]> git.lizzy.rs Git - micro.git/blobdiff - cmd/micro/view.go
Don't display the tab bar if only one tab is open
[micro.git] / cmd / micro / view.go
index 1a685407f87f66651e88a981b9a861a6db545ab8..6ecce7c94208789685c95ff8ffaf5eb522441da6 100644 (file)
@@ -1,13 +1,13 @@
 package main
 
 import (
-       "io/ioutil"
        "reflect"
        "runtime"
        "strconv"
        "strings"
        "time"
 
+       "github.com/mattn/go-runewidth"
        "github.com/zyedidia/tcell"
 )
 
@@ -15,7 +15,8 @@ import (
 // It stores information about the cursor, and the viewport
 // that the user sees the buffer from.
 type View struct {
-       Cursor Cursor
+       // A pointer to the buffer's cursor for ease of access
+       Cursor *Cursor
 
        // The topmost line, used for vertical scrolling
        Topline int
@@ -30,17 +31,31 @@ type View struct {
        width  int
        height int
 
+       // Where this view is located
+       x, y int
+
        // How much to offset because of line numbers
        lineNumOffset int
 
-       // The eventhandler for undo/redo
-       eh *EventHandler
-
        // Holds the list of gutter messages
        messages map[string][]GutterMessage
 
+       // Is the help text opened in this view
+       helpOpen bool
+
+       // This is the index of this view in the views array
+       Num int
+       // What tab is this view stored in
+       TabNum int
+
+       // Is this view modifiable?
+       Modifiable bool
+
        // The buffer
        Buf *Buffer
+       // This is the buffer that was last opened
+       // This is used to open help, and then go back to the previously opened buffer
+       lastBuffer *Buffer
        // The statusline
        sline Statusline
 
@@ -84,14 +99,14 @@ func NewView(buf *Buffer) *View {
 func NewViewWidthHeight(buf *Buffer, w, h int) *View {
        v := new(View)
 
+       v.x, v.y = 0, 0
+
        v.widthPercent = w
        v.heightPercent = h
        v.Resize(screen.Size())
 
        v.OpenBuffer(buf)
 
-       v.eh = NewEventHandler(v)
-
        v.messages = make(map[string][]GutterMessage)
 
        v.sline = Statusline{
@@ -108,9 +123,18 @@ func NewViewWidthHeight(buf *Buffer, w, h int) *View {
 func (v *View) Resize(w, h int) {
        // Always include 1 line for the command line at the bottom
        h--
+       if len(tabs) > 1 {
+               // Include one line for the tab bar at the top
+               h--
+               v.y = 1
+       }
        v.width = int(float32(w) * float32(v.widthPercent) / 100)
        // We subtract 1 for the statusline
-       v.height = int(float32(h)*float32(v.heightPercent)/100) - 1
+       v.height = int(float32(h) * float32(v.heightPercent) / 100)
+       if settings["statusline"].(bool) {
+               // Make room for the status line if it is enabled
+               v.height--
+       }
 }
 
 // ScrollUp scrolls the view up n lines (if possible)
@@ -138,8 +162,8 @@ func (v *View) ScrollDown(n int) {
 // causing them to lose the unsaved changes
 // The message is what to print after saying "You have unsaved changes. "
 func (v *View) CanClose(msg string) bool {
-       if v.Buf.IsDirty() {
-               quit, canceled := messenger.Prompt("You have unsaved changes. " + msg)
+       if v.Buf.IsModified {
+               quit, canceled := messenger.Prompt("You have unsaved changes. "+msg, "Unsaved")
                if !canceled {
                        if strings.ToLower(quit) == "yes" || strings.ToLower(quit) == "y" {
                                return true
@@ -157,19 +181,16 @@ func (v *View) CanClose(msg string) bool {
 // OpenBuffer opens a new buffer in this view.
 // This resets the topline, event handler and cursor.
 func (v *View) OpenBuffer(buf *Buffer) {
+       screen.Clear()
+       v.CloseBuffer()
        v.Buf = buf
+       v.Cursor = &buf.Cursor
        v.Topline = 0
        v.leftCol = 0
-       // Put the cursor at the first spot
-       v.Cursor = Cursor{
-               x: 0,
-               y: 0,
-               v: v,
-       }
        v.Cursor.ResetSelection()
+       v.Relocate()
        v.messages = make(map[string][]GutterMessage)
 
