--- /dev/null
+/*
+ * schematic.js
+ *
+ * Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
+ * MA 02110-1301, USA.
+ *
+ *
+ */
+
+dragonblocks.Schematic = class
+{
+ constructor(arr)
+ {
+ this.data = [];
+ this.functions = [];
+
+ let anchor;
+
+ for (let y = 0; y < arr.length; y++) {
+ for (let x = 0; x < arr[y].length; x++) {
+ let node = arr[y][x];
+
+ if (node[0] == "ยง") {
+ anchor = {x: x, y: y};
+ node = node.slice(1, node.length);
+ }
+
+ if (node == "")
+ continue;
+
+ this.data.push({
+ x: x,
+ y: y,
+ node: node,
+ });
+ }
+ }
+
+ if (! anchor)
+ anchor = {x: 0, y: 0};
+
+ for (let pixel of this.data) {
+ pixel.x = pixel.x - anchor.x;
+ pixel.y = pixel.y - anchor.y;
+ }
+ }
+
+ apply(x, y)
+ {
+ for (let pixel of this.data) {
+ let mx, my;
+ mx = pixel.x + x;
+ my = pixel.y + y;
+
+ let node = dragonblocks.getNode(mx, my);
+ if (! node)
+ continue;
+
+ let nodeDef = node.toNode();
+
+ let doApply = true;
+
+ for (let func of this.functions) {
+ if (func(nodeDef, mx, my, pixel.node) == false) {
+ doApply = false;
+ break;
+ }
+ }
+
+ if (doApply)
+ dragonblocks.setNode(mx, my, pixel.node);
+ }
+
+ return this;
+ }
+
+ replace(toReplace, replaceWith)
+ {
+ for (let pixel of this.data)
+ if (pixel.node == toReplace)
+ pixel.node = replaceWith;
+
+ return this;
+ }
+
+ addFunction(func)
+ {
+ this.functions.push(func);
+ return this;
+ }
+};