]> git.lizzy.rs Git - minetest.git/blobdiff - builtin/mainmenu/tab_settings.lua
Disable dynamic shadows for the 5.5.0 release
[minetest.git] / builtin / mainmenu / tab_settings.lua
index 99138a091b86ae45cdded639e965f098cdaeebe1..700b7390fa226ded3bba94c90c340be38f958095 100644 (file)
@@ -1,5 +1,5 @@
 --Minetest
---Copyright (C) 2015 PilzAdam
+--Copyright (C) 2013 sapier
 --
 --This program is free software; you can redistribute it and/or modify
 --it under the terms of the GNU Lesser General Public License as published by
 --with this program; if not, write to the Free Software Foundation, Inc.,
 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 
-local FILENAME = "settingtypes.txt"
-
-local CHAR_CLASSES = {
-       SPACE = "[%s]",
-       VARIABLE = "[%w_%-%.]",
-       INTEGER = "[+-]?[%d]",
-       FLOAT = "[+-]?[%d%.]",
-       FLAGS = "[%w_%-%.,]",
+--------------------------------------------------------------------------------
+
+local labels = {
+       leaves = {
+               fgettext("Opaque Leaves"),
+               fgettext("Simple Leaves"),
+               fgettext("Fancy Leaves")
+       },
+       node_highlighting = {
+               fgettext("Node Outlining"),
+               fgettext("Node Highlighting"),
+               fgettext("None")
+       },
+       filters = {
+               fgettext("No Filter"),
+               fgettext("Bilinear Filter"),
+               fgettext("Trilinear Filter")
+       },
+       mipmap = {
+               fgettext("No Mipmap"),
+               fgettext("Mipmap"),
+               fgettext("Mipmap + Aniso. Filter")
+       },
+       antialiasing = {
+               fgettext("None"),
+               fgettext("2x"),
+               fgettext("4x"),
+               fgettext("8x")
+       },
+       shadow_levels = {
+               fgettext("Disabled"),
+               fgettext("Very Low"),
+               fgettext("Low"),
+               fgettext("Medium"),
+               fgettext("High"),
+               fgettext("Ultra High")
+       }
 }
 
--- returns error message, or nil
-local function parse_setting_line(settings, line, read_all, base_level, allow_secure)
-       -- comment
-       local comment = line:match("^#" .. CHAR_CLASSES.SPACE .. "*(.*)$")
-       if comment then
-               if settings.current_comment == "" then
-                       settings.current_comment = comment
-               else
-                       settings.current_comment = settings.current_comment .. "\n" .. comment
-               end
-               return
-       end
-
-       -- clear current_comment so only comments directly above a setting are bound to it
-       -- but keep a local reference to it for variables in the current line
-       local current_comment = settings.current_comment
-       settings.current_comment = ""
-
-       -- empty lines
-       if line:match("^" .. CHAR_CLASSES.SPACE .. "*$") then
-               return
-       end
-
-       -- category
-       local stars, category = line:match("^%[([%*]*)([^%]]+)%]$")
-       if category then
-               table.insert(settings, {
-                       name = category,
-                       level = stars:len() + base_level,
-                       type = "category",
-               })
-               return
-       end
-
-       -- settings
-       local first_part, name, readable_name, setting_type = line:match("^"
-                       -- this first capture group matches the whole first part,
-                       --  so we can later strip it from the rest of the line
-                       .. "("
-                               .. "([" .. CHAR_CLASSES.VARIABLE .. "+)" -- variable name
-                               .. CHAR_CLASSES.SPACE .. "*"
-                               .. "%(([^%)]*)%)"  -- readable name
-                               .. CHAR_CLASSES.SPACE .. "*"
-                               .. "(" .. CHAR_CLASSES.VARIABLE .. "+)" -- type
-                               .. CHAR_CLASSES.SPACE .. "*"
-                       .. ")")
-
-       if not first_part then
-               return "Invalid line"
-       end
-
-       if name:match("secure%.[.]*") and not allow_secure then
-               return "Tried to add \"secure.\" setting"
-       end
-
-       if readable_name == "" then
-               readable_name = nil
-       end
-       local remaining_line = line:sub(first_part:len() + 1)
-
-       if setting_type == "int" then
-               local default, min, max = remaining_line:match("^"
-                               -- first int is required, the last 2 are optional
-                               .. "(" .. CHAR_CLASSES.INTEGER .. "+)" .. CHAR_CLASSES.SPACE .. "*"
-                               .. "(" .. CHAR_CLASSES.INTEGER .. "*)" .. CHAR_CLASSES.SPACE .. "*"
-                               .. "(" .. CHAR_CLASSES.INTEGER .. "*)"
-                               .. "$")
-
-               if not default or not tonumber(default) then
-                       return "Invalid integer setting"
-               end
-
-               min = tonumber(min)
-               max = tonumber(max)
-               table.insert(settings, {
-                       name = name,
-                       readable_name = readable_name,
-                       type = "int",
-                       default = default,
-                       min = min,
-                       max = max,
-                       comment = current_comment,
-               })
-               return
-       end
-
-       if setting_type == "string" or setting_type == "noise_params"
-                       or setting_type == "key" or setting_type == "v3f" then
-               local default = remaining_line:match("^(.*)$")
-
-               if not default then