-       v.eh = NewEventHandler(v)
        v.matches = Match(v)
 
        // Set mouseReleased to true because we assume the mouse is not being pressed when
@@ -178,21 +199,20 @@ func (v *View) OpenBuffer(buf *Buffer) {
        v.lastClickTime = time.Time{}
 }
 
+// CloseBuffer performs any closing functions on the buffer
+func (v *View) CloseBuffer() {
+       if v.Buf != nil {
+               v.Buf.Serialize()
+       }
+}
+
 // ReOpen reloads the current buffer
 func (v *View) ReOpen() {
        if v.CanClose("Continue? (yes, no, save) ") {
-               file, err := ioutil.ReadFile(v.Buf.Path)
-               filename := v.Buf.Name
-
-               if err != nil {
-                       messenger.Error(err.Error())
-                       return
-               }
-               buf := NewBuffer(string(file), filename)
-               v.Buf = buf
-               v.matches = Match(v)
-               v.Cursor.Relocate()
+               screen.Clear()
+               v.Buf.ReOpen()
                v.Relocate()
+               v.matches = Match(v)
        }
 }
 
@@ -200,13 +220,20 @@ func (v *View) ReOpen() {
 // This is useful if the user has scrolled far away, and then starts typing
 func (v *View) Relocate() bool {
        ret := false
-       cy := v.Cursor.y
-       if cy < v.Topline {
+       cy := v.Cursor.Y
+       scrollmargin := int(settings["scrollmargin"].(float64))
+       if cy < v.Topline+scrollmargin && cy > scrollmargin-1 {
+               v.Topline = cy - scrollmargin
+               ret = true
+       } else if cy < v.Topline {
                v.Topline = cy
                ret = true
        }
-       if cy > v.Topline+v.height-1 {
-               v.Topline = cy - v.height + 1
+       if cy > v.Topline+v.height-1-scrollmargin && cy < v.Buf.NumLines-scrollmargin {
+               v.Topline = cy - v.height + 1 + scrollmargin
+               ret = true
+       } else if cy >= v.Buf.NumLines-scrollmargin && cy > v.height {
+               v.Topline = v.Buf.NumLines - v.height
                ret = true
        }
 
@@ -240,12 +267,12 @@ func (v *View) MoveToMouseClick(x, y int) {
        }
 
        x = v.Cursor.GetCharPosInLine(y, x)
-       if x > Count(v.Buf.Lines[y]) {
-               x = Count(v.Buf.Lines[y])
+       if x > Count(v.Buf.Line(y)) {
+               x = Count(v.Buf.Line(y))
        }
-       v.Cursor.x = x
-       v.Cursor.y = y
-       v.Cursor.lastVisualX = v.Cursor.GetVisualX()
+       v.Cursor.X = x
+       v.Cursor.Y = y
+       v.Cursor.LastVisualX = v.Cursor.GetVisualX()
 }
 
 // HandleEvent handles an event passed by the main loop
@@ -254,28 +281,40 @@ func (v *View) HandleEvent(event tcell.Event) {
        // By default it's true because most events should cause a relocate
        relocate := true
 
