package me.shedaniel.lightoverlay.forge;
-import com.google.common.collect.Lists;
-import com.google.common.collect.Maps;
-import com.mojang.blaze3d.platform.GlStateManager;
-import com.mojang.blaze3d.systems.RenderSystem;
-import it.unimi.dsi.fastutil.longs.Long2ReferenceMap;
-import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
-import net.minecraft.block.Block;
-import net.minecraft.block.BlockState;
-import net.minecraft.client.Minecraft;
-import net.minecraft.client.entity.player.ClientPlayerEntity;
-import net.minecraft.client.gui.FontRenderer;
-import net.minecraft.client.renderer.ActiveRenderInfo;
-import net.minecraft.client.renderer.IRenderTypeBuffer;
-import net.minecraft.client.renderer.Tessellator;
+import me.shedaniel.lightoverlay.common.AbstractPlatform;
+import me.shedaniel.lightoverlay.common.LightOverlayCore;
import net.minecraft.client.renderer.culling.ClippingHelper;
import net.minecraft.client.settings.KeyBinding;
-import net.minecraft.client.util.InputMappings;
-import net.minecraft.client.world.ClientWorld;
-import net.minecraft.entity.Entity;
-import net.minecraft.entity.EntityClassification;
-import net.minecraft.entity.EntityType;
import net.minecraft.network.IPacket;
import net.minecraft.network.play.server.SChangeBlockPacket;
import net.minecraft.network.play.server.SChunkDataPacket;
import net.minecraft.network.play.server.SMultiBlockChangePacket;
import net.minecraft.network.play.server.SUpdateLightPacket;
-import net.minecraft.tags.BlockTags;
-import net.minecraft.util.Direction;
-import net.minecraft.util.ResourceLocation;
-import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
-import net.minecraft.util.math.MathHelper;
-import net.minecraft.util.math.shapes.ISelectionContext;
-import net.minecraft.util.math.shapes.VoxelShape;
-import net.minecraft.util.math.vector.TransformationMatrix;
-import net.minecraft.util.math.vector.Vector3d;
-import net.minecraft.world.IBlockReader;
-import net.minecraft.world.LightType;
-import net.minecraft.world.World;
-import net.minecraft.world.biome.MobSpawnInfo;
-import net.minecraft.world.chunk.Chunk;
-import net.minecraft.world.chunk.ChunkStatus;
-import net.minecraft.world.lighting.IWorldLightListener;
import net.minecraftforge.api.distmarker.Dist;
-import net.minecraftforge.client.event.InputEvent;
-import net.minecraftforge.client.settings.KeyConflictContext;
-import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.TickEvent;
-import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.client.registry.ClientRegistry;
-import org.apache.logging.log4j.LogManager;
-import org.lwjgl.opengl.GL11;
+import net.minecraftforge.fml.loading.FMLPaths;
-import java.io.File;
-import java.io.FileInputStream;
-import java.io.FileOutputStream;
-import java.io.IOException;
-import java.text.DecimalFormat;
-import java.util.Comparator;
-import java.util.List;
-import java.util.Map;
-import java.util.Properties;
-import java.util.concurrent.ExecutorService;
-import java.util.concurrent.Executors;
+import java.nio.file.Path;
public class LightOverlayClient {
- static final DecimalFormat FORMAT = new DecimalFormat("#.#");
- private static final String KEYBIND_CATEGORY = "key.lightoverlay.category";
- private static final ResourceLocation ENABLE_OVERLAY_KEYBIND = new ResourceLocation("lightoverlay", "enable_overlay");
- static int reach = 12;
- static int crossLevel = 7;
- static int secondaryLevel = -1;
- static int lowerCrossLevel = -1;
- static int higherCrossLevel = -1;
- static boolean caching = false;
- static boolean showNumber = false;
- static boolean smoothLines = true;
