-})
-
-minetest.register_biome({
-       group_id = 3,
-       name = "Hills",
-       terrain_type = "normal",
-       node_top = "default:dirt",
-       node_filler = "default:stone",
-       num_top_nodes = 3,
-       height_min = -3000,
-       height_max = 3000,
-       heat_min = -50.0,
-       heat_max = 100.0,
-       humidity_min = 0.0,
-       humidity_max = 100.0,
-       scale = 70.0,
-       offset = 30.0,
-})
 
-
--- Support old code
 function default.spawn_falling_node(p, nodename)
        spawn_falling_node(p, nodename)
 end
@@ -1761,3 +1877,4 @@ test_get_craft_result()
 --dump2(minetest.registered_entities)
 
 -- END
+