-local craftitem_place_item = function(item, player, pos)
- minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1')
- return true
-end
+-- bucket (Minetest 0.4 mod)
+-- A bucket, which can pick up water and lava
+
+minetest.alias_craftitem("bucket", "bucket:bucket_empty")
+minetest.alias_craftitem("bucket_water", "bucket:bucket_water")
+minetest.alias_craftitem("bucket_lava", "bucket:bucket_lava")
minetest.register_craft({
- output = 'CraftItem "bucket" 1',
+ output = 'craft "bucket:bucket_empty" 1',
recipe = {
- {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
- {'', 'CraftItem "steel_ingot"', ''},
+ {'craft "steel_ingot"', '', 'craft "steel_ingot"'},
+ {'', 'craft "steel_ingot"', ''},
}
})
-minetest.register_craftitem("bucket", {
+minetest.register_craftitem("bucket:bucket_empty", {
image = "bucket.png",
stack_max = 1,
liquids_pointable = true,
- on_place_on_ground = craftitem_place_item,
+ on_place_on_ground = minetest.craftitem_place_item,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
if n.name == "water_source" then
minetest.env:add_node(pointed_thing.under, {name="air"})
- player:add_to_inventory_later('CraftItem "bucket_water" 1')
+ player:add_to_inventory_later('craft "bucket:bucket_water" 1')
return true
elseif n.name == "lava_source" then
minetest.env:add_node(pointed_thing.under, {name="air"})
- player:add_to_inventory_later('CraftItem "bucket_lava" 1')
+ player:add_to_inventory_later('craft "bucket:bucket_lava" 1')
return true
end
end
end,
})
-minetest.register_craftitem("bucket_water", {
+minetest.register_craftitem("bucket:bucket_water", {
image = "bucket_water.png",
stack_max = 1,
liquids_pointable = true,
- on_place_on_ground = craftitem_place_item,
+ on_place_on_ground = minetest.craftitem_place_item,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
else
minetest.env:add_node(pointed_thing.above, {name="water_source"})
end
- player:add_to_inventory_later('CraftItem "bucket" 1')
+ player:add_to_inventory_later('craft "bucket:bucket_empty" 1')
return true
end
return false
end,
})
-minetest.register_craftitem("bucket_lava", {
+minetest.register_craftitem("bucket:bucket_lava", {
image = "bucket_lava.png",
stack_max = 1,
liquids_pointable = true,
- on_place_on_ground = craftitem_place_item,
+ on_place_on_ground = minetest.craftitem_place_item,
on_use = function(item, player, pointed_thing)
if pointed_thing.type == "node" then
n = minetest.env:get_node(pointed_thing.under)
else
minetest.env:add_node(pointed_thing.above, {name="lava_source"})
end
- player:add_to_inventory_later('CraftItem "bucket" 1')
+ player:add_to_inventory_later('craft "bucket:bucket_empty" 1')
return true
end
return false