-                       return "Invalid string setting"
-               end
-               if setting_type == "key" and not read_all then
-                       -- ignore key type if read_all is false
-                       return
-               end
-
-               table.insert(settings, {
-                       name = name,
-                       readable_name = readable_name,
-                       type = setting_type,
-                       default = default,
-                       comment = current_comment,
-               })
-               return
-       end
-
-       if setting_type == "bool" then
-               if remaining_line ~= "false" and remaining_line ~= "true" then
-                       return "Invalid boolean setting"
-               end
-
-               table.insert(settings, {
-                       name = name,
-                       readable_name = readable_name,
-                       type = "bool",
-                       default = remaining_line,
-                       comment = current_comment,
-               })
-               return
-       end
-
-       if setting_type == "float" then
-               local default, min, max = remaining_line:match("^"
-                               -- first float is required, the last 2 are optional
-                               .. "(" .. CHAR_CLASSES.FLOAT .. "+)" .. CHAR_CLASSES.SPACE .. "*"
-                               .. "(" .. CHAR_CLASSES.FLOAT .. "*)" .. CHAR_CLASSES.SPACE .. "*"
-                               .. "(" .. CHAR_CLASSES.FLOAT .. "*)"
-                               .."$")
+local dd_options = {
+       leaves = {
+               table.concat(labels.leaves, ","),
+               {"opaque", "simple", "fancy"}
+       },
+       node_highlighting = {
+               table.concat(labels.node_highlighting, ","),
+               {"box", "halo", "none"}
+       },
+       filters = {
+               table.concat(labels.filters, ","),
+               {"", "bilinear_filter", "trilinear_filter"}
+       },
+       mipmap = {
+               table.concat(labels.mipmap, ","),
+               {"", "mip_map", "anisotropic_filter"}
+       },
+       antialiasing = {
+               table.concat(labels.antialiasing, ","),
+               {"0", "2", "4", "8"}
+       },
+       shadow_levels = {
+               table.concat(labels.shadow_levels, ","),
+               { "0", "1", "2", "3", "4", "5" }
+       }
+}
 
-               if not default or not tonumber(default) then
-                       return "Invalid float setting"
+local getSettingIndex = {
+       Leaves = function()
+               local style = core.settings:get("leaves_style")
+               for idx, name in pairs(dd_options.leaves[2]) do
+                       if style == name then return idx end
                end
-
-               min = tonumber(min)
-               max = tonumber(max)
-               table.insert(settings, {
-                       name = name,
-                       readable_name = readable_name,
-                       type = "float",
-                       default = default,
-                       min = min,
-                       max = max,
-                       comment = current_comment,
-               })
-               return
-       end
-
-       if setting_type == "enum" then
-               local default, values = remaining_line:match("^"
-                               -- first value (default) may be empty (i.e. is optional)
-                               .. "(" .. CHAR_CLASSES.VARIABLE .. "*)" .. CHAR_CLASSES.SPACE .. "*"
-                               .. "(" .. CHAR_CLASSES.FLAGS .. "+)"
-                               .. "$")
-
-               if not default or values == "" then
-                       return "Invalid enum setting"
+               return 1
+       end,
+       NodeHighlighting = function()
+               local style = core.settings:get("node_highlighting")
+               for idx, name in pairs(dd_options.node_highlighting[2]) do
+                       if style == name then return idx end
                end
-
-               table.insert(settings, {
-                       name = name,
-                       readable_name = readable_name,
-                       type = "enum",
-                       default = default,
-                       values = values:split(",", true),
-                       comment = current_comment,
-               })
-               return
-       end
-
-       if setting_type == "path" then
-               local default = remaining_line:match("^(.*)$")
-
-               if not default then
-                       return "Invalid path setting"
+               return 1
+       end,
+       Filter = function()
+               if core.settings:get(dd_options.filters[2][3]) == "true" then
+                       return 3
+               elseif core.settings:get(dd_options.filters[2][3]) == "false" and
+                               core.settings:get(dd_options.filters[2][2]) == "true" then
+                       return 2
                end
-
-               table.insert(settings, {
-                       name = name,
-                       readable_name = readable_name,
-                       type = "path",
-                       default = default,
-                       comment = current_comment,
-               })
-               return
-       end
-
-       if setting_type == "flags" then
-               local default, possible = remaining_line:match("^"
-                               -- first value (default) may be empty (i.e. is optional)
-                               -- this is implemented by making the last value optional, and
-                               -- swapping them around if it turns out empty.
