package me.shedaniel.lightoverlay.fabric;
-import com.google.common.collect.Lists;
-import com.google.common.collect.Maps;
-import com.mojang.blaze3d.platform.GlStateManager;
-import com.mojang.blaze3d.systems.RenderSystem;
-import it.unimi.dsi.fastutil.longs.Long2ReferenceMap;
-import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
import me.shedaniel.cloth.api.client.events.v0.ClothClientHooks;
+import me.shedaniel.lightoverlay.common.AbstractPlatform;
+import me.shedaniel.lightoverlay.common.LightOverlayCore;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.fabricmc.loader.api.FabricLoader;
-import net.minecraft.block.Block;
-import net.minecraft.block.BlockState;
-import net.minecraft.client.MinecraftClient;
-import net.minecraft.client.font.TextRenderer;
-import net.minecraft.client.network.ClientPlayerEntity;
-import net.minecraft.client.options.KeyBinding;
-import net.minecraft.client.render.Camera;
-import net.minecraft.client.render.Frustum;
-import net.minecraft.client.render.Tessellator;
-import net.minecraft.client.render.VertexConsumerProvider;
-import net.minecraft.client.util.InputUtil;
-import net.minecraft.client.util.math.Rotation3;
-import net.minecraft.client.world.ClientWorld;
-import net.minecraft.entity.Entity;
-import net.minecraft.entity.EntityCategory;
-import net.minecraft.entity.EntityContext;
-import net.minecraft.entity.EntityType;
-import net.minecraft.entity.player.PlayerEntity;
-import net.minecraft.tag.BlockTags;
-import net.minecraft.util.Identifier;
-import net.minecraft.util.math.*;
-import net.minecraft.util.shape.VoxelShape;
-import net.minecraft.world.BlockView;
-import net.minecraft.world.LightType;
-import net.minecraft.world.World;
-import net.minecraft.world.chunk.ChunkStatus;
-import net.minecraft.world.chunk.WorldChunk;
-import net.minecraft.world.chunk.light.ChunkLightingView;
-import org.apache.logging.log4j.LogManager;
-import org.lwjgl.opengl.GL11;
+import net.minecraft.client.KeyMapping;
+import net.minecraft.client.renderer.culling.Frustum;
-import java.io.File;
-import java.io.FileInputStream;
-import java.io.FileOutputStream;
-import java.io.IOException;
-import java.text.DecimalFormat;
-import java.util.Comparator;
-import java.util.List;
-import java.util.Map;
-import java.util.Properties;
-import java.util.concurrent.Executors;
-import java.util.concurrent.ThreadPoolExecutor;
+import java.nio.file.Path;
-public class LightOverlay implements ClientModInitializer {
-
- static final DecimalFormat FORMAT = new DecimalFormat("#.#");
- private static final String KEYBIND_CATEGORY = "key.lightoverlay.category";
- private static final Identifier ENABLE_OVERLAY_KEYBIND = new Identifier("lightoverlay", "enable_overlay");
- static int reach = 12;
- static int crossLevel = 7;
- static int secondaryLevel = -1;
- static int lowerCrossLevel = -1;
- static int higherCrossLevel = -1;
- static boolean caching = false;
- static boolean showNumber = false;
- static boolean smoothLines = true;
- static boolean underwater = false;
- static float lineWidth = 1.0F;
- static int yellowColor = 0xFFFF00, redColor = 0xFF0000, secondaryColor = 0x0000FF;
- static File configFile = new File(FabricLoader.getInstance().getConfigDir().toFile(), "lightoverlay.properties");
- private static final KeyBinding ENABLE_OVERLAY = createKeyBinding(ENABLE_OVERLAY_KEYBIND, InputUtil.Type.KEYSYM, 296, KEYBIND_CATEGORY);
- private static boolean enabled = false;
- private static EntityType<Entity> testingEntityType;
- private static int threadNumber = 0;
- public static Frustum frustum;
- private static final ThreadPoolExecutor EXECUTOR = (ThreadPoolExecutor) Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), r -> {
