[**Post processing]
-# Set the exposure compensation factor.
-# This factor is applied to linear color value
-# before all other post-processing effects.
-# Value of 1.0 (default) means no exposure compensation.
-# Range: from 0.1 to 10.0
-exposure_factor (Exposure Factor) float 1.0 0.1 10.0
+# Set the exposure compensation in EV units.
+# Value of 0.0 (default) means no exposure compensation.
+# Range: from -1 to 1.0
+exposure_compensation (Exposure compensation) float 0.0 -1.0 1.0
+
+# Enable automatic exposure correction
+# When enabled, the post-processing engine will
+# automatically adjust to the brightness of the scene,
+# simulating the behavior of human eye.
+enable_auto_exposure (Enable Automatic Exposure) bool false
+
[**Bloom]