-                               .. "(" .. CHAR_CLASSES.FLAGS .. "+)" .. CHAR_CLASSES.SPACE .. "*"
-                               .. "(" .. CHAR_CLASSES.FLAGS .. "*)"
-                               .. "$")
-
-               if not default or not possible then
-                       return "Invalid flags setting"
+               return 1
+       end,
+       Mipmap = function()
+               if core.settings:get(dd_options.mipmap[2][3]) == "true" then
+                       return 3
+               elseif core.settings:get(dd_options.mipmap[2][3]) == "false" and
+                               core.settings:get(dd_options.mipmap[2][2]) == "true" then
+                       return 2
                end
-
-               if possible == "" then
-                       possible = default
-                       default = ""
-               end
-
-               table.insert(settings, {
-                       name = name,
-                       readable_name = readable_name,
-                       type = "flags",
-                       default = default,
-                       possible = possible,
-                       comment = current_comment,
-               })
-               return
-       end
-
-       return "Invalid setting type \"" .. setting_type .. "\""
-end
-
-local function parse_single_file(file, filepath, read_all, result, base_level, allow_secure)
-       -- store this helper variable in the table so it's easier to pass to parse_setting_line()
-       result.current_comment = ""
-
-       local line = file:read("*line")
-       while line do
-               local error_msg = parse_setting_line(result, line, read_all, base_level, allow_secure)
-               if error_msg then
-                       core.log("error", error_msg .. " in " .. filepath .. " \"" .. line .. "\"")
-               end
-               line = file:read("*line")
-       end
-
-       result.current_comment = nil
-end
-
--- read_all: whether to ignore certain setting types for GUI or not
--- parse_mods: whether to parse settingtypes.txt in mods and games
-local function parse_config_file(read_all, parse_mods)
-       local builtin_path = core.get_builtin_path() .. DIR_DELIM .. FILENAME
-       local file = io.open(builtin_path, "r")
-       local settings = {}
-       if not file then
-               core.log("error", "Can't load " .. FILENAME)
-               return settings
-       end
-
-       parse_single_file(file, builtin_path, read_all, settings, 0, true)
-
-       file:close()
-
-       if parse_mods then
-               -- Parse games
-               local games_category_initialized = false
-               local index = 1
-               local game = gamemgr.get_game(index)
-               while game do
-                       local path = game.path .. DIR_DELIM .. FILENAME
-                       local file = io.open(path, "r")
-                       if file then
-                               if not games_category_initialized then
-                                       local translation = fgettext_ne("Games"), -- not used, but needed for xgettext
-                                       table.insert(settings, {
-                                               name = "Games",
-                                               level = 0,
-                                               type = "category",
-                                       })
-                                       games_category_initialized = true
-                               end
-
-                               table.insert(settings, {
-                                       name = game.name,
-                                       level = 1,
-                                       type = "category",
-                               })
-
-                               parse_single_file(file, path, read_all, settings, 2, false)
-
-                               file:close()
+               return 1
+       end,
+       Antialiasing = function()
+               local antialiasing_setting = core.settings:get("fsaa")
+               for i = 1, #dd_options.antialiasing[2] do
+                       if antialiasing_setting == dd_options.antialiasing[2][i] then
+                               return i
                        end
-
-                       index = index + 1
-                       game = gamemgr.get_game(index)
                end
-
-               -- Parse mods
-               local mods_category_initialized = false
-               local mods = {}
-               get_mods(core.get_modpath(), mods)
-               for _, mod in ipairs(mods) do
-                       local path = mod.path .. DIR_DELIM .. FILENAME
-                       local file = io.open(path, "r")
-                       if file then
-                               if not mods_category_initialized then
-                                       local translation = fgettext_ne("Mods"), -- not used, but needed for xgettext
-                                       table.insert(settings, {
-                                               name = "Mods",
-                                               level = 0,
-                                               type = "category",
-                                       })
-                                       mods_category_initialized = true
-                               end
-
-                               table.insert(settings, {
-                                       name = mod.name,
-                                       level = 1,
-                                       type = "category",
-                               })
-
-                               parse_single_file(file, path, read_all, settings, 2, false)
-
-                               file:close()
+               return 1
+       end,
+       ShadowMapping = function()
+               local shadow_setting = core.settings:get("shadow_levels")
+               for i = 1, #dd_options.shadow_levels[2] do
+                       if shadow_setting == dd_options.shadow_levels[2][i] then
+                               return i
                        end
                end
+               return 1
        end
+}
 
-       return settings
-end
-
-local settings = parse_config_file(false, true)
-local selected_setting = 1
-
-local function get_current_value(setting)
-       local value = core.setting_get(setting.name)
-       if value == nil then
-               value = setting.default
+local function antialiasing_fname_to_name(fname)
+       for i = 1, #labels.antialiasing do
+               if fname == labels.antialiasing[i] then
+                       return dd_options.antialiasing[2][i]
+               end
        end
-       return value
+       return 0
 end
 
-local function create_change_setting_formspec(dialogdata)
-       local setting = settings[selected_setting]
-       local formspec = "size[10,5.2,true]" ..
-                       "button[5,4.5;2,1;btn_done;" .. fgettext("Save") .. "]" ..
-                       "button[3,4.5;2,1;btn_cancel;" .. fgettext("Cancel") .. "]" ..
-                       "tablecolumns[color;text]" ..
-                       "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
-                       "table[0,0;10,3;info;"
-
-       if setting.readable_name then
-               formspec = formspec .. "#FFFF00," .. fgettext(setting.readable_name)
-                               .. " (" .. core.formspec_escape(setting.name) .. "),"
+local function formspec(tabview, name, tabdata)
+       local tab_string =
+               "box[0,0;3.75,4.5;#999999]" ..