+       v.Buf.CheckModTime()
+
        switch e := event.(type) {
        case *tcell.EventResize:
                // Window resized
                v.Resize(e.Size())
        case *tcell.EventKey:
-               if e.Key() == tcell.KeyRune {
+               if e.Key() == tcell.KeyRune && e.Modifiers() == 0 {
                        // Insert a character
                        if v.Cursor.HasSelection() {
                                v.Cursor.DeleteSelection()
                                v.Cursor.ResetSelection()
                        }
-                       v.eh.Insert(v.Cursor.Loc(), string(e.Rune()))
+                       v.Buf.Insert(v.Cursor.Loc, string(e.Rune()))
                        v.Cursor.Right()
                } else {
-                       for key, action := range bindings {
-                               if e.Key() == key {
-                                       relocate = action(v)
-                                       for _, pl := range loadedPlugins {
-                                               funcName := strings.Split(runtime.FuncForPC(reflect.ValueOf(action).Pointer()).Name(), ".")
-                                               err := Call(pl + "_on" + funcName[len(funcName)-1])
-                                               if err != nil {
-                                                       TermMessage(err)
+                       for key, actions := range bindings {
+                               if e.Key() == key.keyCode {
+                                       if e.Key() == tcell.KeyRune {
+                                               if e.Rune() != key.r {
+                                                       continue
+                                               }
+                                       }
+                                       if e.Modifiers() == key.modifiers {
+                                               relocate = false
+                                               for _, action := range actions {
+                                                       relocate = action(v) || relocate
+                                                       for _, pl := range loadedPlugins {
+                                                               funcName := strings.Split(runtime.FuncForPC(reflect.ValueOf(action).Pointer()).Name(), ".")
+                                                               err := Call(pl+"_on"+funcName[len(funcName)-1], nil)
+                                                               if err != nil && !strings.HasPrefix(err.Error(), "function does not exist") {
+                                                                       TermMessage(err)
+                                                               }
+                                                       }
                                                }
                                        }
                                }
@@ -287,20 +326,22 @@ func (v *View) HandleEvent(event tcell.Event) {
                        v.Cursor.ResetSelection()
                }
                clip := e.Text()
-               v.eh.Insert(v.Cursor.Loc(), clip)
-               v.Cursor.SetLoc(v.Cursor.Loc() + Count(clip))
+               v.Buf.Insert(v.Cursor.Loc, clip)
+               v.Cursor.Loc = v.Cursor.Loc.Move(Count(clip), v.Buf)
                v.freshClip = false
        case *tcell.EventMouse:
                x, y := e.Position()
                x -= v.lineNumOffset - v.leftCol
                y += v.Topline
+               // Don't relocate for mouse events
+               relocate = false
 
                button := e.Buttons()
 
                switch button {
                case tcell.Button1:
                        // Left click
-                       if v.mouseReleased && !e.HasMotion() {
+                       if v.mouseReleased {
                                v.MoveToMouseClick(x, y)
                                if time.Since(v.lastClickTime)/time.Millisecond < doubleClickThreshold {
                                        if v.doubleClick {
@@ -325,10 +366,9 @@ func (v *View) HandleEvent(event tcell.Event) {
                                        v.tripleClick = false
                                        v.lastClickTime = time.Now()
 
-                                       loc := v.Cursor.Loc()
-                                       v.Cursor.origSelection[0] = loc
-                                       v.Cursor.curSelection[0] = loc
-                                       v.Cursor.curSelection[1] = loc
+                                       v.Cursor.OrigSelection[0] = v.Cursor.Loc
+                                       v.Cursor.CurSelection[0] = v.Cursor.Loc
+                                       v.Cursor.CurSelection[1] = v.Cursor.Loc
                                }
                                v.mouseReleased = false
                        } else if !v.mouseReleased {
@@ -338,7 +378,7 @@ func (v *View) HandleEvent(event tcell.Event) {
                                } else if v.doubleClick {
                                        v.Cursor.AddWordToSelection()
                                } else {
-                                       v.Cursor.curSelection[1] = v.Cursor.Loc()
+                                       v.Cursor.CurSelection[1] = v.Cursor.Loc
                                }
                        }
                case tcell.ButtonNone:
@@ -354,23 +394,18 @@ func (v *View) HandleEvent(event tcell.Event) {
 
