]> git.lizzy.rs Git - micro.git/blobdiff - cmd/micro/view.go
Add scrollmargin option, rename scrollSpeed to scrollspeed for consistency, make...
[micro.git] / cmd / micro / view.go
index f56ff9219c054b49bc4dcccd807d3afcb9b5c744..22a304c31c111b6d44e324bfaa23863fedb6581f 100644 (file)
@@ -2,6 +2,8 @@ package main
 
 import (
        "io/ioutil"
+       "reflect"
+       "runtime"
        "strconv"
        "strings"
        "time"
@@ -10,13 +12,13 @@ import (
 )
 
 // The View struct stores information about a view into a buffer.
-// It has a stores information about the cursor, and the viewport
+// It stores information about the cursor, and the viewport
 // that the user sees the buffer from.
 type View struct {
-       cursor Cursor
+       Cursor Cursor
 
        // The topmost line, used for vertical scrolling
-       topline int
+       Topline int
        // The leftmost column, used for horizontal scrolling
        leftCol int
 
@@ -34,10 +36,11 @@ type View struct {
        // The eventhandler for undo/redo
        eh *EventHandler
 
-       messages []GutterMessage
+       // Holds the list of gutter messages
+       messages map[string][]GutterMessage
 
        // The buffer
-       buf *Buffer
+       Buf *Buffer
        // The statusline
        sline Statusline
 
@@ -89,6 +92,8 @@ func NewViewWidthHeight(buf *Buffer, w, h int) *View {
 
        v.eh = NewEventHandler(v)
 
+       v.messages = make(map[string][]GutterMessage)
+
        v.sline = Statusline{
                view: v,
        }
@@ -105,26 +110,30 @@ func (v *View) Resize(w, h int) {
        h--
        v.width = int(float32(w) * float32(v.widthPercent) / 100)
        // We subtract 1 for the statusline
-       v.height = int(float32(h)*float32(v.heightPercent)/100) - 1
+       v.height = int(float32(h) * float32(v.heightPercent) / 100)
+       if settings["statusline"].(bool) {
+               // Make room for the status line if it is enabled
+               v.height--
+       }
 }
 
 // ScrollUp scrolls the view up n lines (if possible)
 func (v *View) ScrollUp(n int) {
        // Try to scroll by n but if it would overflow, scroll by 1
-       if v.topline-n >= 0 {
-               v.topline -= n
-       } else if v.topline > 0 {
-               v.topline--
+       if v.Topline-n >= 0 {
+               v.Topline -= n
+       } else if v.Topline > 0 {
+               v.Topline--
        }
 }
 
 // ScrollDown scrolls the view down n lines (if possible)
 func (v *View) ScrollDown(n int) {
        // Try to scroll by n but if it would overflow, scroll by 1
-       if v.topline+n <= len(v.buf.lines)-v.height {
-               v.topline += n
-       } else if v.topline < len(v.buf.lines)-v.height {
-               v.topline++
+       if v.Topline+n <= v.Buf.NumLines-v.height {
+               v.Topline += n
+       } else if v.Topline < v.Buf.NumLines-v.height {
+               v.Topline++
        }
 }
 
@@ -133,7 +142,7 @@ func (v *View) ScrollDown(n int) {
 // causing them to lose the unsaved changes
 // The message is what to print after saying "You have unsaved changes. "
 func (v *View) CanClose(msg string) bool {
-       if v.buf.IsDirty() {
+       if v.Buf.IsModified {
                quit, canceled := messenger.Prompt("You have unsaved changes. " + msg)
                if !canceled {
                        if strings.ToLower(quit) == "yes" || strings.ToLower(quit) == "y" {
@@ -152,16 +161,17 @@ func (v *View) CanClose(msg string) bool {
 // OpenBuffer opens a new buffer in this view.
 // This resets the topline, event handler and cursor.
 func (v *View) OpenBuffer(buf *Buffer) {
-       v.buf = buf
-       v.topline = 0
+       v.Buf = buf
+       v.Topline = 0
        v.leftCol = 0
        // Put the cursor at the first spot
-       v.cursor = Cursor{
+       v.Cursor = Cursor{
                x: 0,
                y: 0,
                v: v,
        }
-       v.cursor.ResetSelection()
+       v.Cursor.ResetSelection()
+       v.messages = make(map[string][]GutterMessage)
 
        v.eh = NewEventHandler(v)
        v.matches = Match(v)
@@ -172,39 +182,42 @@ func (v *View) OpenBuffer(buf *Buffer) {
        v.lastClickTime = time.Time{}
 }
 