+               "checkbox[0.25,0;cb_smooth_lighting;" .. fgettext("Smooth Lighting") .. ";"
+                               .. dump(core.settings:get_bool("smooth_lighting")) .. "]" ..
+               "checkbox[0.25,0.5;cb_particles;" .. fgettext("Particles") .. ";"
+                               .. dump(core.settings:get_bool("enable_particles")) .. "]" ..
+               "checkbox[0.25,1;cb_3d_clouds;" .. fgettext("3D Clouds") .. ";"
+                               .. dump(core.settings:get_bool("enable_3d_clouds")) .. "]" ..
+               "checkbox[0.25,1.5;cb_opaque_water;" .. fgettext("Opaque Water") .. ";"
+                               .. dump(core.settings:get_bool("opaque_water")) .. "]" ..
+               "checkbox[0.25,2.0;cb_connected_glass;" .. fgettext("Connected Glass") .. ";"
+                               .. dump(core.settings:get_bool("connected_glass")) .. "]" ..
+               "dropdown[0.25,2.8;3.5;dd_node_highlighting;" .. dd_options.node_highlighting[1] .. ";"
+                               .. getSettingIndex.NodeHighlighting() .. "]" ..
+               "dropdown[0.25,3.6;3.5;dd_leaves_style;" .. dd_options.leaves[1] .. ";"
+                               .. getSettingIndex.Leaves() .. "]" ..
+               "box[4,0;3.75,4.5;#999999]" ..
+               "label[4.25,0.1;" .. fgettext("Texturing:") .. "]" ..
+               "dropdown[4.25,0.55;3.5;dd_filters;" .. dd_options.filters[1] .. ";"
+                               .. getSettingIndex.Filter() .. "]" ..
+               "dropdown[4.25,1.35;3.5;dd_mipmap;" .. dd_options.mipmap[1] .. ";"
+                               .. getSettingIndex.Mipmap() .. "]" ..
+               "label[4.25,2.15;" .. fgettext("Antialiasing:") .. "]" ..
+               "dropdown[4.25,2.6;3.5;dd_antialiasing;" .. dd_options.antialiasing[1] .. ";"
+                               .. getSettingIndex.Antialiasing() .. "]" ..
+               "label[4.25,3.45;" .. fgettext("Screen:") .. "]" ..
+               "checkbox[4.25,3.6;cb_autosave_screensize;" .. fgettext("Autosave Screen Size") .. ";"
+                               .. dump(core.settings:get_bool("autosave_screensize")) .. "]" ..
+               "box[8,0;3.75,4.5;#999999]"
+
+       local video_driver = core.settings:get("video_driver")
+       local shaders_enabled = core.settings:get_bool("enable_shaders")
+       if video_driver == "opengl" then
+               tab_string = tab_string ..
+                       "checkbox[8.25,0;cb_shaders;" .. fgettext("Shaders") .. ";"
+                                       .. tostring(shaders_enabled) .. "]"
+       elseif video_driver == "ogles2" then
+               tab_string = tab_string ..
+                       "checkbox[8.25,0;cb_shaders;" .. fgettext("Shaders (experimental)") .. ";"
+                                       .. tostring(shaders_enabled) .. "]"
        else
-               formspec = formspec .. "#FFFF00," .. core.formspec_escape(setting.name) .. ","
-       end
-
-       formspec = formspec .. ",,"
-
-       local comment_text = ""
-
-       if setting.comment == "" then
-               comment_text = fgettext_ne("(No description of setting given)")
-       else
-               comment_text = fgettext_ne(setting.comment)
-       end
-       for _, comment_line in ipairs(comment_text:split("\n", true)) do
-               formspec = formspec .. "," .. core.formspec_escape(comment_line) .. ","
-       end
-
-       if setting.type == "flags" then
-               formspec = formspec .. ",,"
-                               .. "," .. fgettext("Please enter a comma seperated list of flags.") .. ","
-                               .. "," .. fgettext("Possible values are: ")
-                               .. core.formspec_escape(setting.possible:gsub(",", ", ")) .. ","
-       elseif setting.type == "noise_params" then
-               formspec = formspec .. ",,"
-                               .. "," .. fgettext("Format: <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, <octaves>, <persistence>") .. ","
-                               .. "," .. fgettext("Optionally the lacunarity can be appended with a leading comma.") .. ","
-       elseif setting.type == "v3f" then
-               formspec = formspec .. ",,"
-                               .. "," .. fgettext_ne("Format is 3 numbers separated by commas and inside brackets.") .. ","
-       end
-
-       formspec = formspec:sub(1, -2) -- remove trailing comma
-
-       formspec = formspec .. ";1]"
-
-       if setting.type == "bool" then
-               local selected_index
-               if core.is_yes(get_current_value(setting)) then
-                       selected_index = 2
-               else
-                       selected_index = 1
-               end
-               formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
-                               .. fgettext("Disabled") .. "," .. fgettext("Enabled") .. ";"
-                               .. selected_index .. "]"
-
-       elseif setting.type == "enum" then
-               local selected_index = 0
-               formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
-               for index, value in ipairs(setting.values) do
-                       -- translating value is not possible, since it's the value
-                       --  that we set the setting to
-                       formspec = formspec ..  core.formspec_escape(value) .. ","
-                       if get_current_value(setting) == value then
-                               selected_index = index
-                       end
-               end
-               if #setting.values > 0 then
-                       formspec = formspec:sub(1, -2) -- remove trailing comma
-               end
-               formspec = formspec .. ";" .. selected_index .. "]"
-
-       elseif setting.type == "path" then
-               local current_value = dialogdata.selected_path
-               if not current_value then
-                       current_value = get_current_value(setting)
-               end
-               formspec = formspec .. "field[0.5,4;7.5,1;te_setting_value;;"
-                               .. core.formspec_escape(current_value) .. "]"
-                               .. "button[8,3.75;2,1;btn_browser_path;" .. fgettext("Browse") .. "]"
-
+               core.settings:set_bool("enable_shaders", false)
+               shaders_enabled = false
+               tab_string = tab_string ..
