for index, timer in ipairs(minetest.timers) do
timer.time = timer.time - dtime
if timer.time <= 0 then
- timer.func(timer.param)
+ timer.func(unpack(timer.args or {}))
table.remove(minetest.timers,index)
end
end
end)
-function minetest.after(time, func, param)
- table.insert(minetest.timers_to_add, {time=time, func=func, param=param})
+function minetest.after(time, func, ...)
+ table.insert(minetest.timers_to_add, {time=time, func=func, args={...}})
end
function minetest.check_player_privs(name, privs)
return true, ""
end
+local player_list = {}
+
+minetest.register_on_joinplayer(function(player)
+ player_list[player:get_player_name()] = player
+end)
+
+minetest.register_on_leaveplayer(function(player)
+ player_list[player:get_player_name()] = nil
+end)
+
function minetest.get_connected_players()
- -- This could be optimized a bit, but leave that for later
- local list = {}
- for _, obj in pairs(minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 1000000)) do
- if obj:is_player() then
- table.insert(list, obj)
+ local temp_table = {}
+ for index, value in pairs(player_list) do
+ if value:is_player_connected() then
+ table.insert(temp_table, value)
end
end
- return list
+ return temp_table
end
function minetest.hash_node_position(pos)
return minetest.string_to_pos(value)
end
-function minetest.formspec_escape(str)
- str = string.gsub(str, "\\", "\\\\")
- str = string.gsub(str, "%[", "\\[")
- str = string.gsub(str, "%]", "\\]")
- return str
+-- To be overriden by protection mods
+function minetest.is_protected(pos, name)
+ return false
+end
+
+function minetest.record_protection_violation(pos, name)
+ for _, func in pairs(minetest.registered_on_protection_violation) do
+ func(pos, name)
+ end
end