import (
"bytes"
"encoding/gob"
+ "io"
"io/ioutil"
"os"
"os/exec"
"os/signal"
"path/filepath"
+ "regexp"
+ "strconv"
+ "strings"
"time"
"unicode/utf8"
+
+ "github.com/mitchellh/go-homedir"
)
// Buffer stores the text for files that are loaded into the text editor
// Path to the file on disk
Path string
+ // Absolute path to the file on disk
+ AbsPath string
// Name of the buffer on the status line
- Name string
+ name string
// Whether or not the buffer has been modified since it was opened
IsModified bool
ModTime time.Time
}
-// NewBuffer creates a new buffer from `txt` with path and name `path`
-func NewBuffer(txt []byte, path string) *Buffer {
+func NewBufferFromString(text, path string) *Buffer {
+ return NewBuffer(strings.NewReader(text), path)
+}
+
+// NewBuffer creates a new buffer from a given reader with a given path
+func NewBuffer(reader io.Reader, path string) *Buffer {
+ if path != "" {
+ for _, tab := range tabs {
+ for _, view := range tab.views {
+ if view.Buf.Path == path {
+ return view.Buf
+ }
+ }
+ }
+ }
+
b := new(Buffer)
- b.LineArray = NewLineArray(txt)
+ b.LineArray = NewLineArray(reader)
b.Settings = DefaultLocalSettings()
for k, v := range globalSettings {
}
}
- b.Path = path
- b.Name = path
+ absPath, _ := filepath.Abs(path)
- // If the file doesn't have a path to disk then we give it no name
- if path == "" {
- b.Name = "No name"
- }
+ b.Path = path
+ b.AbsPath = absPath
// The last time this file was modified
b.ModTime, _ = GetModTime(b.Path)
}
// Put the cursor at the first spot
+ cursorStartX := 0
+ cursorStartY := 0
+ // If -startpos LINE,COL was passed, use start position LINE,COL
+ if len(*flagStartPos) > 0 {
+ positions := strings.Split(*flagStartPos, ",")
+ if len(positions) == 2 {
+ lineNum, errPos1 := strconv.Atoi(positions[0])
+ colNum, errPos2 := strconv.Atoi(positions[1])
+ if errPos1 == nil && errPos2 == nil {
+ cursorStartX = colNum
+ cursorStartY = lineNum - 1
+ // Check to avoid line overflow
+ if cursorStartY > b.NumLines {
+ cursorStartY = b.NumLines - 1
+ } else if cursorStartY < 0 {
+ cursorStartY = 0
+ }
+ // Check to avoid column overflow
+ if cursorStartX > len(b.Line(cursorStartY)) {
+ cursorStartX = len(b.Line(cursorStartY))
+ } else if cursorStartX < 0 {
+ cursorStartX = 0
+ }
+ }
+ }
+ }
b.Cursor = Cursor{
Loc: Loc{
- X: 0,
- Y: 0,
+ X: cursorStartX,
+ Y: cursorStartY,
},
buf: b,
}
+ InitLocalSettings(b)
+
if b.Settings["savecursor"].(bool) || b.Settings["saveundo"].(bool) {
// If either savecursor or saveundo is turned on, we need to load the serialized information
// from ~/.config/micro/buffers
- absPath, _ := filepath.Abs(b.Path)
- file, err := os.Open(configDir + "/buffers/" + EscapePath(absPath))
+ file, err := os.Open(configDir + "/buffers/" + EscapePath(b.AbsPath))
if err == nil {
var buffer SerializedBuffer
decoder := gob.NewDecoder(file)
return b
}
+func (b *Buffer) GetName() string {
+ if b.name == "" {
+ if b.Path == "" {
+ return "No name"
+ }
+ return b.Path
+ }
+ return b.name
+}
+
// UpdateRules updates the syntax rules and filetype for this buffer
// This is called when the colorscheme changes
func (b *Buffer) UpdateRules() {
return b.Settings["filetype"].(string)
}
+// IndentString returns a string representing one level of indentation
+func (b *Buffer) IndentString() string {
+ if b.Settings["tabstospaces"].(bool) {
+ return Spaces(int(b.Settings["tabsize"].(float64)))
+ }
+ return "\t"
+}
+
// CheckModTime makes sure that the file this buffer points to hasn't been updated