- static boolean underwater = false;
- static float lineWidth = 1.0F;
- static int yellowColor = 0xFFFF00, redColor = 0xFF0000, secondaryColor = 0x0000FF;
- static File configFile = new File(new File(Minecraft.getInstance().gameDir, "config"), "lightoverlay.properties");
- private static final KeyBinding ENABLE_OVERLAY;
- private static boolean enabled = false;
- private static EntityType<Entity> testingEntityType;
- private static int threadNumber = 0;
- public static ClippingHelper frustum;
- private static final ExecutorService EXECUTOR = Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), r -> {
- Thread thread = new Thread(r, "light-overlay-" + threadNumber++);
- thread.setDaemon(true);
- return thread;
- });
- private static final List<ChunkPos> POS = Lists.newCopyOnWriteArrayList();
- private static final Map<ChunkPos, Long2ReferenceMap<Object>> CHUNK_MAP = Maps.newConcurrentMap();
- private static long ticks = 0;
-
- static {
- ENABLE_OVERLAY = registerKeybind(ENABLE_OVERLAY_KEYBIND, InputMappings.Type.KEYSYM, 296, KEYBIND_CATEGORY);
- }
+ private static Runnable debugRenderer = () -> {};
public static void register() {
- // Load Config
- loadConfig(configFile);
-
- // Setup
- testingEntityType = EntityType.Builder.create(EntityClassification.MONSTER).size(0f, 0f).disableSerialization().build(null);
- MinecraftForge.EVENT_BUS.register(LightOverlayClient.class);
-
- try {
- //noinspection Convert2MethodRef
- DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> LightOverlayCloth.register());
- } catch (Exception e) {
- e.printStackTrace();
- }
- }
-
- public static CrossType getCrossType(BlockPos pos, BlockPos down, IBlockReader reader, IWorldLightListener block, IWorldLightListener sky, ISelectionContext selectionContext) {
- BlockState blockBelowState = reader.getBlockState(down);
- BlockState blockUpperState = reader.getBlockState(pos);
- VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(reader, pos, selectionContext);
- if (!underwater && !blockUpperState.getFluidState().isEmpty())
- return CrossType.NONE;
- // Check if the outline is full
- if (Block.doesSideFillSquare(upperCollisionShape, Direction.UP))
- return CrossType.NONE;
- // Check if there is power
- if (blockUpperState.canProvidePower())
- return CrossType.NONE;
- // Check if the collision has a bump
- if (upperCollisionShape.getEnd(Direction.Axis.Y) > 0)
- return CrossType.NONE;
- if (blockUpperState.getBlock().isIn(BlockTags.RAILS))
- return CrossType.NONE;
- // Check block state allow spawning (excludes bedrock and barriers automatically)
- if (!blockBelowState.canEntitySpawn(reader, down, testingEntityType))
- return CrossType.NONE;
- int blockLightLevel = block.getLightFor(pos);
- int skyLightLevel = sky.getLightFor(pos);
- if (blockLightLevel > higherCrossLevel)
- return CrossType.NONE;
- if (skyLightLevel > higherCrossLevel)
- return CrossType.YELLOW;
- return lowerCrossLevel >= 0 && blockLightLevel > lowerCrossLevel ? CrossType.SECONDARY : CrossType.RED;
- }
-
- public static int getCrossLevel(BlockPos pos, BlockPos down, IBlockReader reader, IWorldLightListener light, ISelectionContext context) {
- BlockState blockBelowState = reader.getBlockState(down);
- BlockState blockUpperState = reader.getBlockState(pos);
- VoxelShape collisionShape = blockBelowState.getCollisionShape(reader, down, context);
- VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(reader, pos, context);
- if (!underwater && !blockUpperState.getFluidState().isEmpty())
- return -1;
- if (!blockBelowState.getFluidState().isEmpty())
- return -1;
