local retval =
"label[9.5,0;".. fgettext("Name / Password") .. "]" ..
"field[0.25,3.35;5.5,0.5;te_address;;" ..
- core.formspec_escape(core.setting_get("address")) .."]" ..
+ core.formspec_escape(core.settings:get("address")) .."]" ..
"field[5.75,3.35;2.25,0.5;te_port;;" ..
- core.formspec_escape(core.setting_get("remote_port")) .."]" ..
+ core.formspec_escape(core.settings:get("remote_port")) .."]" ..
"button[10,2.6;2,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
"field[9.8,1;2.6,0.5;te_name;;" ..
- core.formspec_escape(core.setting_get("name")) .."]" ..
+ core.formspec_escape(core.settings:get("name")) .."]" ..
"pwdfield[9.8,2;2.6,0.5;te_pwd;]"
retval = retval .. "tablecolumns[" ..
image_column(fgettext("Favorite"), "favorite") .. ";" ..
+ image_column(fgettext("Ping"), "") .. ",padding=0.25;" ..
"color,span=3;" ..
"text,align=right;" .. -- clients
"text,align=center,padding=0.25;" .. -- "/"
end
end
end
- retval = retval .. render_favorite(menudata.favorites[1], (#favs > 0))
+ retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
for i = 2, #menudata.favorites do
- retval = retval .. "," .. render_favorite(menudata.favorites[i], (i <= #favs))
+ retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
end
end
-- checkboxes
retval = retval ..
"checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
- dump(core.setting_getbool("creative_mode")) .. "]"..
+ dump(core.settings:get_bool("creative_mode")) .. "]"..
"checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" ..
- dump(core.setting_getbool("enable_damage")) .. "]"
+ dump(core.settings:get_bool("enable_damage")) .. "]"
-- buttons
retval = retval ..
"button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
end
if address and port then
- core.setting_set("address", address)
- core.setting_set("remote_port", port)
+ core.settings:set("address", address)
+ core.settings:set("remote_port", port)
end
tabdata.fav_selected = event.row
end
asyncOnlineFavourites()
tabdata.fav_selected = nil
- core.setting_set("address", "")
- core.setting_set("remote_port", "30000")
+ core.settings:set("address", "")
+ core.settings:set("remote_port", "30000")
return true
end
if fields.cb_creative then
- core.setting_set("creative_mode", fields.cb_creative)
+ core.settings:set("creative_mode", fields.cb_creative)
return true
end
if fields.cb_damage then
- core.setting_set("enable_damage", fields.cb_damage)
+ core.settings:set("enable_damage", fields.cb_damage)
return true
end
gamedata.selected_world = 0
- core.setting_set("address", fields.te_address)
- core.setting_set("remote_port", fields.te_port)
-
- core.start()
- return true
- end
+ core.settings:set("address", fields.te_address)
+ core.settings:set("remote_port", fields.te_port)
+
+ core.start()
+ return true
+ end
if fields.btn_config_sp_world then
local configdialog = create_configure_world_dlg(1)