]> git.lizzy.rs Git - bspwm.git/blobdiff - events.c
New setting: `split_ratio`
[bspwm.git] / events.c
index b71d583a0d0ca2967575b4dc37537b89e0258428..e3f9968cde830ebfba61f22cbafc31daaca06267 100644 (file)
--- a/events.c
+++ b/events.c
@@ -39,7 +39,7 @@ void handle_event(xcb_generic_event_t *evt)
             enter_notify(evt);
             break;
         case XCB_MOTION_NOTIFY:
-            motion_notify(evt);
+            motion_notify();
             break;
         default:
             break;
@@ -181,17 +181,9 @@ void property_notify(xcb_generic_event_t *evt)
         return;
 
     window_location_t loc;
-    if (locate_window(e->window, &loc)) {
-        if (xcb_icccm_get_wm_hints_reply(dpy, xcb_icccm_get_wm_hints(dpy, e->window), &hints, NULL) == 1) {
-            uint32_t urgent = xcb_icccm_wm_hints_get_urgency(&hints);
-            if (urgent != 0 && loc.node != mon->desk->focus) {
-                loc.node->client->urgent = urgent;
-                put_status();
-                if (loc.monitor->desk == loc.desktop)
-                    arrange(loc.monitor, loc.desktop);
-            }
-        }
-    }
+    if (locate_window(e->window, &loc)
+            && xcb_icccm_get_wm_hints_reply(dpy, xcb_icccm_get_wm_hints(dpy, e->window), &hints, NULL) == 1)
+        set_urgency(loc.monitor, loc.desktop, loc.node, xcb_icccm_wm_hints_get_urgency(&hints));
 }
 
 void client_message(xcb_generic_event_t *evt)
@@ -234,20 +226,22 @@ void enter_notify(xcb_generic_event_t *evt)
     PRINTF("enter notify %X %d %d\n", win, e->mode, e->detail);
 
     if (e->mode != XCB_NOTIFY_MODE_NORMAL
-            || (last_pointer_position.x = e->root_x && last_pointer_position.y == e->root_y))
+            || (mon->desk->focus != NULL && mon->desk->focus->client->window == win))
         return;
 
-    window_focus(win);
+    enable_motion_recorder();
 }
 
-void motion_notify(xcb_generic_event_t *evt)
+void motion_notify(void)
 {
-    xcb_motion_notify_event_t *e = (xcb_motion_notify_event_t *) evt;
-    xcb_window_t win = e->event;
+    PUTS("motion notify");
 
-    PRINTF("motion notify %X\n", win);
+    disable_motion_recorder();
 
-    window_focus(win);
+    xcb_window_t win = XCB_NONE;
+    query_pointer(&win, NULL);
+    if (win != XCB_NONE)
+        window_focus(win);
 }
 
 void handle_state(monitor_t *m, desktop_t *d, node_t *n, xcb_atom_t state, unsigned int action)
@@ -260,6 +254,13 @@ void handle_state(monitor_t *m, desktop_t *d, node_t *n, xcb_atom_t state, unsig
             toggle_fullscreen(m, n->client);
             arrange(m, d);
         }
+    } else if (state == ewmh->_NET_WM_STATE_DEMANDS_ATTENTION) {
+        if (action == XCB_EWMH_WM_STATE_ADD)
+            set_urgency(m, d, n, true);
+        else if (action == XCB_EWMH_WM_STATE_REMOVE)
+            set_urgency(m, d, n, false);
+        else if (action == XCB_EWMH_WM_STATE_TOGGLE)
+            set_urgency(m, d, n, !n->client->urgent);
     }
 }
 
@@ -267,80 +268,146 @@ void grab_pointer(pointer_action_t pac)
 {
     PRINTF("grab pointer %u\n", pac);
 
-    xcb_window_t win;
+    xcb_window_t win = XCB_NONE;
     xcb_point_t pos;
 
-    xcb_query_pointer_reply_t *qpr = xcb_query_pointer_reply(dpy, xcb_query_pointer(dpy, root), NULL);
-    if (qpr != NULL) {
-        pos = (xcb_point_t) {qpr->root_x, qpr->root_y};
-        win = qpr->child;
-        free(qpr);
-    } else {
+    query_pointer(&win, &pos);
+
+    if (win == XCB_NONE)
         return;
-    }
 