- if (blockBelowState.isAir(reader, down))
- return -1;
- if (Block.doesSideFillSquare(upperCollisionShape, Direction.DOWN))
- return -1;
- return light.getLightFor(pos);
- }
-
- public static void renderCross(ActiveRenderInfo info, World world, BlockPos pos, int color, ISelectionContext context) {
- double d0 = info.getProjectedView().x;
- double d1 = info.getProjectedView().y - .005D;
- VoxelShape upperOutlineShape = world.getBlockState(pos).getShape(world, pos, context);
- if (!upperOutlineShape.isEmpty())
- d1 -= upperOutlineShape.getEnd(Direction.Axis.Y);
- double d2 = info.getProjectedView().z;
- int red = (color >> 16) & 255;
- int green = (color >> 8) & 255;
- int blue = color & 255;
- int x = pos.getX();
- int y = pos.getY();
- int z = pos.getZ();
- RenderSystem.color4f(red / 255f, green / 255f, blue / 255f, 1f);
- GL11.glVertex3d(x + .01 - d0, y - d1, z + .01 - d2);
- GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z - .01 + 1 - d2);
- GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z + .01 - d2);
- GL11.glVertex3d(x + .01 - d0, y - d1, z - .01 + 1 - d2);
- }
-
- public static void renderLevel(Minecraft minecraft, ActiveRenderInfo info, World world, BlockPos pos, BlockPos down, int level, ISelectionContext context) {
- String string_1 = String.valueOf(level);
- FontRenderer fontRenderer = minecraft.fontRenderer;
- double double_4 = info.getProjectedView().x;
- double double_5 = info.getProjectedView().y;
- VoxelShape upperOutlineShape = world.getBlockState(down).getShape(world, down, context);
- if (!upperOutlineShape.isEmpty())
- double_5 += 1 - upperOutlineShape.getEnd(Direction.Axis.Y);
- double double_6 = info.getProjectedView().z;
- RenderSystem.pushMatrix();
- RenderSystem.translatef((float) (pos.getX() + 0.5f - double_4), (float) (pos.getY() - double_5) + 0.005f, (float) (pos.getZ() + 0.5f - double_6));
- RenderSystem.rotatef(90, 1, 0, 0);
- RenderSystem.normal3f(0.0F, 1.0F, 0.0F);
- float size = 0.07F;
- RenderSystem.scalef(-size, -size, size);
- float float_3 = (float) (-fontRenderer.getStringWidth(string_1)) / 2.0F + 0.4f;
- RenderSystem.enableAlphaTest();
- IRenderTypeBuffer.Impl vertexConsumerProvider$Immediate_1 = IRenderTypeBuffer.getImpl(Tessellator.getInstance().getBuffer());
- fontRenderer.renderString(string_1, float_3, -3.5f, level > higherCrossLevel ? 0xff042404 : (lowerCrossLevel >= 0 && level > lowerCrossLevel ? 0xff0066ff : 0xff731111), false, TransformationMatrix.identity().getMatrix(), vertexConsumerProvider$Immediate_1, false, 0, 15728880);
- vertexConsumerProvider$Immediate_1.finish();
- RenderSystem.popMatrix();
- }
-
- @SubscribeEvent(receiveCanceled = true)
- public static void handleInput(InputEvent.KeyInputEvent event) {
- if (ENABLE_OVERLAY.isPressed())
- enabled = !enabled;
- }
-
- public static void queueChunkAndNear(ChunkPos pos) {
- for (int xOffset = -1; xOffset <= 1; xOffset++) {
- for (int zOffset = -1; zOffset <= 1; zOffset++) {
- queueChunk(new ChunkPos(pos.x + xOffset, pos.z + zOffset));
- }
- }
- }
-
- public static void queueChunk(ChunkPos pos) {
- if (caching)
- if (!POS.contains(pos))
- POS.add(0, pos);
- }
-
- public static int getChunkRange() {
- return Math.max(MathHelper.ceil(reach / 16f), 1);
- }
-
- @SubscribeEvent
- public static void tick(TickEvent.ClientTickEvent event) {
- if (event.phase == TickEvent.Phase.END) {
- try {
- Minecraft minecraft = Minecraft.getInstance();
- ticks++;
- if (minecraft.player == null || !enabled) {
- POS.clear();
- CHUNK_MAP.clear();
- } else {
- if (!caching) {
- POS.clear();
- CHUNK_MAP.clear();
- ClientPlayerEntity player = minecraft.player;
