]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - builtin/mainmenu.lua
Fix trailing nils being dropped by deprecated minetest.env handler
[dragonfireclient.git] / builtin / mainmenu.lua
index 18e82f4998c37b1e89757ae1b457969d75f78dae..6772224773efd1bfbff1fd7e9345dadae86daa82 100644 (file)
@@ -1,3 +1,5 @@
+print = engine.debug
+math.randomseed(os.time())
 os.setlocale("C", "numeric")
 
 local scriptpath = engine.get_scriptdir()
@@ -9,6 +11,7 @@ mt_color_dark_green = "#003300"
 
 --for all other colors ask sfan5 to complete his worK!
 
+dofile(scriptpath .. DIR_DELIM .. "misc_helpers.lua")
 dofile(scriptpath .. DIR_DELIM .. "filterlist.lua")
 dofile(scriptpath .. DIR_DELIM .. "modmgr.lua")
 dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
@@ -20,29 +23,38 @@ menu = {}
 local tabbuilder = {}
 local worldlist = nil
 
+--------------------------------------------------------------------------------
+local function filter_texture_pack_list(list)
+       retval = {"None"}
+       for _,i in ipairs(list) do
+               if i~="base" then
+                       table.insert(retval, i)
+               end
+       end
+       return retval
+end
+
 --------------------------------------------------------------------------------
 function menu.render_favorite(spec,render_details)
        local text = ""
        
        if spec.name ~= nil then
-               text = text .. fs_escape_string(spec.name:trim())
+               text = text .. engine.formspec_escape(spec.name:trim())
                
 --             if spec.description ~= nil and
---                     fs_escape_string(spec.description):trim() ~= "" then
---                     text = text .. " (" .. fs_escape_string(spec.description) .. ")"
+--                     engine.formspec_escape(spec.description):trim() ~= "" then
+--                     text = text .. " (" .. engine.formspec_escape(spec.description) .. ")"
 --             end
        else
                if spec.address ~= nil then
                        text = text .. spec.address:trim()
+                       
+                       if spec.port ~= nil then
+                               text = text .. ":" .. spec.port
+                       end
                end
        end
        
-       if spec.port ~= nil and
-               spec.port ~= 30000 then
-               
-               text = text .. ":" .. spec.port
-       end
-       
        if not render_details then
                return text
        end
@@ -81,7 +93,7 @@ function menu.render_favorite(spec,render_details)
                                                string.format("%03d",spec.clients_max) .. " "
        end
        
-       return playercount .. fs_escape_string(details) ..  text
+       return playercount .. engine.formspec_escape(details) ..  text
 end
 
 --------------------------------------------------------------------------------
@@ -138,7 +150,7 @@ function update_menu()
                        "field[1,2;10,2;;ERROR: " ..
                        gamedata.errormessage .. 
                        ";]"..
-                       "button[4.5,4.2;3,0.5;btn_error_confirm;Ok]"
+                       "button[4.5,4.2;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
        else
                formspec = formspec .. tabbuilder.gettab()
        end
@@ -164,6 +176,21 @@ function menu.render_world_list()
        return retval
 end
 
+--------------------------------------------------------------------------------
+function menu.render_texture_pack_list(list)
+       local retval = ""
+
+       for i,v in ipairs(list) do
+               if retval ~= "" then
+                       retval = retval ..","
+               end
+
+               retval = retval .. v
+       end
+
+       return retval
+end
+
 --------------------------------------------------------------------------------
 function menu.init()
        --init menu data
@@ -181,8 +208,7 @@ function menu.init()
                menu.favorites = engine.get_favorites("local")
        end
        
-       menu.defaulttexturedir = engine.get_gamepath() .. DIR_DELIM .. ".." ..
-                                       DIR_DELIM .. "textures" .. DIR_DELIM .. "base" .. 
+       menu.defaulttexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" .. 
                                        DIR_DELIM .. "pack" .. DIR_DELIM
 end
 
