no_force_rotate (NoForceRotate) bool false
-enable_tracers (Tracers) bool false
-
-enable_esp (ESP) bool false
-
no_slow (NoSlow) bool false
ignore_status_messages (IgnoreStatus) bool true
autorespawn (AutoRespawn) bool false
-next_item (NextItem) bool false
-
scaffold (Scaffold) bool false
scaffold_plus (ScaffoldPlus) bool false
cheat_hud (CheatHUD) bool true
-enable_node_esp (NodeESP) bool false
-
-enable_node_tracers (NodeTracers) bool false
-
node_esp_nodes (NodeESP Nodes) string
-only_trace_players (OnlyTracePlayers) bool false
-
autosprint (AutoSprint) bool false
override_speed (SpeedOverride) bool false
autohit (AutoHit) bool false
antislip (AntiSlip) bool false
+
+enable_entity_tracers (EntityTracers) bool false
+
+enable_entity_esp (EntityESP) bool false
+
+enable_player_tracers (PlayerTracers) bool false
+
+enable_player_esp (PlayerESP) bool false
+
+enable_node_esp (NodeESP) bool false
+
+enable_node_tracers (NodeTracers) bool false
+
+entity_esp_color (EntityESP Color) v3f 255, 255, 255
+
+player_esp_color (PlayerESP Color) v3f 0, 255, 0
+
+noweather (NoWeather) bool false