- ClientWorld world = minecraft.world;
- BlockPos playerPos = player.getPosition();
- ISelectionContext entityContext = ISelectionContext.forEntity(player);
- IWorldLightListener block = world.getLightManager().getLightEngine(LightType.BLOCK);
- IWorldLightListener sky = showNumber ? null : world.getLightManager().getLightEngine(LightType.SKY);
- BlockPos.Mutable downPos = new BlockPos.Mutable();
- Iterable<BlockPos> iterate = BlockPos.getAllInBoxMutable(playerPos.getX() - reach, playerPos.getY() - reach, playerPos.getZ() - reach,
- playerPos.getX() + reach, playerPos.getY() + reach, playerPos.getZ() + reach);
- Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
- CHUNK_MAP.put(new ChunkPos(0, 0), map);
- for (BlockPos blockPos : iterate) {
- downPos.setPos(blockPos.getX(), blockPos.getY() - 1, blockPos.getZ());
- if (showNumber) {
- int level = getCrossLevel(blockPos, downPos, world, block, entityContext);
- if (level >= 0) {
- map.put(blockPos.toLong(), Integer.valueOf(level));
- }
- } else {
- CrossType type = getCrossType(blockPos, downPos, world, block, sky, entityContext);
- if (type != CrossType.NONE) {
- map.put(blockPos.toLong(), type);
- }
- }
- }
- } else {
- ClientPlayerEntity player = minecraft.player;
- ClientWorld world = minecraft.world;
- ISelectionContext selectionContext = ISelectionContext.forEntity(player);
- Vector3d[] playerPos = {null};
- int playerPosX = ((int) player.getPosX()) >> 4;
- int playerPosZ = ((int) player.getPosZ()) >> 4;
- if (ticks % 20 == 0) {
- for (int chunkX = playerPosX - getChunkRange(); chunkX <= playerPosX + getChunkRange(); chunkX++) {
- for (int chunkZ = playerPosZ - getChunkRange(); chunkZ <= playerPosZ + getChunkRange(); chunkZ++) {
- ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
- if (!CHUNK_MAP.containsKey(chunkPos))
- queueChunk(chunkPos);
- }
- }
- }
- POS.removeIf(pos -> MathHelper.abs(pos.x - playerPosX) > getChunkRange() || MathHelper.abs(pos.z - playerPosZ) > getChunkRange());
- for (int k = 0; k < 2; k++) {
- if (!POS.isEmpty()) {
- if (playerPos[0] == null) {
- playerPos[0] = player.getPositionVec();
- }
- ChunkPos pos = POS.stream().min(Comparator.comparingDouble(value -> {
- int i = Math.abs(value.x - playerPosX);
- int j = Math.abs(value.z - playerPosZ);
- return i * i + j * j;
- })).get();
- POS.remove(pos);
- EXECUTOR.submit(() -> {
- try {
- calculateChunk(world.getChunkProvider().getChunk(pos.x, pos.z, ChunkStatus.FULL, false), world, pos, selectionContext);
- } catch (Throwable throwable) {
- LogManager.getLogger().throwing(throwable);
- }
- });
- }
- }
- if (ticks % 50 == 0) {
- CHUNK_MAP.entrySet().removeIf(pos -> MathHelper.abs(pos.getKey().x - playerPosX) > getChunkRange() * 2 || MathHelper.abs(pos.getKey().z - playerPosZ) > getChunkRange() * 2);
- }
- }
- }
- } catch (Exception e) {
- LogManager.getLogger().throwing(e);
+ LightOverlayCore.register(new AbstractPlatform() {
+ @Override
+ public Path getConfigDir() {
+ return FMLPaths.CONFIGDIR.get();
}
- }
- }
-
- public static void updateFrustum(ClippingHelper helper) {
- frustum = helper;
- }
-
- private static void calculateChunk(Chunk chunk, World world, ChunkPos chunkPos, ISelectionContext selectionContext) {
- if (world != null && chunk != null) {
- Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
- IWorldLightListener block = chunk.getWorldLightManager().getLightEngine(LightType.BLOCK);
- IWorldLightListener sky = showNumber ? null : chunk.getWorldLightManager().getLightEngine(LightType.SKY);
- for (BlockPos pos : BlockPos.getAllInBoxMutable(chunkPos.getXStart(), 0, chunkPos.getZStart(), chunkPos.getXEnd(), 256, chunkPos.getZEnd())) {