     window_location_t loc;
     if (locate_window(win, &loc)) {
-        client_t *c = loc.node->client;
+        client_t *c = NULL;
+        frozen_pointer->position = pos;
+        frozen_pointer->action = pac;
+        c = loc.node->client;
+        frozen_pointer->monitor = loc.monitor;
+        frozen_pointer->desktop = loc.desktop;
+        frozen_pointer->node = loc.node;
+        frozen_pointer->client = c;
+        frozen_pointer->window = c->window;
+        frozen_pointer->horizontal_fence = NULL;
+        frozen_pointer->vertical_fence = NULL;
+
         switch (pac)  {
-            case POINTER_FOCUS:
+            case ACTION_FOCUS:
                 focus_node(loc.monitor, loc.desktop, loc.node, true);
                 break;
-            case POINTER_MOVE:
-            case POINTER_RESIZE:
-                if (is_tiled(loc.node->client)) {
-                    loc.node->client->floating_rectangle = loc.node->client->tiled_rectangle;
-                    toggle_floating(loc.node);
-                    arrange(loc.monitor, loc.desktop);
-                } else if (loc.node->client->fullscreen) {
+            case ACTION_MOVE:
+            case ACTION_RESIZE_SIDE:
+            case ACTION_RESIZE_CORNER:
+                if (is_tiled(c)) {
+                    frozen_pointer->rectangle = c->tiled_rectangle;
+                    frozen_pointer->is_tiled = true;
+                } else if (is_floating(c)) {
+                    frozen_pointer->rectangle = c->floating_rectangle;
+                    frozen_pointer->is_tiled = false;
+                } else {
+                    frozen_pointer->action = ACTION_NONE;
                     return;
                 }
-                frozen_pointer->monitor = loc.monitor;
-                frozen_pointer->desktop = loc.desktop;
-                frozen_pointer->node = loc.node;
-                frozen_pointer->rectangle = c->floating_rectangle;
-                frozen_pointer->position = pos;
-                frozen_pointer->action = pac;
-                if (pac == POINTER_RESIZE) {
-                    int16_t mid_x, mid_y;
-                    mid_x = c->floating_rectangle.x + (c->floating_rectangle.width / 2);
-                    mid_y = c->floating_rectangle.y + (c->floating_rectangle.height / 2);
+                if (pac == ACTION_RESIZE_SIDE) {
+                    float W = frozen_pointer->rectangle.width;
+                    float H = frozen_pointer->rectangle.height;
+                    float ratio = W / H;
+                    float x = pos.x - frozen_pointer->rectangle.x;
+                    float y = pos.y - frozen_pointer->rectangle.y;
+                    float diag_a = ratio * y;
+                    float diag_b = W - diag_a;
+                    if (x < diag_a) {
+                        if (x < diag_b)
+                            frozen_pointer->side = SIDE_LEFT;
+                        else
+                            frozen_pointer->side = SIDE_BOTTOM;
+                    } else {
+                        if (x < diag_b)
+                            frozen_pointer->side = SIDE_TOP;
+                        else
+                            frozen_pointer->side = SIDE_RIGHT;
+                    }
+                } else if (pac == ACTION_RESIZE_CORNER) {
+                    int16_t mid_x = frozen_pointer->rectangle.x + (frozen_pointer->rectangle.width / 2);
+                    int16_t mid_y = frozen_pointer->rectangle.y + (frozen_pointer->rectangle.height / 2);
                     if (pos.x > mid_x) {
-                        if (pos.y > mid_y) {
-                            frozen_pointer->corner = BOTTOM_RIGHT;
-                            window_set_cursor(loc.node->client->window, CURSOR_RESIZE_BR);
-                        } else {
-                            frozen_pointer->corner = TOP_RIGHT;
-                            window_set_cursor(loc.node->client->window, CURSOR_RESIZE_TR);
-                        }
+                        if (pos.y > mid_y)
+                            frozen_pointer->corner = CORNER_BOTTOM_RIGHT;
+                        else
+                            frozen_pointer->corner = CORNER_TOP_RIGHT;
                     } else {
-                        if (pos.y > mid_y) {
-                            frozen_pointer->corner = BOTTOM_LEFT;
-                            window_set_cursor(loc.node->client->window, CURSOR_RESIZE_BL);
-                        } else {
-                            frozen_pointer->corner = TOP_LEFT;
-                            window_set_cursor(loc.node->client->window, CURSOR_RESIZE_TL);
+                        if (pos.y > mid_y)
+                            frozen_pointer->corner = CORNER_BOTTOM_LEFT;
+                        else
+                            frozen_pointer->corner = CORNER_TOP_LEFT;
+                    }
+                }
+                if (frozen_pointer->is_tiled) {
+                    if (pac == ACTION_RESIZE_SIDE) {
+                        switch (frozen_pointer->side) {
+                            case SIDE_TOP:
+                                frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_UP);
+                                break;
+                            case SIDE_RIGHT:
+                                frozen_pointer->vertical_fence = find_fence(loc.node, DIR_RIGHT);
+                                break;
+                            case SIDE_BOTTOM:
+                                frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_DOWN);
+                                break;
+                            case SIDE_LEFT:
+                                frozen_pointer->vertical_fence = find_fence(loc.node, DIR_LEFT);
+                                break;
+                        }
+                    } else if (pac == ACTION_RESIZE_CORNER) {
+                        switch (frozen_pointer->corner) {
+                            case CORNER_TOP_LEFT:
+                                frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_UP);
+                                frozen_pointer->vertical_fence = find_fence(loc.node, DIR_LEFT);
+                                break;
+                            case CORNER_TOP_RIGHT:
+                                frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_UP);
+                                frozen_pointer->vertical_fence = find_fence(loc.node, DIR_RIGHT);
+                                break;
+                            case CORNER_BOTTOM_RIGHT:
+                                frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_DOWN);
+                                frozen_pointer->vertical_fence = find_fence(loc.node, DIR_RIGHT);
+                                break;
+                            case CORNER_BOTTOM_LEFT:
+                                frozen_pointer->horizontal_fence = find_fence(loc.node, DIR_DOWN);
+                                frozen_pointer->vertical_fence = find_fence(loc.node, DIR_LEFT);
+                                break;
                         }
                     }
-                } else {
-                    window_set_cursor(loc.node->client->window, CURSOR_MOVE);
+                    if (frozen_pointer->horizontal_fence != NULL)
+                        frozen_pointer->horizontal_ratio = frozen_pointer->horizontal_fence->split_ratio;
+                    if (frozen_pointer->vertical_fence != NULL)
+                        frozen_pointer->vertical_ratio = frozen_pointer->vertical_fence->split_ratio;
                 }
                 break;
+            case ACTION_NONE:
+                break;
         }
+    } else {
+        frozen_pointer->action = ACTION_NONE;
     }
 }
 