@@ -264,12 +290,12 @@ function tabbuilder.dialog_create_world()
        mglist = mglist:sub(1, -2)
 
        local retval = 
-               "label[2,0;World name]"..
-               "label[2,1;Mapgen]"..
+               "label[2,0;" .. fgettext("World name") .. "]"..
+               "label[2,1;" .. fgettext("Mapgen") .. "]"..
                "field[4.5,0.4;6,0.5;te_world_name;;]" ..
-               "label[2,2;Game]"..
-               "button[5,4.5;2.6,0.5;world_create_confirm;Create]" ..
-               "button[7.5,4.5;2.8,0.5;world_create_cancel;Cancel]" ..
+               "label[2,2;" .. fgettext("Game") .. "]"..
+               "button[5,4.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
+               "button[7.5,4.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]" ..
                "dropdown[4.2,1;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
                "textlist[4.2,1.9;5.8,2.3;games;" ..
                gamemgr.gamelist() ..
@@ -280,9 +306,10 @@ end
 
 --------------------------------------------------------------------------------
 function tabbuilder.dialog_delete_world()
-       return  "label[2,2;Delete World \"" .. filterlist.get_raw_list(worldlist)[menu.world_to_del].name .. "\"?]"..
-                       "button[3.5,4.2;2.6,0.5;world_delete_confirm;Yes]" ..
-                       "button[6,4.2;2.8,0.5;world_delete_cancel;No]"
+       return  "label[2,2;" ..
+                       fgettext("Delete World \"$1\"?", filterlist.get_raw_list(worldlist)[menu.world_to_del].name) .. "]"..
+                       "button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" ..
+                       "button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]"
 end
 
 --------------------------------------------------------------------------------
@@ -309,6 +336,10 @@ function tabbuilder.gettab()
                retval = retval .. tabbuilder.tab_settings()
        end
        
+       if tabbuilder.current_tab == "texture_packs" then
+               retval = retval .. tabbuilder.tab_texture_packs()
+       end
+       
        if tabbuilder.current_tab == "credits" then
                retval = retval .. tabbuilder.tab_credits()
        end
@@ -346,7 +377,7 @@ function tabbuilder.handle_create_world_buttons(fields)
                                engine.setting_set("mg_name",fields["dd_mapgen"])
                                message = engine.create_world(worldname,gameindex)
                        else
-                               message = "A world named \"" .. worldname .. "\" already exists"
+                               message = fgettext("A world named \"$1\" already exists", worldname)
                        end
                        
                        if message ~= nil then
@@ -360,7 +391,8 @@ function tabbuilder.handle_create_world_buttons(fields)
                                                                        filterlist.raw_index_by_uid(worldlist,worldname))
                        end
                else
-                       gamedata.errormessage = "No worldname given or no game selected"
+                       gamedata.errormessage = 
+                               fgettext("No worldname given or no game selected")
                end
        end
        
@@ -622,9 +654,6 @@ function tabbuilder.handle_settings_buttons(fields)
        if fields["cb_opaque_water"] then
                engine.setting_setbool("opaque_water",tabbuilder.tobool(fields["cb_opaque_water"]))
        end
-       if fields["old_style_modselection"] then
-               engine.setting_setbool("old_style_mod_selection",tabbuilder.tobool(fields["old_style_modselection"]))
-       end
        
        if fields["cb_mipmapping"] then
                engine.setting_setbool("mip_map",tabbuilder.tobool(fields["cb_mipmapping"]))
@@ -736,6 +765,26 @@ function tabbuilder.handle_singleplayer_buttons(fields)
        end
 end
 
+--------------------------------------------------------------------------------
+function tabbuilder.handle_texture_pack_buttons(fields)
+       if fields["TPs"] ~= nil then
+               local event = explode_textlist_event(fields["TPs"])
+               if event.typ == "CHG" or event.typ=="DCL" then
+                       local index = engine.get_textlist_index("TPs")
+                       engine.setting_set("mainmenu_last_selected_TP",
+                               index)
+                       local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
+                       local current_index = engine.get_textlist_index("TPs")
+                       if #list >= current_index then
+                               local new_path = engine.get_texturepath()..DIR_DELIM..list[current_index]
+                               if list[current_index] == "None" then new_path = "" end
+                               
+                               engine.setting_set("texture_path", new_path)
+                       end
+               end
+       end
+end
+
 --------------------------------------------------------------------------------
 function tabbuilder.tab_header()
 