+                       "label[8.38,0.2;" .. core.colorize("#888888",
+                                       fgettext("Shaders (unavailable)")) .. "]"
+       end
+
+       tab_string = tab_string ..
+               "button[8,4.75;3.95,1;btn_change_keys;"
+               .. fgettext("Change Keys") .. "]"
+
+       tab_string = tab_string ..
+               "button[0,4.75;3.95,1;btn_advanced_settings;"
+               .. fgettext("All Settings") .. "]"
+
+
+       if core.settings:get("touchscreen_threshold") ~= nil then
+               tab_string = tab_string ..
+                       "label[4.3,4.2;" .. fgettext("Touchthreshold: (px)") .. "]" ..
+                       "dropdown[4.25,4.65;3.5;dd_touchthreshold;0,10,20,30,40,50;" ..
+                       ((tonumber(core.settings:get("touchscreen_threshold")) / 10) + 1) ..
+                       "]box[4.0,4.5;3.75,1.0;#999999]"
+       end
+
+       if shaders_enabled then
+               tab_string = tab_string ..
+                       "checkbox[8.25,0.5;cb_tonemapping;" .. fgettext("Tone Mapping") .. ";"
+                                       .. dump(core.settings:get_bool("tone_mapping")) .. "]" ..
+                       "checkbox[8.25,1;cb_waving_water;" .. fgettext("Waving Liquids") .. ";"
+                                       .. dump(core.settings:get_bool("enable_waving_water")) .. "]" ..
+                       "checkbox[8.25,1.5;cb_waving_leaves;" .. fgettext("Waving Leaves") .. ";"
+                                       .. dump(core.settings:get_bool("enable_waving_leaves")) .. "]" ..
+                       "checkbox[8.25,2;cb_waving_plants;" .. fgettext("Waving Plants") .. ";"
+                                       .. dump(core.settings:get_bool("enable_waving_plants")) .. "]"
+                       --"label[8.25,3.0;" .. fgettext("Dynamic shadows: ") .. "]" ..
+                       --"dropdown[8.25,3.5;3.5;dd_shadows;" .. dd_options.shadow_levels[1] .. ";"
+                       --              .. getSettingIndex.ShadowMapping() .. "]"
        else
-               -- TODO: fancy input for float, int, flags, noise_params, v3f
-               local width = 10
-               local text = get_current_value(setting)
-               if dialogdata.error_message then
-                       formspec = formspec .. "tablecolumns[color;text]" ..
-                       "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
-                       "table[5,3.9;5,0.6;error_message;#FF0000,"
-                                       .. core.formspec_escape(dialogdata.error_message) .. ";0]"
-                       width = 5
-                       if dialogdata.entered_text then
-                               text = dialogdata.entered_text
-                       end
-               end
-               formspec = formspec .. "field[0.5,4;" .. width .. ",1;te_setting_value;;"
-                               .. core.formspec_escape(text) .. "]"
-       end
-       return formspec
+               tab_string = tab_string ..
+                       "label[8.38,0.7;" .. core.colorize("#888888",
+                                       fgettext("Tone Mapping")) .. "]" ..
+                       "label[8.38,1.2;" .. core.colorize("#888888",
+                                       fgettext("Waving Liquids")) .. "]" ..
+                       "label[8.38,1.7;" .. core.colorize("#888888",
+                                       fgettext("Waving Leaves")) .. "]" ..
+                       "label[8.38,2.2;" .. core.colorize("#888888",
+                                       fgettext("Waving Plants")) .. "]"
+                       --"label[8.38,2.7;" .. core.colorize("#888888",
+                       --              fgettext("Dynamic shadows")) .. "]"
+       end
+
+       return tab_string
 end
 
-local function handle_change_setting_buttons(this, fields)
-       if fields["btn_done"] or fields["key_enter"] then
-               local setting = settings[selected_setting]
-               if setting.type == "bool" then
-                       local new_value = fields["dd_setting_value"]
-                       -- Note: new_value is the actual (translated) value shown in the dropdown
-                       core.setting_setbool(setting.name, new_value == fgettext("Enabled"))
-
-               elseif setting.type == "enum" then
-                       local new_value = fields["dd_setting_value"]
-                       core.setting_set(setting.name, new_value)
-
-               elseif setting.type == "int" then
-                       local new_value = tonumber(fields["te_setting_value"])
-                       if not new_value or math.floor(new_value) ~= new_value then
-                               this.data.error_message = fgettext_ne("Please enter a valid integer.")