 void track_pointer(int root_x, int root_y)
 {
+    if (frozen_pointer->action == ACTION_NONE)
+        return;
+
     int16_t delta_x, delta_y, x, y, w, h;
     uint16_t width, height;
 
+    pointer_action_t pac = frozen_pointer->action;
     monitor_t *m = frozen_pointer->monitor;
     desktop_t *d = frozen_pointer->desktop;
     node_t *n = frozen_pointer->node;
-    client_t *c = n->client;
+    client_t *c = frozen_pointer->client;
+    xcb_window_t win = frozen_pointer->window;
     xcb_rectangle_t rect = frozen_pointer->rectangle;
-    xcb_window_t win = c->window;
+    node_t *vertical_fence = frozen_pointer->vertical_fence;
+    node_t *horizontal_fence = frozen_pointer->horizontal_fence;
 
     x = y = 0;
     w = h = 1;
@@ -348,46 +415,129 @@ void track_pointer(int root_x, int root_y)
     delta_x = root_x - frozen_pointer->position.x;
     delta_y = root_y - frozen_pointer->position.y;
 
-    switch (frozen_pointer->action) {
-        case POINTER_MOVE:
-            x = rect.x + delta_x;
-            y = rect.y + delta_y;
-            window_move(win, x, y);
+    switch (pac) {
+        case ACTION_MOVE:
+            if (frozen_pointer->is_tiled) {
+                xcb_window_t pwin = XCB_NONE;
+                query_pointer(&pwin, NULL);
+                if (pwin == win)
+                    return;
+                window_location_t loc;
+                bool is_managed = (pwin == XCB_NONE ? false : locate_window(pwin, &loc));
+                if (is_managed && is_tiled(loc.node->client) && loc.monitor == m) {
+                    swap_nodes(d, n, loc.desktop, loc.node);
+                    arrange(m, d);
+                } else {
+                    if (is_managed && loc.monitor == m) {
+                        return;
+                    } else if (!is_managed) {
+                        xcb_point_t pt = (xcb_point_t) {root_x, root_y};
+                        monitor_t *pmon = monitor_from_point(pt);
+                        if (pmon == NULL || pmon == m) {
+                            return;
+                        } else {
+                            loc.monitor = pmon;
+                            loc.desktop = pmon->desk;
+                        }
+                    }
+                    transfer_node(m, d, loc.monitor, loc.desktop, n);
+                    arrange(m, d);
+                    arrange(loc.monitor, loc.desktop);
+                    frozen_pointer->monitor = loc.monitor;
+                    frozen_pointer->desktop = loc.desktop;
+                }
+            } else {
+                x = rect.x + delta_x;
+                y = rect.y + delta_y;
+                window_move(win, x, y);
+            }
             break;
-        case POINTER_RESIZE:
-            switch (frozen_pointer->corner) {
-                case TOP_LEFT:
-                    x = rect.x + delta_x;
-                    y = rect.y + delta_y;
-                    w = rect.width - delta_x;
-                    h = rect.height - delta_y;
-                    break;
-                case TOP_RIGHT:
-                    x = rect.x;
-                    y = rect.y + delta_y;
-                    w = rect.width + delta_x;
-                    h = rect.height - delta_y;
-                    break;
-                case BOTTOM_LEFT:
-                    x = rect.x + delta_x;
-                    y = rect.y;
-                    w = rect.width - delta_x;
-                    h = rect.height + delta_y;
-                    break;
-                case BOTTOM_RIGHT:
-                    x = rect.x;
-                    y = rect.y;
-                    w = rect.width + delta_x;
-                    h = rect.height + delta_y;
-                    break;
+        case ACTION_RESIZE_SIDE:
+        case ACTION_RESIZE_CORNER:
+            if (frozen_pointer->is_tiled) {
+                if (vertical_fence != NULL) {
+                    double sr = frozen_pointer->vertical_ratio + (double) delta_x / vertical_fence->rectangle.width;
+                    sr = MAX(0, sr);
+                    sr = MIN(1, sr);
+                    vertical_fence->split_ratio = sr;
+                }
+                if (horizontal_fence != NULL) {
+                    double sr = frozen_pointer->horizontal_ratio + (double) delta_y / horizontal_fence->rectangle.height;
+                    sr = MAX(0, sr);