- Thread thread = new Thread(r, "light-overlay-" + threadNumber++);
- thread.setDaemon(true);
- return thread;
- });
- private static final List<ChunkPos> POS = Lists.newCopyOnWriteArrayList();
- private static final Map<ChunkPos, Long2ReferenceMap<Object>> CHUNK_MAP = Maps.newConcurrentMap();
- private static final MinecraftClient CLIENT = MinecraftClient.getInstance();
- private static long ticks = 0;
-
- static {
- ClientTickEvents.END_CLIENT_TICK.register(client -> {
- try {
- ticks++;
- if (CLIENT.player == null || !enabled) {
- POS.clear();
- CHUNK_MAP.clear();
- } else {
- if (!caching) {
- POS.clear();
- CHUNK_MAP.clear();
- ClientPlayerEntity player = CLIENT.player;
- ClientWorld world = CLIENT.world;
- BlockPos playerPos = player.getSenseCenterPos();
- EntityContext entityContext = EntityContext.of(player);
- ChunkLightingView block = world.getLightingProvider().get(LightType.BLOCK);
- ChunkLightingView sky = showNumber ? null : world.getLightingProvider().get(LightType.SKY);
- BlockPos.Mutable downPos = new BlockPos.Mutable();
- Iterable<BlockPos> iterate = BlockPos.iterate(playerPos.getX() - reach, playerPos.getY() - reach, playerPos.getZ() - reach,
- playerPos.getX() + reach, playerPos.getY() + reach, playerPos.getZ() + reach);
- Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
- CHUNK_MAP.put(new ChunkPos(0, 0), map);
- for (BlockPos blockPos : iterate) {
- downPos.set(blockPos.getX(), blockPos.getY() - 1, blockPos.getZ());
- if (showNumber) {
- int level = getCrossLevel(blockPos, downPos, world, block, entityContext);
- if (level >= 0) {
- map.put(blockPos.asLong(), Integer.valueOf(level));
- }
- } else {
- CrossType type = getCrossType(blockPos, downPos, world, block, sky, entityContext);
- if (type != CrossType.NONE) {
- map.put(blockPos.asLong(), type);
- }
- }
- }
- } else {
- ClientPlayerEntity player = CLIENT.player;
- ClientWorld world = CLIENT.world;
- EntityContext entityContext = EntityContext.of(player);
- Vec3d[] playerPos = {null};
- int playerPosX = ((int) player.getX()) >> 4;
- int playerPosZ = ((int) player.getZ()) >> 4;
- if (ticks % 20 == 0) {
- for (int chunkX = playerPosX - getChunkRange(); chunkX <= playerPosX + getChunkRange(); chunkX++) {
- for (int chunkZ = playerPosZ - getChunkRange(); chunkZ <= playerPosZ + getChunkRange(); chunkZ++) {
- ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
- if (!CHUNK_MAP.containsKey(chunkPos))
- queueChunk(chunkPos);
- }
- }
- }
- POS.removeIf(pos -> MathHelper.abs(pos.x - playerPosX) > getChunkRange() || MathHelper.abs(pos.z - playerPosZ) > getChunkRange());
- for (int k = 0; k < 2; k++) {
- if (!POS.isEmpty()) {
- if (playerPos[0] == null) {
- playerPos[0] = player.getPos();
- }
- ChunkPos pos = POS.stream().min(Comparator.comparingDouble(value -> {
- int i = Math.abs(value.x - playerPosX);
- int j = Math.abs(value.z - playerPosZ);
- return i * i + j * j;
- })).get();
- POS.remove(pos);
- EXECUTOR.submit(() -> {
- try {
- calculateChunk(world.getChunkManager().getChunk(pos.x, pos.z, ChunkStatus.FULL, false), world, pos, entityContext);
- } catch (Throwable throwable) {
- LogManager.getLogger().throwing(throwable);
- }
- });
- }
- }
- if (ticks % 50 == 0) {
- CHUNK_MAP.entrySet().removeIf(pos -> MathHelper.abs(pos.getKey().x - playerPosX) > getChunkRange() * 2 || MathHelper.abs(pos.getKey().z - playerPosZ) > getChunkRange() * 2);
- }
- }
- }
- } catch (Throwable throwable) {
- LogManager.getLogger().throwing(throwable);
- }
- });
- }
-
- public static void queueChunkAndNear(ChunkPos pos) {
- for (int xOffset = -1; xOffset <= 1; xOffset++) {
- for (int zOffset = -1; zOffset <= 1; zOffset++) {