-                               this.data.entered_text = fields["te_setting_value"]
-                               core.update_formspec(this:get_formspec())
-                               return true
-                       end
-                       if setting.min and new_value < setting.min then
-                               this.data.error_message = fgettext_ne("The value must be greater than $1.", setting.min)
-                               this.data.entered_text = fields["te_setting_value"]
-                               core.update_formspec(this:get_formspec())
-                               return true
-                       end
-                       if setting.max and new_value > setting.max then
-                               this.data.error_message = fgettext_ne("The value must be lower than $1.", setting.max)
-                               this.data.entered_text = fields["te_setting_value"]
-                               core.update_formspec(this:get_formspec())
-                               return true
-                       end
-                       core.setting_set(setting.name, new_value)
-
-               elseif setting.type == "float" then
-                       local new_value = tonumber(fields["te_setting_value"])
-                       if not new_value then
-                               this.data.error_message = fgettext_ne("Please enter a valid number.")
-                               this.data.entered_text = fields["te_setting_value"]
-                               core.update_formspec(this:get_formspec())
-                               return true
-                       end
-                       core.setting_set(setting.name, new_value)
-
-               elseif setting.type == "flags" then
-                       local new_value = fields["te_setting_value"]
-                       for _,value in ipairs(new_value:split(",", true)) do
-                               value = value:trim()
-                               local possible = "," .. setting.possible .. ","
-                               if not possible:find("," .. value .. ",", 0, true) then
-                                       this.data.error_message = fgettext_ne("\"$1\" is not a valid flag.", value)
-                                       this.data.entered_text = fields["te_setting_value"]
-                                       core.update_formspec(this:get_formspec())
-                                       return true
-                               end
-                       end
-                       core.setting_set(setting.name, new_value)
+--------------------------------------------------------------------------------
+local function handle_settings_buttons(this, fields, tabname, tabdata)
 
-               else
-                       local new_value = fields["te_setting_value"]
-                       core.setting_set(setting.name, new_value)
-               end
-               core.setting_save()
-               this:delete()
+       if fields["btn_advanced_settings"] ~= nil then
+               local adv_settings_dlg = create_adv_settings_dlg()
+               adv_settings_dlg:set_parent(this)
+               this:hide()
+               adv_settings_dlg:show()
+               --mm_game_theme.update("singleplayer", current_game())
                return true
        end
-
-       if fields["btn_cancel"] then
-               this:delete()
+       if fields["cb_smooth_lighting"] then
+               core.settings:set("smooth_lighting", fields["cb_smooth_lighting"])
                return true
        end
-
-       if fields["btn_browser_path"] then
-               core.show_file_open_dialog("dlg_browse_path", fgettext_ne("Select path"))
+       if fields["cb_particles"] then
+               core.settings:set("enable_particles", fields["cb_particles"])
+               return true
        end
-
-       if fields["dlg_browse_path_accepted"] then
-               this.data.selected_path = fields["dlg_browse_path_accepted"]
-               core.update_formspec(this:get_formspec())
+       if fields["cb_3d_clouds"] then
+               core.settings:set("enable_3d_clouds", fields["cb_3d_clouds"])
+               return true
        end
-
-       return false
-end
-
-local function create_settings_formspec(tabview, name, tabdata)
-       local formspec = "tablecolumns[color;tree;text;text]" ..
-                                       "tableoptions[background=#00000000;border=false]" ..
-                                       "table[0,0;12,4.5;list_settings;"
-
-       local current_level = 0
-       for _, entry in ipairs(settings) do
-               local name
-               if not core.setting_getbool("main_menu_technical_settings") and entry.readable_name then
-                       name = fgettext_ne(entry.readable_name)
-               else
-                       name = entry.name
-               end
-
-               if entry.type == "category" then
-                       current_level = entry.level
-                       formspec = formspec .. "#FFFF00," .. current_level .. "," .. fgettext(name) .. ",,"
-
-               elseif entry.type == "bool" then
-                       local value = get_current_value(entry)
-                       if core.is_yes(value) then
-                               value = fgettext("Enabled")
-                       else
-                               value = fgettext("Disabled")
-                       end
-                       formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
-                                       .. value .. ","
-
-               elseif entry.type == "key" then
-                       -- ignore key settings, since we have a special dialog for them
-
-               else
-                       formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
-                                       .. core.formspec_escape(get_current_value(entry)) .. ","
-               end
+       if fields["cb_opaque_water"] then
+               core.settings:set("opaque_water", fields["cb_opaque_water"])
+               return true
        end
-
-       if #settings > 0 then
-               formspec = formspec:sub(1, -2) -- remove trailing comma
+       if fields["cb_connected_glass"] then
+               core.settings:set("connected_glass", fields["cb_connected_glass"])
+               return true
        end
-       formspec = formspec .. ";" .. selected_setting .. "]" ..
-                       "button[4,4.5;3,1;btn_change_keys;".. fgettext("Change keys") .. "]" ..
