package main
+// ScrollBar represents an optional scrollbar that can be used
type ScrollBar struct {
view *View
}
+// Display shows the scrollbar
func (sb *ScrollBar) Display() {
style := defStyle.Reverse(true)
- screen.SetContent(sb.view.x+sb.view.Width-1, sb.view.y+sb.Pos(), ' ', nil, style)
+ screen.SetContent(sb.view.x+sb.view.Width-1, sb.view.y+sb.pos(), ' ', nil, style)
}
-func (sb *ScrollBar) Pos() int {
+func (sb *ScrollBar) pos() int {
numlines := sb.view.Buf.NumLines
h := sb.view.Height
filepercent := float32(sb.view.Topline) / float32(numlines)