- queueChunk(new ChunkPos(pos.x + xOffset, pos.z + zOffset));
- }
- }
- }
-
- public static void queueChunk(ChunkPos pos) {
- if (caching)
- if (!POS.contains(pos))
- POS.add(0, pos);
- }
-
- public static int getChunkRange() {
- return Math.max(MathHelper.ceil(reach / 16f), 1);
- }
-
- private static void calculateChunk(WorldChunk chunk, World world, ChunkPos chunkPos, EntityContext entityContext) {
- if (world != null && chunk != null) {
- Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
- ChunkLightingView block = world.getLightingProvider().get(LightType.BLOCK);
- ChunkLightingView sky = showNumber ? null : world.getLightingProvider().get(LightType.SKY);
- for (BlockPos pos : BlockPos.iterate(chunkPos.getStartX(), 0, chunkPos.getStartZ(), chunkPos.getEndX(), 256, chunkPos.getEndZ())) {
- BlockPos down = pos.down();
- if (showNumber) {
- int level = LightOverlay.getCrossLevel(pos, down, chunk, block, entityContext);
- if (level >= 0) {
- map.put(pos.asLong(), Integer.valueOf(level));
- }
- } else {
- CrossType type = LightOverlay.getCrossType(pos, down, chunk, block, sky, entityContext);
- if (type != CrossType.NONE) {
- map.put(pos.asLong(), type);
- }
- }
- }
- CHUNK_MAP.put(chunkPos, map);
- } else {
- CHUNK_MAP.remove(chunkPos);
- }
- }
-
- public static CrossType getCrossType(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView block, ChunkLightingView sky, EntityContext entityContext) {
- BlockState blockBelowState = world.getBlockState(down);
- BlockState blockUpperState = world.getBlockState(pos);
- VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
- if (!underwater && !blockUpperState.getFluidState().isEmpty())
- return CrossType.NONE;
- // Check if the outline is full
- if (Block.isFaceFullSquare(upperCollisionShape, Direction.UP))
- return CrossType.NONE;
- // TODO: Not to hard code no redstone
- if (blockUpperState.emitsRedstonePower())
- return CrossType.NONE;
- // Check if the collision has a bump
- if (upperCollisionShape.getMaximum(Direction.Axis.Y) > 0)
- return CrossType.NONE;
- if (blockUpperState.getBlock().isIn(BlockTags.RAILS))
- return CrossType.NONE;
- // Check block state allow spawning (excludes bedrock and barriers automatically)
- if (!blockBelowState.allowsSpawning(world, down, testingEntityType))
- return CrossType.NONE;
- int blockLightLevel = block.getLightLevel(pos);
- int skyLightLevel = sky.getLightLevel(pos);
- if (blockLightLevel > higherCrossLevel)
- return CrossType.NONE;
- if (skyLightLevel > higherCrossLevel)
- return CrossType.YELLOW;
- return lowerCrossLevel >= 0 && blockLightLevel > lowerCrossLevel ? CrossType.SECONDARY : CrossType.RED;
- }
-
- public static int getCrossLevel(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView view, EntityContext entityContext) {
- BlockState blockBelowState = world.getBlockState(down);
- BlockState blockUpperState = world.getBlockState(pos);
- VoxelShape collisionShape = blockBelowState.getCollisionShape(world, down, entityContext);
- VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
- if (!underwater && !blockUpperState.getFluidState().isEmpty())
- return -1;
- if (!blockBelowState.getFluidState().isEmpty())
- return -1;
- if (blockBelowState.isAir())
- return -1;
- if (Block.isFaceFullSquare(upperCollisionShape, Direction.DOWN))
- return -1;
- return view.getLightLevel(pos);
- }
-
- public static void renderCross(Camera camera, World world, BlockPos pos, int color, EntityContext entityContext) {
- double d0 = camera.getPos().x;
- double d1 = camera.getPos().y - .005D;
- VoxelShape upperOutlineShape = world.getBlockState(pos).getOutlineShape(world, pos, entityContext);