-// Close and Re-open the current file.
-func (v *View) reOpen() {
+// ReOpen reloads the current buffer
+func (v *View) ReOpen() {
        if v.CanClose("Continue? (yes, no, save) ") {
-               file, err := ioutil.ReadFile(v.buf.path)
-               filename := v.buf.name
+               file, err := ioutil.ReadFile(v.Buf.Path)
+               filename := v.Buf.Name
 
                if err != nil {
                        messenger.Error(err.Error())
                        return
                }
                buf := NewBuffer(string(file), filename)
-               v.buf = buf
+               v.Buf = buf
                v.matches = Match(v)
-               v.cursor.Relocate()
-               v.Relocate()
+               v.Cursor.Relocate()
+               v.Relocate(0)
        }
 }
 
 // Relocate moves the view window so that the cursor is in view
 // This is useful if the user has scrolled far away, and then starts typing
-func (v *View) Relocate() bool {
+func (v *View) Relocate(x int) bool {
        ret := false
-       cy := v.cursor.y
-       if cy < v.topline {
-               v.topline = cy
+       cy := v.Cursor.y
+       if cy < v.Topline+x && cy > x-1 {
+               v.Topline = cy - x
+               ret = true
+       } else if cy < v.Topline {
+               v.Topline = cy
                ret = true
        }
-       if cy > v.topline+v.height-1 {
-               v.topline = cy - v.height + 1
+       if cy > v.Topline+v.height-1-x {
+               v.Topline = cy - v.height + 1 + x
                ret = true
        }
 
-       cx := v.cursor.GetVisualX()
+       cx := v.Cursor.GetVisualX()
        if cx < v.leftCol {
                v.leftCol = cx
                ret = true
@@ -219,12 +232,12 @@ func (v *View) Relocate() bool {
 // MoveToMouseClick moves the cursor to location x, y assuming x, y were given
 // by a mouse click
 func (v *View) MoveToMouseClick(x, y int) {
-       if y-v.topline > v.height-1 {
+       if y-v.Topline > v.height-1 {
                v.ScrollDown(1)
-               y = v.height + v.topline - 1
+               y = v.height + v.Topline - 1
        }
-       if y >= len(v.buf.lines) {
-               y = len(v.buf.lines) - 1
+       if y >= v.Buf.NumLines {
+               y = v.Buf.NumLines - 1
        }
        if y < 0 {
                y = 0
@@ -233,13 +246,13 @@ func (v *View) MoveToMouseClick(x, y int) {
                x = 0
        }
 
-       x = v.cursor.GetCharPosInLine(y, x)
-       if x > Count(v.buf.lines[y]) {
-               x = Count(v.buf.lines[y])
+       x = v.Cursor.GetCharPosInLine(y, x)
+       if x > Count(v.Buf.Lines[y]) {
+               x = Count(v.Buf.Lines[y])
        }
-       v.cursor.x = x
-       v.cursor.y = y
-       v.cursor.lastVisualX = v.cursor.GetVisualX()
+       v.Cursor.x = x
+       v.Cursor.y = y
+       v.Cursor.lastVisualX = v.Cursor.GetVisualX()
 }
 
 // HandleEvent handles an event passed by the main loop
@@ -247,6 +260,7 @@ func (v *View) HandleEvent(event tcell.Event) {
        // This bool determines whether the view is relocated at the end of the function
        // By default it's true because most events should cause a relocate
        relocate := true
+       scrollmargin := int(settings["scrollmargin"].(float64))
 