// by an external program since it was last read
// If it has, we ask the user if they would like to reload the file
// Serialize serializes the buffer to configDir/buffers
func (b *Buffer) Serialize() error {
if b.Settings["savecursor"].(bool) || b.Settings["saveundo"].(bool) {
- absPath, _ := filepath.Abs(b.Path)
- file, err := os.Create(configDir + "/buffers/" + EscapePath(absPath))
+ file, err := os.Create(configDir + "/buffers/" + EscapePath(b.AbsPath))
if err == nil {
enc := gob.NewEncoder(file)
gob.Register(TextEvent{})
// SaveAs saves the buffer to a specified path (filename), creating the file if it does not exist
func (b *Buffer) SaveAs(filename string) error {
+ b.FindFileType()
b.UpdateRules()
- b.Name = filename
- b.Path = filename
- data := []byte(b.String())
+ dir, _ := homedir.Dir()
+ b.Path = strings.Replace(filename, "~", dir, 1)
+ if b.Settings["rmtrailingws"].(bool) {
+ r, _ := regexp.Compile(`[ \t]+$`)
+ for lineNum, line := range b.Lines(0, b.NumLines) {
+ indices := r.FindStringIndex(line)
+ if indices == nil {
+ continue
+ }
+ startLoc := Loc{indices[0], lineNum}
+ b.deleteToEnd(startLoc)
+ }
+ b.Cursor.Relocate()
+ }
+ if b.Settings["eofnewline"].(bool) {
+ end := b.End()
+ if b.RuneAt(Loc{end.X - 1, end.Y}) != '\n' {
+ b.Insert(end, "\n")
+ }
+ }
+ str := b.String()
+ data := []byte(str)
err := ioutil.WriteFile(filename, data, 0644)
if err == nil {
b.IsModified = false
b.ModTime, _ = GetModTime(filename)
return b.Serialize()
}
+ b.ModTime, _ = GetModTime(filename)
return err
}
// SaveAsWithSudo is the same as SaveAs except it uses a neat trick
// with tee to use sudo so the user doesn't have to reopen micro with sudo
func (b *Buffer) SaveAsWithSudo(filename string) error {
+ b.FindFileType()
b.UpdateRules()
- b.Name = filename
b.Path = filename
// The user may have already used sudo in which case we won't need the password
b.Update()
return sub
}
+func (b *Buffer) deleteToEnd(start Loc) {
+ b.IsModified = true
+ b.LineArray.DeleteToEnd(start)
+ b.Update()
+}
// Start returns the location of the first character in the buffer
func (b *Buffer) Start() Loc {
return Loc{utf8.RuneCount(b.lines[b.NumLines-1]), b.NumLines - 1}
}
+// RuneAt returns the rune at a given location in the buffer
+func (b *Buffer) RuneAt(loc Loc) rune {
+ line := []rune(b.Line(loc.Y))
+ if len(line) > 0 {
+ return line[loc.X]
+ }
+ return '\n'
+}
+
// Line returns a single line
func (b *Buffer) Line(n int) string {
+ if n >= len(b.lines) {
+ return ""
+ }
return string(b.lines[n])
}
func (b *Buffer) Len() int {
return Count(b.String())
}
+
+// MoveLinesUp moves the range of lines up one row
+func (b *Buffer) MoveLinesUp(start int, end int) {
+ // 0 < start < end <= len(b.lines)
+ if start < 1 || start >= end || end > len(b.lines) {
+ return // what to do? FIXME
+ }
+ if end == len(b.lines) {
+ b.Insert(
+ Loc{
+ utf8.RuneCount(b.lines[end-1]),
+ end - 1,
+ },
+ "\n"+b.Line(start-1),
+ )
+ } else {
+ b.Insert(
+ Loc{0, end},
+ b.Line(start-1)+"\n",
+ )
+ }
+ b.Remove(
+ Loc{0, start - 1},
+ Loc{0, start},
+ )
+}
+
+// MoveLinesDown moves the range of lines down one row
+func (b *Buffer) MoveLinesDown(start int, end int) {
+ // 0 <= start < end < len(b.lines)
+ // if end == len(b.lines), we can't do anything here because the
+ // last line is unaccessible, FIXME
+ if start < 0 || start >= end || end >= len(b.lines)-1 {
+ return // what to do? FIXME
+ }
+ b.Insert(
+ Loc{0, start},
+ b.Line(end)+"\n",
+ )
+ end++
+ b.Remove(
+ Loc{0, end},
+ Loc{0, end + 1},
+ )
+}