- BlockPos down = pos.down();
- if (showNumber) {
- int level = LightOverlayClient.getCrossLevel(pos, down, chunk, block, selectionContext);
- if (level >= 0) {
- map.put(pos.toLong(), Integer.valueOf(level));
- }
- } else {
- MobSpawnInfo spawnInfo = world.getBiomeManager().getBiome(pos).func_242433_b();
- if (spawnInfo.func_242557_a() > 0 && !spawnInfo.func_242559_a(EntityClassification.MONSTER).isEmpty()) {
- CrossType type = LightOverlayClient.getCrossType(pos, down, chunk, block, sky, selectionContext);
- if (type != CrossType.NONE) {
- map.put(pos.toLong(), type);
- }
- }
- }
+
+ @Override
+ public void registerClientTick(Runnable runnable) {
+ MinecraftForge.EVENT_BUS.<TickEvent.ClientTickEvent>addListener(event -> runnable.run());
}
- CHUNK_MAP.put(chunkPos, map);
- } else {
- CHUNK_MAP.remove(chunkPos);
- }
- }
-
- public static void renderWorldLast() {
- if (LightOverlayClient.enabled) {
- RenderSystem.pushMatrix();
- Minecraft client = Minecraft.getInstance();
- ClientPlayerEntity playerEntity = client.player;
- int playerPosX = ((int) playerEntity.getPosX()) >> 4;
- int playerPosZ = ((int) playerEntity.getPosZ()) >> 4;
- ISelectionContext selectionContext = ISelectionContext.forEntity(playerEntity);
- World world = client.world;
- BlockPos playerPos = playerEntity.getPosition();
- ActiveRenderInfo info = client.gameRenderer.getActiveRenderInfo();
- if (showNumber) {
- RenderSystem.enableTexture();
- RenderSystem.depthMask(true);
- BlockPos.Mutable mutable = new BlockPos.Mutable();
- BlockPos.Mutable downMutable = new BlockPos.Mutable();
- for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
- if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
- continue;
- }
- for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
- if (objectEntry.getValue() instanceof Integer) {
- mutable.setPos(BlockPos.unpackX(objectEntry.getLongKey()), BlockPos.unpackY(objectEntry.getLongKey()), BlockPos.unpackZ(objectEntry.getLongKey()));
- if (mutable.withinDistance(playerPos, reach)) {
- if (frustum == null || FrustumHelper.isVisible(frustum, mutable.getX(), mutable.getY(), mutable.getZ(), mutable.getX() + 1, mutable.getX() + 1, mutable.getX() + 1)) {
- downMutable.setPos(mutable.getX(), mutable.getY() - 1, mutable.getZ());
- LightOverlayClient.renderLevel(client, info, world, mutable, downMutable, (Integer) objectEntry.getValue(), selectionContext);
- }
- }
- }
- }
- }
- RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
- RenderSystem.enableDepthTest();
- } else {
- RenderSystem.enableDepthTest();
- RenderSystem.disableTexture();
- RenderSystem.enableBlend();
- RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
- if (smoothLines) GL11.glEnable(GL11.GL_LINE_SMOOTH);
- GL11.glLineWidth(lineWidth);
- GL11.glBegin(GL11.GL_LINES);
- BlockPos.Mutable mutable = new BlockPos.Mutable();
- for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
- if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
- continue;
- }
- for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
- if (objectEntry.getValue() instanceof CrossType) {
- mutable.setPos(BlockPos.unpackX(objectEntry.getLongKey()), BlockPos.unpackY(objectEntry.getLongKey()), BlockPos.unpackZ(objectEntry.getLongKey()));
- if (mutable.withinDistance(playerPos, reach)) {
- if (frustum == null || FrustumHelper.isVisible(frustum, mutable.getX(), mutable.getY(), mutable.getZ(), mutable.getX() + 1, mutable.getX() + 1, mutable.getX() + 1)) {
- int color = objectEntry.getValue() == CrossType.RED ? redColor : objectEntry.getValue() == CrossType.YELLOW ? yellowColor : secondaryColor;
