\r
const io::path mediaPath = getExampleMediaPath();\r
\r
- scene::IAnimatedMesh* mesh = smgr->getMesh(mediaPath + "coolguy_opt.x");\r
+ auto mesh_file = device->getFileSystem()->createAndOpenFile(mediaPath + "coolguy_opt.x");\r
+ check(mesh_file, "mesh file loading");\r
+ scene::IAnimatedMesh* mesh = smgr->getMesh(mesh_file);\r
check(mesh, "mesh loading");\r
+ if (mesh_file)\r
+ mesh_file->drop();\r
if (mesh)\r
{\r
video::ITexture* tex = driver->getTexture(mediaPath + "cooltexture.png");\r