local render_details = dump(core.setting_getbool("public_serverlist"))
retval = retval ..
- "label[0,3.0;".. fgettext("Address/Port") .. "]"..
"label[8,0.5;".. fgettext("Name/Password") .. "]" ..
- "field[0.25,3.25;5.5,0.5;te_address;;" ..core.setting_get("address") .."]" ..
- "field[5.75,3.25;2.25,0.5;te_port;;" ..core.setting_get("remote_port") .."]" ..
+ "field[0.25,3.25;5.5,0.5;te_address;;" ..
+ core.formspec_escape(core.setting_get("address")) .."]" ..
+ "field[5.75,3.25;2.25,0.5;te_port;;" ..
+ core.formspec_escape(core.setting_get("remote_port")) .."]" ..
"checkbox[8,-0.25;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
render_details .. "]"
retval = retval ..
"button[8,2.5;4,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
- "field[8.75,1.5;3.5,0.5;te_name;;" ..core.setting_get("name") .."]" ..
+ "field[8.75,1.5;3.5,0.5;te_name;;" ..
+ core.formspec_escape(core.setting_get("name")) .."]" ..
"pwdfield[8.75,2.3;3.5,0.5;te_pwd;]"
-
- --favourites
+
+ if render_details then
+ retval = retval .. "tablecolumns[" ..
+ "color,span=3;" ..
+ "text,align=right;" .. -- clients
+ "text,align=center,padding=0.25;" .. -- "/"
+ "text,align=right,padding=0.25;" .. -- clients_max
+ image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
+ image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
+ image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
+ "text,padding=1]" -- name
+ else
+ retval = retval .. "tablecolumns[text]"
+ end
retval = retval ..
- "textlist[-0.05,0.0;7.55,2.75;favourites;"
+ "table[-0.05,0;7.55,2.75;favourites;"
if #menudata.favorites > 0 then
retval = retval .. render_favorite(menudata.favorites[1],render_details)
dump(core.setting_getbool("free_move")) .. "]"
-- buttons
retval = retval ..
- "button[3.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]"
+ "button[2.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
+ "button[8.25,4.5;2.5,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
return retval
end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
+
if fields["btn_start_singleplayer"] then
gamedata.selected_world = gamedata.worldindex
gamedata.singleplayer = true
core.start()
+ return true
end
if fields["favourites"] ~= nil then
local event = core.explode_textlist_event(fields["favourites"])
if event.type == "CHG" then
- if event.index <= #maintab_favorites then
- local address = maintab_favorites[event.index].address
- local port = maintab_favorites[event.index].port
+ if event.index <= #menudata.favorites then
+ local address = menudata.favorites[event.index].address
+ local port = menudata.favorites[event.index].port
if address ~= nil and
port ~= nil then
tabdata.fav_selected = event.index
end
end
- return
+ return true
end
if fields["cb_public_serverlist"] ~= nil then
if core.setting_getbool("public_serverlist") then
asyncOnlineFavourites()
else
- maintab_favorites = core.get_favorites("local")
+ menudata.favorites = core.get_favorites("local")
end
- return
+ return true
end
if fields["cb_creative"] then
core.setting_set("creative_mode", fields["cb_creative"])
+ return true
end
if fields["cb_damage"] then
core.setting_set("enable_damage", fields["cb_damage"])
+ return true
end
if fields["cb_fly_mode"] then
core.setting_set("free_move", fields["cb_fly_mode"])
+ return true
end
if fields["btn_mp_connect"] ~= nil or
core.setting_set("remote_port",fields["te_port"])
core.start()
- return
+ return true
+ end
+
+ if fields["btn_config_sp_world"] ~= nil then
+ local configdialog = create_configure_world_dlg(1)
+
+ if (configdialog ~= nil) then
+ configdialog:set_parent(tabview)
+ tabview:hide()
+ configdialog:show()
+ end
+ return true
end
end