local enable_gamebar = PLATFORM ~= "Android"
local current_game, singleplayer_refresh_gamebar
+
if enable_gamebar then
function current_game()
local last_game_id = core.settings:get("menu_last_game")
retval = retval ..
"button[3.9,3.8;2.8,1;world_delete;".. fgettext("Delete") .. "]" ..
- "button[6.55,3.8;2.8,1;world_configure;".. fgettext("Configure") .. "]" ..
+ "button[6.55,3.8;2.8,1;world_configure;".. fgettext("Select Mods") .. "]" ..
"button[9.2,3.8;2.8,1;world_create;".. fgettext("New") .. "]" ..
"label[3.9,-0.05;".. fgettext("Select World:") .. "]"..
"checkbox[0,-0.20;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..