import com.mojang.blaze3d.vertex.PoseStack;
import me.shedaniel.lightoverlay.forge.LightOverlayImpl;
+/*import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.debug.DebugRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
-import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;*/
-@Mixin(DebugRenderer.class)
+//@Mixin(DebugRenderer.class)
public class MixinDebugRenderer {
- @Inject(method = "render", at = @At("HEAD"))
- private void render(PoseStack arg, MultiBufferSource.BufferSource arg2, double d, double e, double f, CallbackInfo ci) {
- LightOverlayImpl.renderWorldLast();
+// @Inject(method = "render", at = @At("HEAD"))
+// private void render(PoseStack arg, MultiBufferSource.BufferSource arg2, double d, double e, double f, CallbackInfo ci) {
+// LightOverlayImpl.renderWorldLast();
+// }
+
+ public static void render(PoseStack stack) {
+ LightOverlayImpl.renderWorldLast(stack);
}
}