let path = dragonblocks.textures[name];
- return path ? "url(" + path + ")" : name;
+ return path ? "left top/cover url(" + path + ")" : name;
};
dragonblocks.resolveTextures = elem => {
};
dragonblocks.getSound = name => {
- if(! name)
+ if (! name)
return "";
return dragonblocks.sounds[name] || name;