-#![feature(core_intrinsics)]
-#![feature(is_sorted)]
+#![feature(core_intrinsics, generators, generator_trait, is_sorted)]
use std::arch::x86_64::*;
use std::io::Write;
+use std::ops::Generator;
fn main() {
+ println!("{:?}", std::env::args().collect::<Vec<_>>());
+
let mutex = std::sync::Mutex::new(());
let _guard = mutex.lock().unwrap();
assert_eq!(houndred_f32 as i128, 100);
assert_eq!(houndred_f64 as i128, 100);
+ // Test signed 128bit comparing
+ let max = usize::MAX as i128;
+ if 100i128 < 0i128 || 100i128 > max {
+ panic!();
+ }
+
+ test_checked_mul();
+
let _a = 1u32 << 2u8;
let empty: [i32; 0] = [];
assert!(empty.is_sorted());
- println!("{:?}", unsafe { std::intrinsics::caller_location() });
+ println!("{:?}", std::intrinsics::caller_location());
unsafe {
test_simd();
}
+
+ Box::pin(move |mut _task_context| {
+ yield ();
+ }).as_mut().resume(0);
+
+ #[derive(Copy, Clone)]
+ enum Nums {
+ NegOne = -1,
+ }
+
+ let kind = Nums::NegOne;
+ assert_eq!(-1i128, kind as i128);
}
#[target_feature(enable = "sse2")]
assert_eq!(r2, 3);
}
+fn test_checked_mul() {
+ let u: Option<u8> = u8::from_str_radix("1000", 10).ok();
+ assert_eq!(u, None);
+
+ assert_eq!(1u8.checked_mul(255u8), Some(255u8));
+ assert_eq!(255u8.checked_mul(255u8), None);
+ assert_eq!(1i8.checked_mul(127i8), Some(127i8));
+ assert_eq!(127i8.checked_mul(127i8), None);
+ assert_eq!((-1i8).checked_mul(-127i8), Some(127i8));
+ assert_eq!(1i8.checked_mul(-128i8), Some(-128i8));
+ assert_eq!((-128i8).checked_mul(-128i8), None);
+
+ assert_eq!(1u64.checked_mul(u64::max_value()), Some(u64::max_value()));
+ assert_eq!(u64::max_value().checked_mul(u64::max_value()), None);
+ assert_eq!(1i64.checked_mul(i64::max_value()), Some(i64::max_value()));
+ assert_eq!(i64::max_value().checked_mul(i64::max_value()), None);
+ assert_eq!((-1i64).checked_mul(i64::min_value() + 1), Some(i64::max_value()));
+ assert_eq!(1i64.checked_mul(i64::min_value()), Some(i64::min_value()));
+ assert_eq!(i64::min_value().checked_mul(i64::min_value()), None);
+}
+
#[derive(PartialEq)]
enum LoopState {
Continue(()),