                                if !v.doubleClick && !v.tripleClick {
                                        v.MoveToMouseClick(x, y)
-                                       v.Cursor.curSelection[1] = v.Cursor.Loc()
+                                       v.Cursor.CurSelection[1] = v.Cursor.Loc
                                }
                                v.mouseReleased = true
                        }
-                       // We don't want to relocate because otherwise the view will be relocated
-                       // every time the user moves the cursor
-                       relocate = false
                case tcell.WheelUp:
-                       // Scroll up two lines
-                       v.ScrollUp(2)
-                       // We don't want to relocate if the user is scrolling
-                       relocate = false
+                       // Scroll up
+                       scrollspeed := int(settings["scrollspeed"].(float64))
+                       v.ScrollUp(scrollspeed)
                case tcell.WheelDown:
-                       // Scroll down two lines
-                       v.ScrollDown(2)
-                       // We don't want to relocate if the user is scrolling
-                       relocate = false
+                       // Scroll down
+                       scrollspeed := int(settings["scrollspeed"].(float64))
+                       v.ScrollDown(scrollspeed)
                }
        }
 
@@ -406,10 +441,17 @@ func (v *View) ClearGutterMessages(section string) {
        v.messages[section] = []GutterMessage{}
 }
 
+// ClearAllGutterMessages clears all the gutter messages
+func (v *View) ClearAllGutterMessages() {
+       for k := range v.messages {
+               v.messages[k] = []GutterMessage{}
+       }
+}
+
 // DisplayView renders the view to the screen
 func (v *View) DisplayView() {
        // The character number of the character in the top left of the screen
-       charNum := ToCharPos(0, v.Topline, v.Buf)
+       charNum := Loc{0, v.Topline}
 
        // Convert the length of buffer to a string, and get the length of the string
        // We are going to have to offset by that amount
@@ -433,13 +475,17 @@ func (v *View) DisplayView() {
        }
 
        for lineN := 0; lineN < v.height; lineN++ {
-               var x int
+               x := v.x
                // If the buffer is smaller than the view height
-               // and we went too far, break
                if lineN+v.Topline >= v.Buf.NumLines {
-                       break
+                       // We have to clear all this space
+                       for i := 0; i < v.width; i++ {
+                               screen.SetContent(i, lineN+v.y, ' ', nil, defStyle)
+                       }
+
+                       continue
                }
-               line := v.Buf.Lines[lineN+v.Topline]
+               line := v.Buf.Line(lineN + v.Topline)
 
                if hasGutterMessages {
                        msgOnLine := false
@@ -462,11 +508,11 @@ func (v *View) DisplayView() {
                                                                gutterStyle = style
                                                        }
                                                }
-                                               screen.SetContent(x, lineN, '>', nil, gutterStyle)
+                                               screen.SetContent(x, lineN+v.y, '>', nil, gutterStyle)
                                                x++
-                                               screen.SetContent(x, lineN, '>', nil, gutterStyle)
+                                               screen.SetContent(x, lineN+v.y, '>', nil, gutterStyle)
                                                x++
-                                               if v.Cursor.y == lineN+v.Topline {
+                                               if v.Cursor.Y == lineN+v.Topline {
                                                        messenger.Message(msg.msg)
                                                        messenger.gutterMessage = true
                                                }
@@ -474,11 +520,11 @@ func (v *View) DisplayView() {
                                }
                        }
                        if !msgOnLine {
-                               screen.SetContent(x, lineN, ' ', nil, tcell.StyleDefault)
+                               screen.SetContent(x, lineN+v.y, ' ', nil, tcell.StyleDefault)
                                x++
-                               screen.SetContent(x, lineN, ' ', nil, tcell.StyleDefault)
+                               screen.SetContent(x, lineN+v.y, ' ', nil, tcell.StyleDefault)
                                x++
-                               if v.Cursor.y == lineN+v.Topline && messenger.gutterMessage {
+                               if v.Cursor.Y == lineN+v.Topline && messenger.gutterMessage {
                                        messenger.Reset()
                                        messenger.gutterMessage = false
                                }
@@ -495,23 +541,22 @@ func (v *View) DisplayView() {
                if settings["ruler"] == true {
                        lineNum = strconv.Itoa(lineN + v.Topline + 1)
                        for i := 0; i < maxLineLength-len(lineNum); i++ {
-                               screen.SetContent(x, lineN, ' ', nil, lineNumStyle)
+                               screen.SetContent(x, lineN+v.y, ' ', nil, lineNumStyle)
                                x++
                        }
                        // Write the actual line number
                        for _, ch := range lineNum {
-                               screen.SetContent(x, lineN, ch, nil, lineNumStyle)
+                               screen.SetContent(x, lineN+v.y, ch, nil, lineNumStyle)
                                x++
                        }
 
