dragonblocks.entities[this.name] = this;
dragonblocks.registeredEntities.push(this);
}
-
- spawn(x, y)
- {
- return new dragonblocks.SpawnedEntity(this, x, y);
- }
};
dragonblocks.entities = {};
dragonblocks.registerEntity = def => {
new dragonblocks.Entity(def);
};
-
-dragonblocks.spawnEntity = (name, x, y) => {
- let def = dragonblocks.entities[name];
-
- if (def)
- return def.spawn(x, y);
-};