// create an alloca and pass a pointer to that.
let ptr_align = bx.tcx().data_layout.pointer_align.abi;
let i8_align = bx.tcx().data_layout.i8_align.abi;
- let catch_data =
- catch.alloca(bx.type_struct(&[bx.type_i8p(), bx.type_bool()], false), ptr_align);
- let catch_data_0 = catch.inbounds_gep(catch_data, &[bx.const_usize(0), bx.const_usize(0)]);
+ let catch_data_type = bx.type_struct(&[bx.type_i8p(), bx.type_bool()], false);
+ let catch_data = catch.alloca(catch_data_type, ptr_align);
+ let catch_data_0 = catch.inbounds_gep(
+ catch_data_type,
+ catch_data,
+ &[bx.const_usize(0), bx.const_usize(0)],
+ );
catch.store(ptr, catch_data_0, ptr_align);
- let catch_data_1 = catch.inbounds_gep(catch_data, &[bx.const_usize(0), bx.const_usize(1)]);
+ let catch_data_1 = catch.inbounds_gep(
+ catch_data_type,
+ catch_data,
+ &[bx.const_usize(0), bx.const_usize(1)],
+ );
catch.store(is_rust_panic, catch_data_1, i8_align);
let catch_data = catch.bitcast(catch_data, bx.type_i8p());