.into_results_cursor(body);
let mut to_remove = vec![];
- for (bb, block) in body.basic_blocks().iter_enumerated() {
+ for (bb, block) in body.basic_blocks.iter_enumerated() {
let terminator = block.terminator();
let (TerminatorKind::Drop { place, .. } | TerminatorKind::DropAndReplace { place, .. })
= &terminator.kind