modstore.modsperpage = 5
- modstore.basetexturedir = engine.get_gamepath() .. DIR_DELIM .. ".." ..
- DIR_DELIM .. "textures" .. DIR_DELIM .. "base" ..
+ modstore.basetexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
- modstore.update_modlist()
modstore.current_list = nil
if fields["btn_modstore_page_down"] then
if modstore.current_list ~= nil and
- modstore.current_list.page <modstore.current_list.pagecount then
+ modstore.current_list.page <modstore.current_list.pagecount-1 then
modstore.current_list.page = modstore.current_list.page +1
end
end
if modstore.modlist_unsorted.data ~= nil then
modstore.modlist_unsorted.pagecount =
- math.floor((#modstore.modlist_unsorted.data / modstore.modsperpage))
+ math.ceil((#modstore.modlist_unsorted.data / modstore.modsperpage))
else
modstore.modlist_unsorted.data = {}
- modstore.modlist_unsorted.pagecount = 0
+ modstore.modlist_unsorted.pagecount = 1
end
modstore.modlist_unsorted.page = 0
end
--------------------------------------------------------------------------------
function modstore.getmodlist(list)
local retval = ""
- retval = retval .. "label[10,-0.4;Page " .. (list.page +1) ..
- " of " .. (list.pagecount +1) .. "]"
+ retval = retval .. "label[10,-0.4;" .. fgettext("Page $1 of $2", list.page+1, list.pagecount) .. "]"
retval = retval .. "button[11.6,-0.1;0.5,0.5;btn_modstore_page_up;^]"
retval = retval .. "box[11.6,0.35;0.28,8.6;000000]"
- local scrollbarpos = 0.35 + (8.1/list.pagecount) * list.page
+ local scrollbarpos = 0.35 + (8.1/(list.pagecount-1)) * list.page
retval = retval .. "box[11.6," ..scrollbarpos .. ";0.28,0.5;32CD32]"
retval = retval .. "button[11.6,9.0;0.5,0.5;btn_modstore_page_down;v]"
--title + author
retval = retval .."label[2.75," .. screenshot_ypos .. ";" ..
- fs_escape_string(details.title) .. " (" .. details.author .. ")]"
+ engine.formspec_escape(details.title) .. " (" .. details.author .. ")]"
--description
local descriptiony = screenshot_ypos + 0.5
retval = retval .. "textarea[3," .. descriptiony .. ";6.5,1.55;;" ..
- fs_escape_string(details.description) .. ";]"
+ engine.formspec_escape(details.description) .. ";]"
--rating
local ratingy = screenshot_ypos + 0.6
- retval = retval .."label[10.1," .. ratingy .. ";Rating: " .. details.rating .."]"
+ retval = retval .."label[10.1," .. ratingy .. ";" ..
+ fgettext("Rating") .. ": " .. details.rating .."]"
--install button
local buttony = screenshot_ypos + 1.2
retval = retval .."button[9.6," .. buttony .. ";2,0.5;btn_install_mod_" .. buttonnumber .. ";"
if modmgr.mod_exists(details.basename) then
- retval = retval .. "re-Install]"
+ retval = retval .. fgettext("re-Install") .."]"
else
- retval = retval .. "Install]"
+ retval = retval .. fgettext("Install") .."]"
end
end
end