^ location: "local" or "online"
^ returns {
[1] = {
- clients = <number of clients/nil>,
- clients_max = <maximum number of clients/nil>,
- version = <server version/nil>,
- password = <true/nil>,
- creative = <true/nil>,
- damage = <true/nil>,
- pvp = <true/nil>,
- description = <server description/nil>,
- name = <server name/nil>,
- address = <address of server/nil>,
- port = <port>
+ clients = <number of clients/nil>,
+ clients_max = <maximum number of clients/nil>,
+ version = <server version/nil>,
+ password = <true/nil>,
+ creative = <true/nil>,
+ damage = <true/nil>,
+ pvp = <true/nil>,
+ description = <server description/nil>,
+ name = <server name/nil>,
+ address = <address of server/nil>,
+ port = <port>
+ clients_list = <array of clients/nil>
+ mods = <array of mods/nil>
},
+ ...
}
core.delete_favorite(id, location) -> success