- renderCross(info, world, mutable, color, selectionContext);
- }
- }
- }
- }
- }
- GL11.glEnd();
- RenderSystem.disableBlend();
- RenderSystem.enableTexture();
- if (smoothLines) GL11.glDisable(GL11.GL_LINE_SMOOTH);
+
+ @Override
+ public void registerDebugRenderer(Runnable runnable) {
+ debugRenderer = runnable;
}
- RenderSystem.popMatrix();
- }
- }
-
- private static KeyBinding registerKeybind(ResourceLocation resourceLocation, InputMappings.Type type, int keyCode, String category) {
- KeyBinding keyBinding = new KeyBinding("key." + resourceLocation.getNamespace() + "." + resourceLocation.getPath(), KeyConflictContext.IN_GAME, KeyModifier.NONE, type, keyCode, category);
- ClientRegistry.registerKeyBinding(keyBinding);
- return keyBinding;
- }
-
- static void loadConfig(File file) {
- try {
- redColor = 0xFF0000;
- yellowColor = 0xFFFF00;
- secondaryColor = 0x0000FF;
- if (!file.exists() || !file.canRead())
- saveConfig(file);
- FileInputStream fis = new FileInputStream(file);
- Properties properties = new Properties();
- properties.load(fis);
- fis.close();
- reach = Integer.parseInt((String) properties.computeIfAbsent("reach", a -> "12"));
- crossLevel = Integer.parseInt((String) properties.computeIfAbsent("crossLevel", a -> "7"));
- secondaryLevel = Integer.parseInt((String) properties.computeIfAbsent("secondaryLevel", a -> "-1"));
- caching = ((String) properties.computeIfAbsent("caching", a -> "false")).equalsIgnoreCase("true");
- showNumber = ((String) properties.computeIfAbsent("showNumber", a -> "false")).equalsIgnoreCase("true");
- smoothLines = ((String) properties.computeIfAbsent("smoothLines", a -> "true")).equalsIgnoreCase("true");
- underwater = ((String) properties.computeIfAbsent("underwater", a -> "false")).equalsIgnoreCase("true");
- lineWidth = Float.parseFloat((String) properties.computeIfAbsent("lineWidth", a -> "1"));
- {
- int r, g, b;
- r = Integer.parseInt((String) properties.computeIfAbsent("yellowColorRed", a -> "255"));
- g = Integer.parseInt((String) properties.computeIfAbsent("yellowColorGreen", a -> "255"));
- b = Integer.parseInt((String) properties.computeIfAbsent("yellowColorBlue", a -> "0"));
- yellowColor = (r << 16) + (g << 8) + b;
+
+ @Override
+ public KeyBinding registerKeyBinding(KeyBinding keyBinding) {
+ ClientRegistry.registerKeyBinding(keyBinding);
+ return keyBinding;
}
- {
- int r, g, b;
- r = Integer.parseInt((String) properties.computeIfAbsent("redColorRed", a -> "255"));
- g = Integer.parseInt((String) properties.computeIfAbsent("redColorGreen", a -> "0"));
- b = Integer.parseInt((String) properties.computeIfAbsent("redColorBlue", a -> "0"));
- redColor = (r << 16) + (g << 8) + b;
+
+ @Override
+ public boolean isFrustumVisible(ClippingHelper clippingHelper, double v, double v1, double v2, double v3, double v4, double v5) {
+ return FrustumHelper.isVisible(clippingHelper, v, v1, v2, v3, v4, v5);
}
- {
- int r, g, b;
- r = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorRed", a -> "0"));
- g = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorGreen", a -> "0"));
- b = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorBlue", a -> "255"));
- secondaryColor = (r << 16) + (g << 8) + b;
- }
- saveConfig(file);
+ });
+
+ try {
+ //noinspection Convert2MethodRef
+ DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> LightOverlayCloth.register());
} catch (Exception e) {
e.printStackTrace();
- reach = 12;
- crossLevel = 7;
- secondaryLevel = -1;
- lineWidth = 1.0F;
- redColor = 0xFF0000;
- yellowColor = 0xFFFF00;
- secondaryColor = 0x0000FF;