@@ -796,19 +845,20 @@ function tabbuilder.init()
        tabbuilder.show_buttons = true
        
        tabbuilder.current_buttons = {}
-       table.insert(tabbuilder.current_buttons,{name="singleplayer", caption="Singleplayer"})
-       table.insert(tabbuilder.current_buttons,{name="multiplayer", caption="Client"})
-       table.insert(tabbuilder.current_buttons,{name="server", caption="Server"})
-       table.insert(tabbuilder.current_buttons,{name="settings", caption="Settings"})
+       table.insert(tabbuilder.current_buttons,{name="singleplayer", caption=fgettext("Singleplayer")})
+       table.insert(tabbuilder.current_buttons,{name="multiplayer", caption=fgettext("Client")})
+       table.insert(tabbuilder.current_buttons,{name="server", caption=fgettext("Server")})
+       table.insert(tabbuilder.current_buttons,{name="settings", caption=fgettext("Settings")})
+       table.insert(tabbuilder.current_buttons,{name="texture_packs", caption=fgettext("Texture Packs")})
        
        if engine.setting_getbool("main_menu_game_mgr") then
-               table.insert(tabbuilder.current_buttons,{name="game_mgr", caption="Games"})
+               table.insert(tabbuilder.current_buttons,{name="game_mgr", caption=fgettext("Games")})
        end
        
        if engine.setting_getbool("main_menu_mod_mgr") then
-               table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption="Mods"})
+               table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption=fgettext("Mods")})
        end
-       table.insert(tabbuilder.current_buttons,{name="credits", caption="Credits"})
+       table.insert(tabbuilder.current_buttons,{name="credits", caption=fgettext("Credits")})
        
        
        for i=1,#tabbuilder.current_buttons,1 do
@@ -817,36 +867,40 @@ function tabbuilder.init()
                end
        end
        
-       menu.update_gametype()
+       if tabbuilder.current_tab ~= "singleplayer" then
+               menu.update_gametype(true)
+       else
+               menu.update_gametype()
+       end
 end
 
 --------------------------------------------------------------------------------
 function tabbuilder.tab_multiplayer()
 
        local retval =
-               "vertlabel[0,-0.25;CLIENT]" ..
-               "label[1,-0.25;Favorites:]"..
-               "label[1,4.25;Address/Port]"..
-               "label[9,2.75;Name/Password]" ..
+               "vertlabel[0,-0.25;".. fgettext("CLIENT") .. "]" ..
+               "label[1,-0.25;".. fgettext("Favorites:") .. "]"..
+               "label[1,4.25;".. fgettext("Address/Port") .. "]"..
+               "label[9,2.75;".. fgettext("Name/Password") .. "]" ..
                "field[1.25,5.25;5.5,0.5;te_address;;" ..engine.setting_get("address") .."]" ..
                "field[6.75,5.25;2.25,0.5;te_port;;" ..engine.setting_get("port") .."]" ..
-               "checkbox[1,3.6;cb_public_serverlist;Public Serverlist;" ..
+               "checkbox[1,3.6;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
                dump(engine.setting_getbool("public_serverlist")) .. "]"
                
        if not engine.setting_getbool("public_serverlist") then
                retval = retval .. 
-               "button[6.45,3.95;2.25,0.5;btn_delete_favorite;Delete]"
+               "button[6.45,3.95;2.25,0.5;btn_delete_favorite;".. fgettext("Delete") .. "]"
        end
        
        retval = retval ..
-               "button[9,4.95;2.5,0.5;btn_mp_connect;Connect]" ..
+               "button[9,4.95;2.5,0.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
                "field[9.3,3.75;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" ..
                "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" ..
                "textarea[9.3,0.25;2.5,2.75;;"
        if menu.fav_selected ~= nil and 
                menu.favorites[menu.fav_selected].description ~= nil then
                retval = retval .. 
-                       fs_escape_string(menu.favorites[menu.fav_selected].description,true)
+                       engine.formspec_escape(menu.favorites[menu.fav_selected].description,true)
        end
        
