]> git.lizzy.rs Git - dragonblocks.git/blobdiff - engine/group.js
Code style overhaul
[dragonblocks.git] / engine / group.js
index 0e9ecf5ae2d997e175138cb9d1d00472e03d3dec..202b6b5e7dc2e9104b46c884b793fe849a0fa679 100644 (file)
@@ -1,38 +1,44 @@
 /*
  * group.js
- * 
+ *
  * Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
- * 
+ *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * the Free Software Foundation; either version 2 of the License, or
  * (at your option) any later version.
- * 
+ *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
- * 
+ *
  * You should have received a copy of the GNU General Public License
  * along with this program; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
  * MA 02110-1301, USA.
- * 
- * 
+ *
+ *
  */
-dragonblocks.Group = class{
-       constructor(obj){
-               if(!obj)
-                       dragonblocks.error("Can not register group: Missing argument");
-               dblib.copy(this, obj);
-               if(! this.name)
-                       dragonblocks.error("Can not register group: Missing name");
+
+dragonblocks.Group = class
+{
+       constructor(def)
+       {
+               def || dragonblocks.error("Cannot register group: Missing argument");
+
+               dblib.copy(this, def);
+
+               this.name || dragonblocks.error("Cannot register group: Missing name");
+
                dragonblocks.groups[this.name] = this;
                dragonblocks.registeredGroups.push(this);
        }
-}
+};
+
 dragonblocks.groups = {};
 dragonblocks.registeredGroups = [];
-dragonblocks.registerGroup = function(obj){
-       new dragonblocks.Group(obj);
-}
+
+dragonblocks.registerGroup = def => {
+       new dragonblocks.Group(def);
+};