-                       "button[10,4.5;2,1;btn_edit;" .. fgettext("Edit") .. "]" ..
-                       "button[7,4.5;3,1;btn_restore;" .. fgettext("Restore Default") .. "]" ..
-                       "checkbox[0,4.5;cb_tech_settings;" .. fgettext("Show technical names") .. ";"
-                                       .. dump(core.setting_getbool("main_menu_technical_settings")) .. "]"
-
-       return formspec
-end
-
-local function handle_settings_buttons(this, fields, tabname, tabdata)
-       local list_enter = false
-       if fields["list_settings"] then
-               selected_setting = core.get_table_index("list_settings")
-               if  core.explode_table_event(fields["list_settings"]).type == "DCL" then
-                       -- Directly toggle booleans
-                       local setting = settings[selected_setting]
-                       if setting.type == "bool" then
-                               local current_value = get_current_value(setting)
-                               core.setting_setbool(setting.name, not core.is_yes(current_value))
-                               core.setting_save()
-                               return true
-                       else
-                               list_enter = true
-                       end
-               else
-                       return true
-               end
+       if fields["cb_autosave_screensize"] then
+               core.settings:set("autosave_screensize", fields["cb_autosave_screensize"])
+               return true
        end
-
-       if fields["btn_edit"] or list_enter then
-               local setting = settings[selected_setting]
-               if setting.type ~= "category" then
-                       local edit_dialog = dialog_create("change_setting", create_change_setting_formspec,
-                                       handle_change_setting_buttons)
-                       edit_dialog:set_parent(this)
-                       this:hide()
-                       edit_dialog:show()
-               end
+       if fields["cb_shaders"] then
+               core.settings:set("enable_shaders", fields["cb_shaders"])
                return true
        end
-
-       if fields["btn_restore"] then
-               local setting = settings[selected_setting]
-               if setting.type ~= "category" then
-                       core.setting_set(setting.name, setting.default)
-                       core.setting_save()
-                       core.update_formspec(this:get_formspec())
-               end
+       if fields["cb_tonemapping"] then
+               core.settings:set("tone_mapping", fields["cb_tonemapping"])
+               return true
+       end
+       if fields["cb_waving_water"] then
+               core.settings:set("enable_waving_water", fields["cb_waving_water"])
+               return true
+       end
+       if fields["cb_waving_leaves"] then
+               core.settings:set("enable_waving_leaves", fields["cb_waving_leaves"])
+       end
+       if fields["cb_waving_plants"] then
+               core.settings:set("enable_waving_plants", fields["cb_waving_plants"])
                return true
        end
-
        if fields["btn_change_keys"] then
                core.show_keys_menu()
                return true
        end
-
-       if fields["cb_tech_settings"] then
-               core.setting_set("main_menu_technical_settings", fields["cb_tech_settings"])
-               core.setting_save()
-               core.update_formspec(this:get_formspec())
+       if fields["cb_touchscreen_target"] then
+               core.settings:set("touchtarget", fields["cb_touchscreen_target"])
                return true
        end
 
-       return false
-end
+       --Note dropdowns have to be handled LAST!
+       local ddhandled = false
 
-tab_settings = {
-       name = "settings",
-       caption = fgettext("Settings"),
-       cbf_formspec = create_settings_formspec,
-       cbf_button_handler = handle_settings_buttons,
-}
-
-local function create_minetest_conf_example()
-       local result = "#    This file contains a list of all available settings and their default value for minetest.conf\n" ..
-                       "\n" ..
-                       "#    By default, all the settings are commented and not functional.\n" ..
-                       "#    Uncomment settings by removing the preceding #.\n" ..
-                       "\n" ..
-                       "#    minetest.conf is read by default from:\n" ..
-                       "#    ../minetest.conf\n" ..
-                       "#    ../../minetest.conf\n" ..
-                       "#    Any other path can be chosen by passing the path as a parameter\n" ..
-                       "#    to the program, eg. \"minetest.exe --config ../minetest.conf.example\".\n" ..
-                       "\n" ..
-                       "#    Further documentation:\n" ..
-                       "#    http://wiki.minetest.net/\n" ..
-                       "\n"
-
-       local settings = parse_config_file(true, false)
-       for _, entry in ipairs(settings) do
-               if entry.type == "category" then
-                       if entry.level == 0 then
-                               result = result .. "#\n# " .. entry.name .. "\n#\n\n"
-                       else
-                               for i = 1, entry.level do
-                                       result = result .. "#"
-                               end
-                               result = result .. "# " .. entry.name .. "\n\n"
-                       end
-               else
-                       if entry.comment ~= "" then
-                               for _, comment_line in ipairs(entry.comment:split("\n", true)) do
-                                       result = result .."#    " .. comment_line .. "\n"
-                               end
-                       end
-                       result = result .. "#    type: " .. entry.type
-                       if entry.min then
-                               result = result .. " min: " .. entry.min
-                       end
-                       if entry.max then
-                               result = result .. " max: " .. entry.max
-                       end
-                       if entry.values then
-                               result = result .. " values: " .. table.concat(entry.values, ", ")
-                       end
-                       if entry.possible then
-                               result = result .. " possible values: " .. entry.possible:gsub(",", ", ")
-                       end
-                       result = result .. "\n"
-                       result = result .. "# " .. entry.name .. " = ".. entry.default .. "\n\n"
+       for i = 1, #labels.leaves do
+               if fields["dd_leaves_style"] == labels.leaves[i] then
+                       core.settings:set("leaves_style", dd_options.leaves[2][i])
+                       ddhandled = true
                end
        end
-       return result
-end
-
-local function create_translation_file()
-       local result = "// This file is automatically generated\n" ..