        retval = retval .. 
@@ -880,22 +934,22 @@ function tabbuilder.tab_server()
                                )
        
        local retval = 
-               "button[4,4.15;2.6,0.5;world_delete;Delete]" ..
-               "button[6.5,4.15;2.8,0.5;world_create;New]" ..
-               "button[9.2,4.15;2.55,0.5;world_configure;Configure]" ..
-               "button[8.5,4.9;3.25,0.5;start_server;Start Game]" ..
-               "label[4,-0.25;Select World:]"..
-               "vertlabel[0,-0.25;START SERVER]" ..
-               "checkbox[0.5,0.25;cb_creative_mode;Creative Mode;" ..
+               "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
+               "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
+               "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
+               "button[8.5,4.9;3.25,0.5;start_server;".. fgettext("Start Game") .. "]" ..
+               "label[4,-0.25;".. fgettext("Select World:") .. "]"..
+               "vertlabel[0,-0.25;".. fgettext("START SERVER") .. "]" ..
+               "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
                dump(engine.setting_getbool("creative_mode")) .. "]"..
-               "checkbox[0.5,0.7;cb_enable_damage;Enable Damage;" ..
+               "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
                dump(engine.setting_getbool("enable_damage")) .. "]"..
-               "checkbox[0.5,1.15;cb_server_announce;Public;" ..
+               "checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" ..
                dump(engine.setting_getbool("server_announce")) .. "]"..
-               "field[0.8,3.2;3,0.5;te_playername;Name;" ..
+               "field[0.8,3.2;3,0.5;te_playername;".. fgettext("Name") .. ";" ..
                engine.setting_get("name") .. "]" ..
-               "pwdfield[0.8,4.2;3,0.5;te_passwd;Password]" ..
-               "field[0.8,5.2;3,0.5;te_serverport;Server Port;30000]" ..
+               "pwdfield[0.8,4.2;3,0.5;te_passwd;".. fgettext("Password") .. "]" ..
+               "field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";30000]" ..
                "textlist[4,0.25;7.5,3.7;srv_worlds;" ..
                menu.render_world_list() ..
                ";" .. index .. "]"
@@ -905,24 +959,35 @@ end
 
 --------------------------------------------------------------------------------
 function tabbuilder.tab_settings()
-       return  "vertlabel[0,0;SETTINGS]" ..
-                       "checkbox[1,0.75;cb_fancy_trees;Fancy trees;"           .. dump(engine.setting_getbool("new_style_leaves"))     .. "]"..
-                       "checkbox[1,1.25;cb_smooth_lighting;Smooth Lighting;".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
-                       "checkbox[1,1.75;cb_3d_clouds;3D Clouds;"                       .. dump(engine.setting_getbool("enable_3d_clouds"))     .. "]"..
-                       "checkbox[1,2.25;cb_opaque_water;Opaque Water;"                 .. dump(engine.setting_getbool("opaque_water"))         .. "]"..
-                       "checkbox[1,2.75;old_style_modselection;Old style modmgr;" .. dump(engine.setting_getbool("old_style_mod_selection"))           .. "]"..
+       return  "vertlabel[0,0;" .. fgettext("SETTINGS") .. "]" ..
+                       "checkbox[1,0.75;cb_fancy_trees;".. fgettext("Fancy trees") .. ";" 
+                                       .. dump(engine.setting_getbool("new_style_leaves")) .. "]"..
+                       "checkbox[1,1.25;cb_smooth_lighting;".. fgettext("Smooth Lighting") 
+                                       .. ";".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
+                       "checkbox[1,1.75;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
+                                       .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]"..
+                       "checkbox[1,2.25;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
+                                       .. dump(engine.setting_getbool("opaque_water")) .. "]"..
                        
