-Minetest Lua Mainmenu API Reference 0.4.12
+Minetest Lua Mainmenu API Reference 0.4.14
========================================
Introduction
core.close()
Filesystem:
-core.get_scriptdir()
-^ returns directory of script
+core.get_builtin_path()
+^ returns path to builtin root
core.get_modpath() (possible in async calls)
^ returns path to global modpath
core.get_modstore_details(modid) (possible in async calls)
^ returns path to global gamepath
core.get_texturepath() (possible in async calls)
^ returns path to default textures
-core.get_dirlist(path,onlydirs) (possible in async calls)
-^ path to get subdirs from
-^ onlydirs should result contain only dirs?
-^ returns list of folders within path
core.create_dir(absolute_path) (possible in async calls)
^ absolute_path to directory to create (needs to be absolute)
^ returns true/false
addon_mods_paths = {[1] = <path>,},
}
core.get_games() -> table of all games in upper format (possible in async calls)
-core.get_mapgen_names() -> table of all map generator algorithms registered in
- the core (possible in async calls)
+core.get_mapgen_names([include_hidden=false]) -> table of map generator algorithms
+ registered in the core (possible in async calls)
Favorites:
core.get_favorites(location) -> list of favorites (possible in async calls)
core.delete_world(index)
Helpers:
+core.get_us_time()
+^ returns time with microsecond precision
core.gettext(string) -> string
^ look up the translation of a string in the gettext message catalog
fgettext_ne(string, ...)
^ eg. string.trim("\n \t\tfoo bar\t ") == "foo bar"
core.is_yes(arg) (possible in async calls)
^ returns whether arg can be interpreted as yes
+minetest.encode_base64(string) (possible in async calls)
+^ Encodes a string in base64.
+minetest.decode_base64(string) (possible in async calls)
+^ Decodes a string encoded in base64.
Version compat:
core.get_min_supp_proto()