// which is different from how types/const are freshened.
| TypeFlags::HAS_TY_FRESH.bits
| TypeFlags::HAS_CT_FRESH.bits
- | TypeFlags::HAS_FREE_LOCAL_REGIONS.bits;
+ | TypeFlags::HAS_FREE_LOCAL_REGIONS.bits
+ | TypeFlags::HAS_RE_ERASED.bits;
/// Does this have `Projection`?
const HAS_TY_PROJECTION = 1 << 10;