                        if settings["ruler"] == true {
                                // Write the extra space
-                               screen.SetContent(x, lineN, ' ', nil, lineNumStyle)
+                               screen.SetContent(x, lineN+v.y, ' ', nil, lineNumStyle)
                                x++
                        }
                }
                // Write the line
-               tabchars := 0
                for colN, ch := range line {
                        var lineStyle tcell.Style
 
@@ -521,8 +566,8 @@ func (v *View) DisplayView() {
                        }
 
                        if v.Cursor.HasSelection() &&
-                               (charNum >= v.Cursor.curSelection[0] && charNum < v.Cursor.curSelection[1] ||
-                                       charNum < v.Cursor.curSelection[0] && charNum >= v.Cursor.curSelection[1]) {
+                               (charNum.GreaterEqual(v.Cursor.CurSelection[0]) && charNum.LessThan(v.Cursor.CurSelection[1]) ||
+                                       charNum.LessThan(v.Cursor.CurSelection[0]) && charNum.GreaterEqual(v.Cursor.CurSelection[1])) {
 
                                lineStyle = tcell.StyleDefault.Reverse(true)
 
@@ -533,21 +578,61 @@ func (v *View) DisplayView() {
                                lineStyle = highlightStyle
                        }
 
+                       if settings["cursorline"].(bool) && !v.Cursor.HasSelection() && v.Cursor.Y == lineN+v.Topline {
+                               if style, ok := colorscheme["cursor-line"]; ok {
+                                       fg, _, _ := style.Decompose()
+                                       lineStyle = lineStyle.Background(fg)
+                               }
+                       }
+
                        if ch == '\t' {
-                               screen.SetContent(x+tabchars, lineN, ' ', nil, lineStyle)
+                               lineIndentStyle := defStyle
+                               if style, ok := colorscheme["indent-char"]; ok {
+                                       lineIndentStyle = style
+                               }
+                               if v.Cursor.HasSelection() &&
+                                       (charNum.GreaterEqual(v.Cursor.CurSelection[0]) && charNum.LessThan(v.Cursor.CurSelection[1]) ||
+                                               charNum.LessThan(v.Cursor.CurSelection[0]) && charNum.GreaterEqual(v.Cursor.CurSelection[1])) {
+
+                                       lineIndentStyle = tcell.StyleDefault.Reverse(true)
+
+                                       if style, ok := colorscheme["selection"]; ok {
+                                               lineIndentStyle = style
+                                       }
+                               }
+                               if settings["cursorline"].(bool) && !v.Cursor.HasSelection() && v.Cursor.Y == lineN+v.Topline {
+                                       if style, ok := colorscheme["cursor-line"]; ok {
+                                               fg, _, _ := style.Decompose()
+                                               lineIndentStyle = lineIndentStyle.Background(fg)
+                                       }
+                               }
+                               indentChar := []rune(settings["indentchar"].(string))
+                               if x-v.leftCol >= v.lineNumOffset {
+                                       screen.SetContent(x-v.leftCol, lineN+v.y, indentChar[0], nil, lineIndentStyle)
+                               }
                                tabSize := int(settings["tabsize"].(float64))
                                for i := 0; i < tabSize-1; i++ {
-                                       tabchars++
-                                       if x-v.leftCol+tabchars >= v.lineNumOffset {
-                                               screen.SetContent(x-v.leftCol+tabchars, lineN, ' ', nil, lineStyle)
+                                       x++
+                                       if x-v.leftCol >= v.lineNumOffset {
+                                               screen.SetContent(x-v.leftCol, lineN+v.y, ' ', nil, lineStyle)
+                                       }
+                               }
+                       } else if runewidth.RuneWidth(ch) > 1 {
+                               if x-v.leftCol >= v.lineNumOffset {
+                                       screen.SetContent(x-v.leftCol, lineN, ch, nil, lineStyle)
+                               }
+                               for i := 0; i < runewidth.RuneWidth(ch)-1; i++ {
+                                       x++
+                                       if x-v.leftCol >= v.lineNumOffset {
+                                               screen.SetContent(x-v.leftCol, lineN, ' ', nil, lineStyle)
                                        }
                                }
                        } else {
-                               if x-v.leftCol+tabchars >= v.lineNumOffset {
-                                       screen.SetContent(x-v.leftCol+tabchars, lineN, ch, nil, lineStyle)
+                               if x-v.leftCol >= v.lineNumOffset {
+                                       screen.SetContent(x-v.leftCol, lineN+v.y, ch, nil, lineStyle)
                                }
                        }
-                       charNum++
+                       charNum = charNum.Move(1, v.Buf)
                        x++
                }
                // Here we are at a newline
@@ -555,24 +640,50 @@ func (v *View) DisplayView() {
                // The newline may be selected, in which case we should draw the selection style
                // with a space to represent it
                if v.Cursor.HasSelection() &&
-                       (charNum >= v.Cursor.curSelection[0] && charNum < v.Cursor.curSelection[1] ||
-                               charNum < v.Cursor.curSelection[0] && charNum >= v.Cursor.curSelection[1]) {
+                       (charNum.GreaterEqual(v.Cursor.CurSelection[0]) && charNum.LessThan(v.Cursor.CurSelection[1]) ||
+                               charNum.LessThan(v.Cursor.CurSelection[0]) && charNum.GreaterEqual(v.Cursor.CurSelection[1])) {
 