- if (!upperOutlineShape.isEmpty())
- d1 -= upperOutlineShape.getMaximum(Direction.Axis.Y);
- double d2 = camera.getPos().z;
-
- int red = (color >> 16) & 255;
- int green = (color >> 8) & 255;
- int blue = color & 255;
- int x = pos.getX();
- int y = pos.getY();
- int z = pos.getZ();
- RenderSystem.color4f(red / 255f, green / 255f, blue / 255f, 1f);
- GL11.glVertex3d(x + .01 - d0, y - d1, z + .01 - d2);
- GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z - .01 + 1 - d2);
- GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z + .01 - d2);
- GL11.glVertex3d(x + .01 - d0, y - d1, z - .01 + 1 - d2);
- }
-
- @SuppressWarnings("deprecation")
- public static void renderLevel(MinecraftClient client, Camera camera, World world, BlockPos pos, BlockPos down, int level, EntityContext entityContext) {
- String text = String.valueOf(level);
- TextRenderer textRenderer_1 = client.textRenderer;
- double double_4 = camera.getPos().x;
- double double_5 = camera.getPos().y;
- VoxelShape upperOutlineShape = world.getBlockState(down).getOutlineShape(world, down, entityContext);
- if (!upperOutlineShape.isEmpty())
- double_5 += 1 - upperOutlineShape.getMaximum(Direction.Axis.Y);
- double double_6 = camera.getPos().z;
- RenderSystem.pushMatrix();
- RenderSystem.translatef((float) (pos.getX() + 0.5f - double_4), (float) (pos.getY() - double_5) + 0.005f, (float) (pos.getZ() + 0.5f - double_6));
- RenderSystem.rotatef(90, 1, 0, 0);
- RenderSystem.normal3f(0.0F, 1.0F, 0.0F);
- float size = 0.07F;
- RenderSystem.scalef(-size, -size, size);
- float float_3 = (float) (-textRenderer_1.getStringWidth(text)) / 2.0F + 0.4f;
- RenderSystem.enableAlphaTest();
- VertexConsumerProvider.Immediate immediate = VertexConsumerProvider.immediate(Tessellator.getInstance().getBuffer());
- textRenderer_1.draw(text, float_3, -3.5f, level > higherCrossLevel ? 0xff042404 : (lowerCrossLevel >= 0 && level > lowerCrossLevel ? 0xff0066ff : 0xff731111), false, Rotation3.identity().getMatrix(), immediate, false, 0, 15728880);
- immediate.draw();
- RenderSystem.popMatrix();
+public class LightOverlay implements ClientModInitializer, AbstractPlatform {
+ @Override
+ public void onInitializeClient() {
+ LightOverlayCore.register(this);
}
- static void loadConfig(File file) {
- try {
- redColor = 0xFF0000;
- yellowColor = 0xFFFF00;
- secondaryColor = 0x0000FF;
- if (!file.exists() || !file.canRead())
- saveConfig(file);
- FileInputStream fis = new FileInputStream(file);
- Properties properties = new Properties();
- properties.load(fis);
- fis.close();
- reach = Integer.parseInt((String) properties.computeIfAbsent("reach", a -> "12"));
- crossLevel = Integer.parseInt((String) properties.computeIfAbsent("crossLevel", a -> "7"));
- secondaryLevel = Integer.parseInt((String) properties.computeIfAbsent("secondaryLevel", a -> "-1"));
- caching = ((String) properties.computeIfAbsent("caching", a -> "false")).equalsIgnoreCase("true");
- showNumber = ((String) properties.computeIfAbsent("showNumber", a -> "false")).equalsIgnoreCase("true");
- smoothLines = ((String) properties.computeIfAbsent("smoothLines", a -> "true")).equalsIgnoreCase("true");
- underwater = ((String) properties.computeIfAbsent("underwater", a -> "false")).equalsIgnoreCase("true");
- lineWidth = Float.parseFloat((String) properties.computeIfAbsent("lineWidth", a -> "1"));
- {
- int r, g, b;
- r = Integer.parseInt((String) properties.computeIfAbsent("yellowColorRed", a -> "255"));
- g = Integer.parseInt((String) properties.computeIfAbsent("yellowColorGreen", a -> "255"));
- b = Integer.parseInt((String) properties.computeIfAbsent("yellowColorBlue", a -> "0"));
- yellowColor = (r << 16) + (g << 8) + b;