-                       "checkbox[4,0.75;cb_mipmapping;Mip-Mapping;"            .. dump(engine.setting_getbool("mip_map"))                      .. "]"..
-                       "checkbox[4,1.25;cb_anisotrophic;Anisotropic Filtering;".. dump(engine.setting_getbool("anisotropic_filter"))   .. "]"..
-                       "checkbox[4,1.75;cb_bilinear;Bi-Linear Filtering;"      .. dump(engine.setting_getbool("bilinear_filter"))      .. "]"..
-                       "checkbox[4,2.25;cb_trilinear;Tri-Linear Filtering;"    .. dump(engine.setting_getbool("trilinear_filter"))     .. "]"..
+                       "checkbox[4,0.75;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
+                                       .. dump(engine.setting_getbool("mip_map")) .. "]"..
+                       "checkbox[4,1.25;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";"
+                                       .. dump(engine.setting_getbool("anisotropic_filter")) .. "]"..
+                       "checkbox[4,1.75;cb_bilinear;".. fgettext("Bi-Linear Filtering") .. ";"
+                                       .. dump(engine.setting_getbool("bilinear_filter")) .. "]"..
+                       "checkbox[4,2.25;cb_trilinear;".. fgettext("Tri-Linear Filtering") .. ";"
+                                       .. dump(engine.setting_getbool("trilinear_filter")) .. "]"..
                        
-                       "checkbox[7.5,0.75;cb_shaders;Shaders;"                         .. dump(engine.setting_getbool("enable_shaders"))               .. "]"..
-                       "checkbox[7.5,1.25;cb_pre_ivis;Preload item visuals;".. dump(engine.setting_getbool("preload_item_visuals"))    .. "]"..
-                       "checkbox[7.5,1.75;cb_particles;Enable Particles;"      .. dump(engine.setting_getbool("enable_particles"))     .. "]"..
-                       "checkbox[7.5,2.25;cb_finite_liquid;Finite Liquid;"     .. dump(engine.setting_getbool("liquid_finite"))                .. "]"..
+                       "checkbox[7.5,0.75;cb_shaders;".. fgettext("Shaders") .. ";"
+                                       .. dump(engine.setting_getbool("enable_shaders")) .. "]"..
+                       "checkbox[7.5,1.25;cb_pre_ivis;".. fgettext("Preload item visuals") .. ";"
+                                       .. dump(engine.setting_getbool("preload_item_visuals")) .. "]"..
+                       "checkbox[7.5,1.75;cb_particles;".. fgettext("Enable Particles") .. ";"
+                                       .. dump(engine.setting_getbool("enable_particles"))     .. "]"..
+                       "checkbox[7.5,2.25;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";"
+                                       .. dump(engine.setting_getbool("liquid_finite")) .. "]"..
                        
-                       "button[1,4.25;2.25,0.5;btn_change_keys;Change keys]"
+                       "button[1,4.25;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
 end
 
 --------------------------------------------------------------------------------
@@ -932,15 +997,15 @@ function tabbuilder.tab_singleplayer()
                                tonumber(engine.setting_get("mainmenu_last_selected_world"))
                                )
 
-       return  "button[4,4.15;2.6,0.5;world_delete;Delete]" ..
-                       "button[6.5,4.15;2.8,0.5;world_create;New]" ..
-                       "button[9.2,4.15;2.55,0.5;world_configure;Configure]" ..
-                       "button[8.5,4.95;3.25,0.5;play;Play]" ..
-                       "label[4,-0.25;Select World:]"..
-                       "vertlabel[0,-0.25;SINGLE PLAYER]" ..
-                       "checkbox[0.5,0.25;cb_creative_mode;Creative Mode;" ..
+       return  "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
+                       "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
+                       "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
+                       "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
+                       "label[4,-0.25;".. fgettext("Select World:") .. "]"..
+                       "vertlabel[0,-0.25;".. fgettext("SINGLE PLAYER") .. "]" ..
+                       "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
                        dump(engine.setting_getbool("creative_mode")) .. "]"..
-                       "checkbox[0.5,0.7;cb_enable_damage;Enable Damage;" ..
+                       "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
                        dump(engine.setting_getbool("enable_damage")) .. "]"..
                        "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
                        menu.render_world_list() ..
@@ -948,6 +1013,50 @@ function tabbuilder.tab_singleplayer()
                        menubar.formspec
 end
 