        switch e := event.(type) {
        case *tcell.EventResize:
@@ -255,30 +269,50 @@ func (v *View) HandleEvent(event tcell.Event) {
        case *tcell.EventKey:
                if e.Key() == tcell.KeyRune {
                        // Insert a character
-                       if v.cursor.HasSelection() {
-                               v.cursor.DeleteSelection()
-                               v.cursor.ResetSelection()
+                       if v.Cursor.HasSelection() {
+                               v.Cursor.DeleteSelection()
+                               v.Cursor.ResetSelection()
                        }
-                       v.eh.Insert(v.cursor.Loc(), string(e.Rune()))
-                       v.cursor.Right()
+                       v.eh.Insert(v.Cursor.Loc(), string(e.Rune()))
+                       v.Cursor.Right()
                } else {
                        for key, action := range bindings {
-                               if e.Key() == key {
-                                       relocate = action(v)
+                               if e.Key() == key.keyCode {
+                                       if e.Modifiers() == key.modifiers {
+                                               relocate = action(v)
+                                               for _, pl := range loadedPlugins {
+                                                       funcName := strings.Split(runtime.FuncForPC(reflect.ValueOf(action).Pointer()).Name(), ".")
+                                                       err := Call(pl + "_on" + funcName[len(funcName)-1])
+                                                       if err != nil {
+                                                               TermMessage(err)
+                                                       }
+                                               }
+                                       }
                                }
                        }
                }
+       case *tcell.EventPaste:
+               if v.Cursor.HasSelection() {
+                       v.Cursor.DeleteSelection()
+                       v.Cursor.ResetSelection()
+               }
+               clip := e.Text()
+               v.eh.Insert(v.Cursor.Loc(), clip)
+               v.Cursor.SetLoc(v.Cursor.Loc() + Count(clip))
+               v.freshClip = false
        case *tcell.EventMouse:
                x, y := e.Position()
                x -= v.lineNumOffset - v.leftCol
-               y += v.topline
+               y += v.Topline
+               // Don't relocate for mouse events
+               relocate = false
 
                button := e.Buttons()
 
                switch button {
                case tcell.Button1:
                        // Left click
-                       if v.mouseReleased && !e.HasMotion() {
+                       if v.mouseReleased {
                                v.MoveToMouseClick(x, y)
                                if time.Since(v.lastClickTime)/time.Millisecond < doubleClickThreshold {
                                        if v.doubleClick {
@@ -288,7 +322,7 @@ func (v *View) HandleEvent(event tcell.Event) {
                                                v.tripleClick = true
                                                v.doubleClick = false
 
-                                               v.cursor.SelectLine()
+                                               v.Cursor.SelectLine()
                                        } else {
                                                // Double click
                                                v.lastClickTime = time.Now()
@@ -296,27 +330,27 @@ func (v *View) HandleEvent(event tcell.Event) {
                                                v.doubleClick = true
                                                v.tripleClick = false
 
-                                               v.cursor.SelectWord()
+                                               v.Cursor.SelectWord()
                                        }
                                } else {
                                        v.doubleClick = false
                                        v.tripleClick = false
                                        v.lastClickTime = time.Now()
 
-                                       loc := v.cursor.Loc()
-                                       v.cursor.origSelection[0] = loc
-                                       v.cursor.curSelection[0] = loc
-                                       v.cursor.curSelection[1] = loc
+                                       loc := v.Cursor.Loc()
+                                       v.Cursor.origSelection[0] = loc
+                                       v.Cursor.curSelection[0] = loc
+                                       v.Cursor.curSelection[1] = loc
                                }
                                v.mouseReleased = false
                        } else if !v.mouseReleased {
                                v.MoveToMouseClick(x, y)
                                if v.tripleClick {
-                                       v.cursor.AddLineToSelection()
+                                       v.Cursor.AddLineToSelection()
                                } else if v.doubleClick {
-                                       v.cursor.AddWordToSelection()
+                                       v.Cursor.AddWordToSelection()
                                } else {
-                                       v.cursor.curSelection[1] = v.cursor.Loc()
+                                       v.Cursor.curSelection[1] = v.Cursor.Loc()
                                }
                        }
                case tcell.ButtonNone:
@@ -332,28 +366,23 @@ func (v *View) HandleEvent(event tcell.Event) {
 
                                if !v.doubleClick && !v.tripleClick {
                                        v.MoveToMouseClick(x, y)
-                                       v.cursor.curSelection[1] = v.cursor.Loc()
+                                       v.Cursor.curSelection[1] = v.Cursor.Loc()
                                }
                                v.mouseReleased = true
                        }
-                       // We don't want to relocate because otherwise the view will be relocated
-                       // every time the user moves the cursor
-                       relocate = false
                case tcell.WheelUp:
-                       // Scroll up two lines
-                       v.ScrollUp(2)
-                       // We don't want to relocate if the user is scrolling
-                       relocate = false
+                       // Scroll up
+                       scrollspeed := int(settings["scrollspeed"].(float64))
+                       v.ScrollUp(scrollspeed)
                case tcell.WheelDown:
-                       // Scroll down two lines
-                       v.ScrollDown(2)
-                       // We don't want to relocate if the user is scrolling
-                       relocate = false
+                       // Scroll down
+                       scrollspeed := int(settings["scrollspeed"].(float64))
+                       v.ScrollDown(scrollspeed)
                }
        }
 
        if relocate {
-               v.Relocate()
+               v.Relocate(scrollmargin)
        }
        if settings["syntax"].(bool) {
                v.matches = Match(v)
@@ -361,28 +390,44 @@ func (v *View) HandleEvent(event tcell.Event) {
 }
 
