This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
+2011-06-02:
+- Password crash on windows fixed
+- Optimized server CPU usage a lot
+- Furnaces now work also while players are not near to them
+
+2011-05-29:
+- Optimized smooth lighting
+- A number of small fixes
+- Added clouds and simple skyboxes
+- The glass block added
+- Added key configuration to config file
+- Player privileges on server
+- Slightly updated map format
+- Player passwords
+- All textures first searched from texture_path
+- Map directory ("map") has been renamed to "world" (just rename it to load an old world)
+- Mouse inversion (invert_mouse)
+- Grass doesn't grow immediately anymore
+- Fence added
+
+2011-04-24:
+- Smooth lighting with simple ambient occlusion
+- Updated main menu
+
+2011-04-23_0_test:
+- Small bug fixes
+- Item drop multiplication fixed
+- HP added
+- Added A simple monster which spawns to dark places at map generation time
+- Some code refactoring and cleaning (possibly new bugs)
+
+2011-04-11:
+- Fixed crafting a bit
+
2011-04-10_0:
- Asynchronous map generation
- New object system