print("[PREVIEW] shutdown client")
end)
+core.register_on_connect(function()
+ print("[PREVIEW] Player connection completed")
+end)
+
-- This is an example function to ensure it's working properly, should be removed before merge
core.register_on_receiving_chat_messages(function(message)
print("[PREVIEW] Received message " .. message)
end,
})
+core.register_chatcommand("colorize_test", {
+ func = function(param)
+ return true, core.colorize("red", param)
+ end,
+})
+
core.register_chatcommand("test_node", {
func = function(param)
core.display_chat_message(dump(core.get_node({x=0, y=0, z=0})))
local function preview_minimap()
local minimap = core.ui.minimap
- minimap:show()
minimap:set_mode(4)
+ minimap:show()
minimap:set_pos({x=5, y=50, z=5})
minimap:toggle_shape()
core.after(2, function()
print("[PREVIEW] loaded " .. modname .. " mod")
- preview_minimap()
modstorage:set_string("current_mod", modname)
print(modstorage:get_string("current_mod"))
+ print("Server version:" .. core.get_protocol_version())
+ preview_minimap()
+end)
+
+core.after(5, function()
+ core.ui.minimap:show()
print("[PREVIEW] Day count: " .. core.get_day_count() ..
" time of day " .. core.get_timeofday())
print(dump(itemstack:get_count()))
print(dump(itemstack:get_wear()))
print(dump(itemstack:get_meta()))
- print(dump(itemstack:get_metadata()))
+ print(dump(itemstack:get_metadata()
print(dump(itemstack:is_known()))
--print(dump(itemstack:get_definition()))
print(dump(itemstack:get_tool_capabilities()))
print("node:" .. dump(node))
return false
end)
+