- }
- {
- int r, g, b;
- r = Integer.parseInt((String) properties.computeIfAbsent("redColorRed", a -> "255"));
- g = Integer.parseInt((String) properties.computeIfAbsent("redColorGreen", a -> "0"));
- b = Integer.parseInt((String) properties.computeIfAbsent("redColorBlue", a -> "0"));
- redColor = (r << 16) + (g << 8) + b;
- }
- {
- int r, g, b;
- r = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorRed", a -> "0"));
- g = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorGreen", a -> "0"));
- b = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorBlue", a -> "255"));
- secondaryColor = (r << 16) + (g << 8) + b;
- }
- saveConfig(file);
- } catch (Exception e) {
- e.printStackTrace();
- reach = 12;
- crossLevel = 7;
- secondaryLevel = -1;
- lineWidth = 1.0F;
- redColor = 0xFF0000;
- yellowColor = 0xFFFF00;
- secondaryColor = 0x0000FF;
- caching = false;
- showNumber = false;
- smoothLines = true;
- underwater = false;
- try {
- saveConfig(file);
- } catch (IOException ex) {
- ex.printStackTrace();
- }
- }
- if (secondaryLevel >= crossLevel) System.err.println("[Light Overlay] Secondary Level is higher than Cross Level");
- lowerCrossLevel = Math.min(crossLevel, secondaryLevel);
- higherCrossLevel = Math.max(crossLevel, secondaryLevel);
- CHUNK_MAP.clear();
- POS.clear();
+ @Override
+ public Path getConfigDir() {
+ return FabricLoader.getInstance().getConfigDir();
}
- static void saveConfig(File file) throws IOException {
- FileOutputStream fos = new FileOutputStream(file, false);
- fos.write("# Light Overlay Config".getBytes());
- fos.write("\n".getBytes());
- fos.write(("reach=" + reach).getBytes());
- fos.write("\n".getBytes());
- fos.write(("crossLevel=" + crossLevel).getBytes());
- fos.write("\n".getBytes());
- fos.write(("secondaryLevel=" + secondaryLevel).getBytes());
- fos.write("\n".getBytes());
- fos.write(("caching=" + caching).getBytes());
- fos.write("\n".getBytes());
- fos.write(("showNumber=" + showNumber).getBytes());
- fos.write("\n".getBytes());
- fos.write(("smoothLines=" + smoothLines).getBytes());
- fos.write("\n".getBytes());
- fos.write(("underwater=" + underwater).getBytes());
- fos.write("\n".getBytes());
- fos.write(("lineWidth=" + FORMAT.format(lineWidth)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("yellowColorRed=" + ((yellowColor >> 16) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("yellowColorGreen=" + ((yellowColor >> 8) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("yellowColorBlue=" + (yellowColor & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("redColorRed=" + ((redColor >> 16) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("redColorGreen=" + ((redColor >> 8) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("redColorBlue=" + (redColor & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("secondaryColorRed=" + ((secondaryColor >> 16) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("secondaryColorGreen=" + ((secondaryColor >> 8) & 255)).getBytes());
- fos.write("\n".getBytes());
- fos.write(("secondaryColorBlue=" + (secondaryColor & 255)).getBytes());
- fos.close();
+ @Override
+ public void registerClientTick(Runnable runnable) {
+ ClientTickEvents.END_CLIENT_TICK.register(minecraft -> runnable.run());
}
- private static KeyBinding createKeyBinding(Identifier id, InputUtil.Type type, int code, String category) {
- return KeyBindingHelper.registerKeyBinding(new KeyBinding("key." + id.getNamespace() + "." + id.getPath(), type, code, category));
+ @Override
+ public void registerDebugRenderer(Runnable runnable) {
+ ClothClientHooks.DEBUG_RENDER_PRE.register(runnable);
}
@Override
