param: "[<skin>]",
desc: "Set your skin or show the skin list",
func: arg => {
- if(! arg){
- for(let skin of dragonblocks.registeredSkins)
- dragonblocks.chatMessage(skin.name + (skin.desc ? ": " + skin.desc : ""));
- }
- else{
- if(dragonblocks.skins[arg]){
+ if (! arg) {
+ for (let skin in dragonblocks.registeredSkins) {
+ let def = dragonblocks.registeredSkins[skin];
+ dragonblocks.chatMessage(def.name + (def.desc ? ": " + def.desc : ""));
+ }
+ } else {
+ if (dragonblocks.registeredSkins[arg]) {
dragonblocks.player.setSkin(arg);
dragonblocks.chatMessage("Skin set to " + arg + ".");
- }
- else
+ } else {
dragonblocks.chatMessage("Unknown skin.");
+ }
}
}
-});
+});