- caching = false;
- showNumber = false;
- smoothLines = true;
- underwater = false;
- try {
- saveConfig(file);
- } catch (IOException ex) {
- ex.printStackTrace();
- }
}
- if (secondaryLevel >= crossLevel) System.err.println("[Light Overlay] Secondary Level is higher than Cross Level");
- lowerCrossLevel = Math.min(crossLevel, secondaryLevel);
- higherCrossLevel = Math.max(crossLevel, secondaryLevel);
- CHUNK_MAP.clear();
- POS.clear();
}
- static void saveConfig(File file) throws IOException {
- FileOutputStream fos = new FileOutputStream(file, false);
- fos.write("# Light Overlay Config".getBytes());
- fos.write("\n".getBytes());
- fos.write(("reach=" + reach).getBytes());
- fos.write("\n".getBytes());
- fos.write(("crossLevel=" + crossLevel).getBytes());
- fos.write("\n".getBytes());
- fos.write(("secondaryLevel=" + secondaryLevel).getBytes());
- fos.write("\n".getBytes());
- fos.write(("caching=" + caching).getBytes());
- fos.write("\n".getBytes());
- fos.write(("showNumber=" + showNumber).getBytes());
- fos.write("\n".getBytes());
- fos.write(("smoothLines=" + smoothLines).getBytes());
- fos.write("\n".getBytes());
- fos.write(("underwater=" + underwater).getBytes());
- fos.write("\n".getBytes());
- fos.write(("lineWidth=" + FORMAT.format(lineWidth)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("yellowColorRed=" + ((yellowColor >> 16) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("yellowColorGreen=" + ((yellowColor >> 8) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("yellowColorBlue=" + (yellowColor & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("redColorRed=" + ((redColor >> 16) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("redColorGreen=" + ((redColor >> 8) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("redColorBlue=" + (redColor & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("secondaryColorRed=" + ((secondaryColor >> 16) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("secondaryColorGreen=" + ((secondaryColor >> 8) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("secondaryColorBlue=" + (secondaryColor & 255)).getBytes());
- fos.close();
+ public static void renderWorldLast() {
+ debugRenderer.run();
}
public static void processPacket(IPacket<?> packet) {
if (packet instanceof SChangeBlockPacket) {
- LightOverlayClient.queueChunkAndNear(new ChunkPos(((SChangeBlockPacket) packet).getPos()));
+ LightOverlayCore.queueChunkAndNear(new ChunkPos(((SChangeBlockPacket) packet).getPos()));
} else if (packet instanceof SChunkDataPacket) {
- LightOverlayClient.queueChunkAndNear(new ChunkPos(((SChunkDataPacket) packet).getChunkX(), ((SChunkDataPacket) packet).getChunkZ()));
+ LightOverlayCore.queueChunkAndNear(new ChunkPos(((SChunkDataPacket) packet).getX(), ((SChunkDataPacket) packet).getZ()));
} else if (packet instanceof SMultiBlockChangePacket) {
- LightOverlayClient.queueChunkAndNear(new ChunkPos(((SMultiBlockChangePacket) packet).field_244305_a.getSectionX(), ((SMultiBlockChangePacket) packet).field_244305_a.getSectionZ()));
+ LightOverlayCore.queueChunkAndNear(new ChunkPos(((SMultiBlockChangePacket) packet).sectionPos.getX(), ((SMultiBlockChangePacket) packet).sectionPos.getZ()));
} else if (packet instanceof SUpdateLightPacket) {
- LightOverlayClient.queueChunkAndNear(new ChunkPos(((SUpdateLightPacket) packet).getChunkX(), ((SUpdateLightPacket) packet).getChunkZ()));
+ LightOverlayCore.queueChunkAndNear(new ChunkPos(((SUpdateLightPacket) packet).getX(), ((SUpdateLightPacket) packet).getZ()));
}
}
-
- private enum CrossType {
- YELLOW,
- RED,
- SECONDARY,
- NONE
- }
}