- public void onInitializeClient() {
- // Load Config
- loadConfig(configFile);
-
- // Setup
- testingEntityType = EntityType.Builder.create(EntityCategory.MONSTER).setDimensions(0f, 0f).disableSaving().build(null);
- ClientTickEvents.END_CLIENT_TICK.register(minecraftClient -> {
- while (ENABLE_OVERLAY.wasPressed())
- enabled = !enabled;
- });
- ClothClientHooks.DEBUG_RENDER_PRE.register(() -> {
- if (LightOverlay.enabled) {
- PlayerEntity playerEntity = CLIENT.player;
- int playerPosX = ((int) playerEntity.getX()) >> 4;
- int playerPosZ = ((int) playerEntity.getZ()) >> 4;
- EntityContext entityContext = EntityContext.of(playerEntity);
- World world = CLIENT.world;
- BlockPos playerPos = new BlockPos(playerEntity.getX(), playerEntity.getY(), playerEntity.getZ());
- Camera camera = CLIENT.gameRenderer.getCamera();
- if (showNumber) {
- RenderSystem.enableTexture();
- RenderSystem.depthMask(true);
- BlockPos.Mutable mutable = new BlockPos.Mutable();
- BlockPos.Mutable downMutable = new BlockPos.Mutable();
- for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
- if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
- continue;
- }
- for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
- if (objectEntry.getValue() instanceof Integer) {
- mutable.set(BlockPos.unpackLongX(objectEntry.getLongKey()), BlockPos.unpackLongY(objectEntry.getLongKey()), BlockPos.unpackLongZ(objectEntry.getLongKey()));
- if (mutable.isWithinDistance(playerPos, reach)) {
- if (frustum == null || FrustumHelper.isVisible(frustum, mutable.getX(), mutable.getY(), mutable.getZ(), mutable.getX() + 1, mutable.getX() + 1, mutable.getX() + 1)) {
- downMutable.set(mutable.getX(), mutable.getY() - 1, mutable.getZ());
- LightOverlay.renderLevel(CLIENT, camera, world, mutable, downMutable, (Integer) objectEntry.getValue(), entityContext);
- }
- }
- }
- }
- }
- RenderSystem.enableDepthTest();
- } else {
- RenderSystem.enableDepthTest();
- RenderSystem.disableTexture();
- RenderSystem.enableBlend();
- RenderSystem.blendFunc(GlStateManager.SrcFactor.SRC_ALPHA, GlStateManager.DstFactor.ONE_MINUS_SRC_ALPHA);
- if (smoothLines) GL11.glEnable(GL11.GL_LINE_SMOOTH);
- GL11.glLineWidth(lineWidth);
- GL11.glBegin(GL11.GL_LINES);
- BlockPos.Mutable mutable = new BlockPos.Mutable();
- for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
- if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
- continue;
- }
- for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
- if (objectEntry.getValue() instanceof CrossType) {
- mutable.set(BlockPos.unpackLongX(objectEntry.getLongKey()), BlockPos.unpackLongY(objectEntry.getLongKey()), BlockPos.unpackLongZ(objectEntry.getLongKey()));
- if (mutable.isWithinDistance(playerPos, reach)) {
- if (frustum == null || FrustumHelper.isVisible(frustum, mutable.getX(), mutable.getY(), mutable.getZ(), mutable.getX() + 1, mutable.getX() + 1, mutable.getX() + 1)) {
- int color = objectEntry.getValue() == CrossType.RED ? redColor : objectEntry.getValue() == CrossType.YELLOW ? yellowColor : secondaryColor;
- LightOverlay.renderCross(camera, world, mutable, color, entityContext);
- }
- }
- }
- }
- }
- GL11.glEnd();
- RenderSystem.disableBlend();
- RenderSystem.enableTexture();
- if (smoothLines) GL11.glDisable(GL11.GL_LINE_SMOOTH);
- }
- }
- });
+ public KeyMapping registerKeyBinding(KeyMapping keyMapping) {
+ return KeyBindingHelper.registerKeyBinding(keyMapping);
}
- private enum CrossType {
- YELLOW,
- RED,
- SECONDARY,
- NONE
+ @Override
+ public boolean isFrustumVisible(Frustum frustum, double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
+ return FrustumHelper.isVisible(frustum, minX, minY, minZ, maxX, maxY, maxZ);
}
}