 // GutterMessage creates a message in this view's gutter
-func (v *View) GutterMessage(lineN int, msg string, kind int) {
+func (v *View) GutterMessage(section string, lineN int, msg string, kind int) {
+       lineN--
        gutterMsg := GutterMessage{
                lineNum: lineN,
                msg:     msg,
                kind:    kind,
        }
-       for _, gmsg := range v.messages {
-               if gmsg.lineNum == lineN {
-                       return
+       for _, v := range v.messages {
+               for _, gmsg := range v {
+                       if gmsg.lineNum == lineN {
+                               return
+                       }
                }
        }
-       v.messages = append(v.messages, gutterMsg)
+       messages := v.messages[section]
+       v.messages[section] = append(messages, gutterMsg)
+}
+
+// ClearGutterMessages clears all gutter messages from a given section
+func (v *View) ClearGutterMessages(section string) {
+       v.messages[section] = []GutterMessage{}
+}
+
+// ClearAllGutterMessages clears all the gutter messages
+func (v *View) ClearAllGutterMessages() {
+       for k := range v.messages {
+               v.messages[k] = []GutterMessage{}
+       }
 }
 
 // DisplayView renders the view to the screen
 func (v *View) DisplayView() {
        // The character number of the character in the top left of the screen
-       charNum := ToCharPos(0, v.topline, v.buf)
+       charNum := ToCharPos(0, v.Topline, v.Buf)
 
        // Convert the length of buffer to a string, and get the length of the string
        // We are going to have to offset by that amount
-       maxLineLength := len(strconv.Itoa(len(v.buf.lines)))
+       maxLineLength := len(strconv.Itoa(v.Buf.NumLines))
        // + 1 for the little space after the line number
        if settings["ruler"] == true {
                v.lineNumOffset = maxLineLength + 1
@@ -391,7 +436,13 @@ func (v *View) DisplayView() {
        }
        var highlightStyle tcell.Style
 
-       if len(v.messages) > 0 {
+       var hasGutterMessages bool
+       for _, v := range v.messages {
+               if len(v) > 0 {
+                       hasGutterMessages = true
+               }
+       }
+       if hasGutterMessages {
                v.lineNumOffset += 2
        }
 
@@ -399,38 +450,40 @@ func (v *View) DisplayView() {
                var x int
                // If the buffer is smaller than the view height
                // and we went too far, break
-               if lineN+v.topline >= len(v.buf.lines) {
+               if lineN+v.Topline >= v.Buf.NumLines {
                        break
                }
-               line := v.buf.lines[lineN+v.topline]
+               line := v.Buf.Lines[lineN+v.Topline]
 
-               if len(v.messages) > 0 {
+               if hasGutterMessages {
                        msgOnLine := false
-                       for _, msg := range v.messages {
-                               if msg.lineNum == lineN+v.topline {
-                                       msgOnLine = true
-                                       gutterStyle := tcell.StyleDefault
-                                       switch msg.kind {
-                                       case GutterInfo:
-                                               if style, ok := colorscheme["gutter-info"]; ok {
-                                                       gutterStyle = style
+                       for k := range v.messages {
+                               for _, msg := range v.messages[k] {
+                                       if msg.lineNum == lineN+v.Topline {
+                                               msgOnLine = true
+                                               gutterStyle := tcell.StyleDefault
+                                               switch msg.kind {
+                                               case GutterInfo:
+                                                       if style, ok := colorscheme["gutter-info"]; ok {
+                                                               gutterStyle = style
+                                                       }
+                                               case GutterWarning:
+                                                       if style, ok := colorscheme["gutter-warning"]; ok {
+                                                               gutterStyle = style
+                                                       }
+                                               case GutterError:
+                                                       if style, ok := colorscheme["gutter-error"]; ok {
+                                                               gutterStyle = style
+                                                       }
                                                }
-                                       case GutterWarning:
-                                               if style, ok := colorscheme["gutter-warning"]; ok {
-                                                       gutterStyle = style
+                                               screen.SetContent(x, lineN, '>', nil, gutterStyle)
+                                               x++
+                                               screen.SetContent(x, lineN, '>', nil, gutterStyle)
+                                               x++
+                                               if v.Cursor.y == lineN+v.Topline {
+                                                       messenger.Message(msg.msg)
+                                                       messenger.gutterMessage = true
                                                }
-                                       case GutterError:
-                                               if style, ok := colorscheme["gutter-error"]; ok {
-                                                       gutterStyle = style
-                                               }
-                                       }
-                                       screen.SetContent(x, lineN, '>', nil, gutterStyle)
-                                       x++
-                                       screen.SetContent(x, lineN, '>', nil, gutterStyle)
-                                       x++
-                                       if v.cursor.y == lineN {
-                                               messenger.Message(msg.msg)
-                                               messenger.gutterMessage = true
                                        }
                                }
                        }
@@ -439,7 +492,7 @@ func (v *View) DisplayView() {
                                x++
                                screen.SetContent(x, lineN, ' ', nil, tcell.StyleDefault)
                                x++
-                               if v.cursor.y == lineN && messenger.gutterMessage {
+                               if v.Cursor.y == lineN+v.Topline && messenger.gutterMessage {
                                        messenger.Reset()
                                        messenger.gutterMessage = false
                                }
@@ -454,7 +507,7 @@ func (v *View) DisplayView() {
                // Write the spaces before the line number if necessary
                var lineNum string
                if settings["ruler"] == true {
-                       lineNum = strconv.Itoa(lineN + v.topline + 1)
+                       lineNum = strconv.Itoa(lineN + v.Topline + 1)
                        for i := 0; i < maxLineLength-len(lineNum); i++ {
                                screen.SetContent(x, lineN, ' ', nil, lineNumStyle)
                                x++
@@ -481,9 +534,9 @@ func (v *View) DisplayView() {
                                highlightStyle = v.matches[lineN][colN]
                        }
 