                        selectStyle := defStyle.Reverse(true)
 
                        if style, ok := colorscheme["selection"]; ok {
                                selectStyle = style
                        }
-                       screen.SetContent(x-v.leftCol+tabchars, lineN, ' ', nil, selectStyle)
+                       screen.SetContent(x-v.leftCol, lineN+v.y, ' ', nil, selectStyle)
+                       x++
                }
 
-               charNum++
+               charNum = charNum.Move(1, v.Buf)
+
+               for i := 0; i < v.width-(x-v.leftCol); i++ {
+                       lineStyle := tcell.StyleDefault
+                       if settings["cursorline"].(bool) && !v.Cursor.HasSelection() && v.Cursor.Y == lineN+v.Topline {
+                               if style, ok := colorscheme["cursor-line"]; ok {
+                                       fg, _, _ := style.Decompose()
+                                       lineStyle = lineStyle.Background(fg)
+                               }
+                       }
+                       if !(x-v.leftCol < v.lineNumOffset) {
+                               screen.SetContent(x+i, lineN+v.y, ' ', nil, lineStyle)
+                       }
+               }
+       }
+}
+
+// DisplayCursor draws the current buffer's cursor to the screen
+func (v *View) DisplayCursor() {
+       // Don't draw the cursor if it is out of the viewport or if it has a selection
+       if (v.Cursor.Y-v.Topline < 0 || v.Cursor.Y-v.Topline > v.height-1) || v.Cursor.HasSelection() {
+               screen.HideCursor()
+       } else {
+               screen.ShowCursor(v.x+v.Cursor.GetVisualX()+v.lineNumOffset-v.leftCol, v.Cursor.Y-v.Topline+v.y)
        }
 }
 
 // Display renders the view, the cursor, and statusline
 func (v *View) Display() {
        v.DisplayView()
-       v.Cursor.Display()
-       v.sline.Display()
+       v.DisplayCursor()
+       if settings["statusline"].(bool) {
+               v.sline.Display()
+       }
 }