hardness: 10,
desc: "Furnace",
stable: true,
- onset: (x, y) => {
- let meta = dragonblocks.getNode(x, y).meta;
+ onset: (map, x, y) => {
+ let meta = map.getNode(x, y).meta;
meta.inventory = new furnace.Inventory();
if(meta.inventoryString)
meta.inventory.ceserialize(meta.inventoryString);
},
- onclick: (x, y) => {
- let meta = dragonblocks.getNode(x, y).meta;
+ onclick: (map, x, y) => {
+ let meta = map.getNode(x, y).meta;
dragonblocks.player.setInventoryElements([meta.inventory, dragonblocks.player.tmp.mainInventory]);
dragonblocks.player.openInventory();
dragonblocks.player.onNextInventoryClose = _ => {
meta.inventoryString = meta.inventory.serialize();
};
},
- ondig: (x, y) => {
- return dragonblocks.getNode(x, y).meta.inventory.isEmpty();
+ ondig: (map, x, y) => {
+ return map.getNode(x, y).meta.inventory.isEmpty();
},
});
for(let i = 0; i < 6; i++){