-                       "// It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files\n" ..
-                       "// To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua\n\n" ..
-                       "fake_function() {\n"
-
-       local settings = parse_config_file(true, false)
-       for _, entry in ipairs(settings) do
-               if entry.type == "category" then
-                       local name_escaped = entry.name:gsub("\"", "\\\"")
-                       result = result .. "\tgettext(\"" .. name_escaped .. "\");\n"
-               else
-                       if entry.readable_name then
-                               local readable_name_escaped = entry.readable_name:gsub("\"", "\\\"")
-                               result = result .. "\tgettext(\"" .. readable_name_escaped .. "\");\n"
-                       end
-                       if entry.comment ~= "" then
-                               local comment_escaped = entry.comment:gsub("\n", "\\n")
-                               comment_escaped = comment_escaped:gsub("\"", "\\\"")
-                               result = result .. "\tgettext(\"" .. comment_escaped .. "\");\n"
-                       end
+       for i = 1, #labels.node_highlighting do
+               if fields["dd_node_highlighting"] == labels.node_highlighting[i] then
+                       core.settings:set("node_highlighting", dd_options.node_highlighting[2][i])
+                       ddhandled = true
                end
        end
-       result = result .. "}\n"
-       return result
-end
-
-if false then
-       local file = io.open("minetest.conf.example", "w")
-       if file then
-               file:write(create_minetest_conf_example())
-               file:close()
+       if fields["dd_filters"] == labels.filters[1] then
+               core.settings:set("bilinear_filter", "false")
+               core.settings:set("trilinear_filter", "false")
+               ddhandled = true
+       elseif fields["dd_filters"] == labels.filters[2] then
+               core.settings:set("bilinear_filter", "true")
+               core.settings:set("trilinear_filter", "false")
+               ddhandled = true
+       elseif fields["dd_filters"] == labels.filters[3] then
+               core.settings:set("bilinear_filter", "false")
+               core.settings:set("trilinear_filter", "true")
+               ddhandled = true
+       end
+       if fields["dd_mipmap"] == labels.mipmap[1] then
+               core.settings:set("mip_map", "false")
+               core.settings:set("anisotropic_filter", "false")
+               ddhandled = true
+       elseif fields["dd_mipmap"] == labels.mipmap[2] then
+               core.settings:set("mip_map", "true")
+               core.settings:set("anisotropic_filter", "false")
+               ddhandled = true
+       elseif fields["dd_mipmap"] == labels.mipmap[3] then
+               core.settings:set("mip_map", "true")
+               core.settings:set("anisotropic_filter", "true")
+               ddhandled = true
+       end
+       if fields["dd_antialiasing"] then
+               core.settings:set("fsaa",
+                       antialiasing_fname_to_name(fields["dd_antialiasing"]))
+               ddhandled = true
+       end
+       if fields["dd_touchthreshold"] then
+               core.settings:set("touchscreen_threshold", fields["dd_touchthreshold"])
+               ddhandled = true
+       end
+
+       for i = 1, #labels.shadow_levels do
+               if fields["dd_shadows"] == labels.shadow_levels[i] then
+                       core.settings:set("shadow_levels", dd_options.shadow_levels[2][i])
+                       ddhandled = true
+               end
        end
-end
 
-if false then
-       local file = io.open("src/settings_translation_file.cpp", "w")
-       if file then
-               file:write(create_translation_file())
-               file:close()
+       if fields["dd_shadows"] == labels.shadow_levels[1] then
+               core.settings:set("enable_dynamic_shadows", "false")
+       else
+               local shadow_presets = {
+                       [2] = { 80,  512,  "true", 0, "false" },
+                       [3] = { 120, 1024, "true", 1, "false" },
+                       [4] = { 350, 2048, "true", 1, "false" },
+                       [5] = { 350, 2048, "true", 2,  "true" },
+                       [6] = { 450, 4096, "true", 2,  "true" },
+               }
+               local s = shadow_presets[table.indexof(labels.shadow_levels, fields["dd_shadows"])]
+               if s then
+                       core.settings:set("enable_dynamic_shadows", "true")
+                       core.settings:set("shadow_map_max_distance", s[1])
+                       core.settings:set("shadow_map_texture_size", s[2])
+                       core.settings:set("shadow_map_texture_32bit", s[3])
+                       core.settings:set("shadow_filters", s[4])
+                       core.settings:set("shadow_map_color", s[5])
+               end
        end
+
+       return ddhandled
 end
+
+return {
+       name = "settings",
+       caption = fgettext("Settings"),
+       cbf_formspec = formspec,
+       cbf_button_handler = handle_settings_buttons
+}