+--------------------------------------------------------------------------------
+function tabbuilder.tab_texture_packs()
+       local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
+                       "vertlabel[0,-0.25;".. fgettext("TEXTURE PACKS") .. "]" ..
+                       "textlist[4,0.25;7.5,5.0;TPs;"
+
+       local current_texture_path = engine.setting_get("texture_path") 
+       local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))       
+       local index = tonumber(engine.setting_get("mainmenu_last_selected_TP"))
+       
+       if index == nil then index = 1 end
+       
+       if current_texture_path == "" then
+               retval = retval ..
+                       menu.render_texture_pack_list(list) ..
+                       ";" .. index .. "]"
+               return retval
+       end
+       
+       local infofile = current_texture_path ..DIR_DELIM.."info.txt"
+       local infotext = ""
+       local f = io.open(infofile, "r")
+       if f==nil then
+               infotext = fgettext("No information available")
+       else
+               infotext = f:read("*all")
+               f:close()
+       end
+       
+       local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
+       local no_screenshot = nil
+       if not file_exists(screenfile) then
+               screenfile = nil
+               no_screenshot = engine.get_texturepath()..DIR_DELIM..
+                                       "base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png"
+       end
+
+       return  retval ..
+                       menu.render_texture_pack_list(list) ..
+                       ";" .. index .. "]" ..
+                       "image[0.65,0.25;4.0,3.7;"..(screenfile or no_screenshot).."]"..
+                       "textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(infotext or "")..";]"
+end
+
 --------------------------------------------------------------------------------
 function tabbuilder.tab_credits()
        return  "vertlabel[0,-0.5;CREDITS]" ..
@@ -955,18 +1064,18 @@ function tabbuilder.tab_credits()
                        "label[0.5,3.3;http://minetest.net]" .. 
                        "image[0.5,1;" .. menu.defaulttexturedir .. "logo.png]" ..
                        "textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
-                       "#FFFF00Core Developers," ..
+                       "#FFFF00" .. fgettext("Core Developers") .."," ..
                        "Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
                        "Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
                        "PilzAdam <pilzadam@minetest.net>," ..
-                       "IIya Zhuravlev (thexyz) <xyz@minetest.net>,"..
+                       "Ilya Zhuravlev (xyz) <xyz@minetest.net>,"..
                        "Lisa Milne (darkrose) <lisa@ltmnet.com>,"..
                        "Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
                        "proller <proler@gmail.com>,"..
                        "sfan5 <sfan5@live.de>,"..
                        "kahrl <kahrl@gmx.net>,"..
                        ","..
-                       "#FFFF00Active Contributors," ..
+                       "#FFFF00" .. fgettext("Active Contributors") .. "," ..
                        "sapier,"..
                        "Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
                        "Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
@@ -976,7 +1085,7 @@ function tabbuilder.tab_credits()
                        "dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
                        "0gb.us <0gb.us@0gb.us>,"..
                        "," ..
-                       "#FFFF00Previous Contributors," ..
+                       "#FFFF00" .. fgettext("Previous Contributors") .. "," ..
                        "Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
                        "Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
                        "Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
@@ -1041,6 +1150,10 @@ engine.button_handler = function(fields)
                tabbuilder.handle_singleplayer_buttons(fields)
        end
        
+       if tabbuilder.current_tab == "texture_packs" then
+               tabbuilder.handle_texture_pack_buttons(fields)
+       end
+       
        if tabbuilder.current_tab == "multiplayer" then
                tabbuilder.handle_multiplayer_buttons(fields)
        end
@@ -1108,5 +1221,6 @@ tabbuilder.init()
 menubar.refresh()
 modstore.init()
 
+engine.sound_play("main_menu", true)
 
 update_menu()