+                    sr = MIN(1, sr);
+                    horizontal_fence->split_ratio = sr;
+                }
+                arrange(mon, mon->desk);
+            } else {
+                if (pac == ACTION_RESIZE_SIDE) {
+                    switch (frozen_pointer->side) {
+                        case SIDE_TOP:
+                            x = rect.x;
+                            y = rect.y + delta_y;
+                            w = rect.width;
+                            h = rect.height - delta_y;
+                            break;
+                        case SIDE_RIGHT:
+                            x = rect.x;
+                            y = rect.y;
+                            w = rect.width + delta_x;
+                            h = rect.height;
+                            break;
+                        case SIDE_BOTTOM:
+                            x = rect.x;
+                            y = rect.y;
+                            w = rect.width;
+                            h = rect.height + delta_y;
+                            break;
+                        case SIDE_LEFT:
+                            x = rect.x + delta_x;
+                            y = rect.y;
+                            w = rect.width - delta_x;
+                            h = rect.height;
+                            break;
+                    }
+                    width = MAX(1, w);
+                    height = MAX(1, h);
+                    window_move_resize(win, x, y, width, height);
+                    c->floating_rectangle = (xcb_rectangle_t) {x, y, width, height};
+                    window_draw_border(n, d->focus == n, mon == m);
+                } else if (pac == ACTION_RESIZE_CORNER) {
+                    switch (frozen_pointer->corner) {
+                        case CORNER_TOP_LEFT:
+                            x = rect.x + delta_x;
+                            y = rect.y + delta_y;
+                            w = rect.width - delta_x;
+                            h = rect.height - delta_y;
+                            break;
+                        case CORNER_TOP_RIGHT:
+                            x = rect.x;
+                            y = rect.y + delta_y;
+                            w = rect.width + delta_x;
+                            h = rect.height - delta_y;
+                            break;
+                        case CORNER_BOTTOM_LEFT:
+                            x = rect.x + delta_x;
+                            y = rect.y;
+                            w = rect.width - delta_x;
+                            h = rect.height + delta_y;
+                            break;
+                        case CORNER_BOTTOM_RIGHT:
+                            x = rect.x;
+                            y = rect.y;
+                            w = rect.width + delta_x;
+                            h = rect.height + delta_y;
+                            break;
+                    }
+                    width = MAX(1, w);
+                    height = MAX(1, h);
+                    window_move_resize(win, x, y, width, height);
+                    c->floating_rectangle = (xcb_rectangle_t) {x, y, width, height};
+                    window_draw_border(n, d->focus == n, mon == m);
+                }
             }
-            width = MAX(1, w);
-            height = MAX(1, h);
-            window_move_resize(win, x, y, width, height);
-            c->floating_rectangle = (xcb_rectangle_t) {x, y, width, height};
-            window_draw_border(n, d->focus == n, mon == m);
             break;
-        case POINTER_FOCUS:
+        case ACTION_FOCUS:
+        case ACTION_NONE:
             break;
     }
 }
@@ -396,9 +546,11 @@ void ungrab_pointer(void)
 {
     PUTS("ungrab pointer");
 
-    window_set_cursor(frozen_pointer->node->client->window, CURSOR_NORMAL);
-    update_floating_rectangle(frozen_pointer->node->client);
-    monitor_t *m = underlying_monitor(frozen_pointer->node->client);
+    if (frozen_pointer->action == ACTION_NONE || frozen_pointer->is_tiled)
+        return;
+
+    update_floating_rectangle(frozen_pointer->client);
+    monitor_t *m = underlying_monitor(frozen_pointer->client);
     if (m != NULL && m != frozen_pointer->monitor) {
         transfer_node(frozen_pointer->monitor, frozen_pointer->desktop, m, m->desk, frozen_pointer->node);
         select_monitor(m);