playername = "singleplayer"
^ Playername is optional, if specified spawns particle only on the player's client
}
+
+NoiseParams definition (PerlinNoiseMap)
+{
+ offset = 0,
+ scale = 0,
+ spread = 0,
+ seed = 0,
+ octaves = 0,
+ ^ A higher value will result in more details, this means more operations
+ persist = 0,
+ eased = false
+ ^ Whether it should create curves in 3D perlin maps
+}