});
this.tmp.mainInventory.addEventListener("updateStack", _ => {
- if (self.tmp.hudbar)
- self.tmp.hudbar.update();
+ if (self.tmp.hotbar)
+ self.tmp.hotbar.update();
});
- // Hudbar
- this.tmp.hudbar = new dragonblocks.Hudbar(this.tmp.mainInventory, 8); // The hudbar has 8 slots
+ // Hotbar
+ this.tmp.hotbar = new dragonblocks.Hotbar(this.tmp.mainInventory, 8); // The hotbar has 8 slots
// Creative Inventory
let creativelist = [];
previousItem()
{
- this.tmp.hudbar.previousItem();
+ this.tmp.hotbar.previousItem();
}
nextItem()
{
- this.tmp.hudbar.nextItem();
+ this.tmp.hotbar.nextItem();
}
select(i)
{
- this.tmp.hudbar.select(i);
+ this.tmp.hotbar.select(i);
}
getWieldedItem()
{
- return this.tmp.hudbar.getSelectedItem();
+ return this.tmp.hotbar.getSelectedItem();
}
set onNextInventoryClose(func)