# - topbottom: split screen top/bottom.
# - sidebyside: split screen side by side.
# - crossview: Cross-eyed 3d
-# - pageflip: quadbuffer based 3d.
# Note that the interlaced mode requires shaders to be enabled.
-3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,crossview,pageflip
+3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,crossview
# Strength of 3D mode parallax.
3d_paralax_strength (3D mode parallax strength) float 0.025 -0.087 0.087