-                       if v.cursor.HasSelection() &&
-                               (charNum >= v.cursor.curSelection[0] && charNum < v.cursor.curSelection[1] ||
-                                       charNum < v.cursor.curSelection[0] && charNum >= v.cursor.curSelection[1]) {
+                       if v.Cursor.HasSelection() &&
+                               (charNum >= v.Cursor.curSelection[0] && charNum < v.Cursor.curSelection[1] ||
+                                       charNum < v.Cursor.curSelection[0] && charNum >= v.Cursor.curSelection[1]) {
 
                                lineStyle = tcell.StyleDefault.Reverse(true)
 
@@ -495,7 +548,22 @@ func (v *View) DisplayView() {
                        }
 
                        if ch == '\t' {
-                               screen.SetContent(x+tabchars, lineN, ' ', nil, lineStyle)
+                               lineIndentStyle := defStyle
+                               if style, ok := colorscheme["indent-char"]; ok {
+                                       lineIndentStyle = style
+                               }
+                               if v.Cursor.HasSelection() &&
+                                       (charNum >= v.Cursor.curSelection[0] && charNum < v.Cursor.curSelection[1] ||
+                                               charNum < v.Cursor.curSelection[0] && charNum >= v.Cursor.curSelection[1]) {
+
+                                       lineIndentStyle = tcell.StyleDefault.Reverse(true)
+
+                                       if style, ok := colorscheme["selection"]; ok {
+                                               lineIndentStyle = style
+                                       }
+                               }
+                               indentChar := []rune(settings["indentchar"].(string))
+                               screen.SetContent(x-v.leftCol+tabchars, lineN, indentChar[0], nil, lineIndentStyle)
                                tabSize := int(settings["tabsize"].(float64))
                                for i := 0; i < tabSize-1; i++ {
                                        tabchars++
@@ -515,9 +583,9 @@ func (v *View) DisplayView() {
 
                // The newline may be selected, in which case we should draw the selection style
                // with a space to represent it
-               if v.cursor.HasSelection() &&
-                       (charNum >= v.cursor.curSelection[0] && charNum < v.cursor.curSelection[1] ||
-                               charNum < v.cursor.curSelection[0] && charNum >= v.cursor.curSelection[1]) {
+               if v.Cursor.HasSelection() &&
+                       (charNum >= v.Cursor.curSelection[0] && charNum < v.Cursor.curSelection[1] ||
+                               charNum < v.Cursor.curSelection[0] && charNum >= v.Cursor.curSelection[1]) {
 
                        selectStyle := defStyle.Reverse(true)
 
@@ -534,6 +602,8 @@ func (v *View) DisplayView() {
 // Display renders the view, the cursor, and statusline
 func (v *View) Display() {
        v.DisplayView()
-       v.cursor.Display()
-       v.sline.Display()
+       v.Cursor.Display()
+       if settings["statusline"].(bool) {
+               v.sline.Display()
+       }
 }