local game_mods = {}
--read global mods
- local modpath = core.get_modpath()
-
- if modpath ~= nil and
- modpath ~= "" then
- get_mods(modpath,global_mods)
+ local modpaths = core.get_modpaths()
+ for _, modpath in ipairs(modpaths) do
+ get_mods(modpath, global_mods)
end
for i=1,#global_mods,1 do