--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+local worldname = ""
+
local function create_world_formspec(dialogdata)
- local mapgens = {"v6", "v7", "indev", "singlenode"}
+ local mapgens = core.get_mapgen_names()
+
+ local current_seed = core.settings:get("fixed_map_seed") or ""
+ local current_mg = core.settings:get("mg_name")
+ local gameid = core.settings:get("menu_last_game")
+
+ local game, gameidx = nil , 0
+ if gameid ~= nil then
+ game, gameidx = pkgmgr.find_by_gameid(gameid)
+
+ if gameidx == nil then
+ gameidx = 0
+ end
+ end
+
+ local game_by_gameidx = core.get_game(gameidx)
+ if game_by_gameidx ~= nil then
+ local gamepath = game_by_gameidx.path
+ local gameconfig = Settings(gamepath.."/game.conf")
- local current_seed = core.setting_get("fixed_map_seed") or ""
- local current_mg = core.setting_get("mg_name")
+ local disallowed_mapgens = (gameconfig:get("disallowed_mapgens") or ""):split()
+ for key, value in pairs(disallowed_mapgens) do
+ disallowed_mapgens[key] = value:trim()
+ end
+
+ if disallowed_mapgens then
+ for i = #mapgens, 1, -1 do
+ if table.indexof(disallowed_mapgens, mapgens[i]) > 0 then
+ table.remove(mapgens, i)
+ end
+ end
+ end
+ end
local mglist = ""
local selindex = 1
mglist = mglist .. v .. ","
end
mglist = mglist:sub(1, -2)
-
- local gameid = core.setting_get("menu_last_game")
-
- local game, gameidx = nil , 0
- if gameid ~= nil then
- game, gameidx = gamemgr.find_by_gameid(gameid)
-
- if gameidx == nil then
- gameidx = 0
- end
- end
+ current_seed = core.formspec_escape(current_seed)
local retval =
- "size[12,6,true]" ..
+ "size[11.5,6.5,true]" ..
"label[2,0;" .. fgettext("World name") .. "]"..
- "field[4.5,0.4;6,0.5;te_world_name;;]" ..
+ "field[4.5,0.4;6,0.5;te_world_name;;" .. minetest.formspec_escape(worldname) .. "]" ..
"label[2,1;" .. fgettext("Seed") .. "]"..
"field[4.5,1.4;6,0.5;te_seed;;".. current_seed .. "]" ..
"dropdown[4.2,2;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
"label[2,3;" .. fgettext("Game") .. "]"..
- "textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
+ "textlist[4.2,3;5.8,2.3;games;" .. pkgmgr.gamelist() ..
";" .. gameidx .. ";true]" ..
- "button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
- "button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
+ "button[3.25,6;2.5,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
+ "button[5.75,6;2.5,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
+
+ if #pkgmgr.games == 0 then
+ retval = retval .. "box[2,4;8,1;#ff8800]label[2.25,4;" ..
+ fgettext("You have no games installed.") .. "]label[2.25,4.4;" ..
+ fgettext("Download one from minetest.net") .. "]"
+ elseif #pkgmgr.games == 1 and pkgmgr.games[1].id == "minimal" then
+ retval = retval .. "box[1.75,4;8.7,1;#ff8800]label[2,4;" ..
+ fgettext("Warning: The minimal development test is meant for developers.") .. "]label[2,4.4;" ..
+ fgettext("Download a game, such as Minetest Game, from minetest.net") .. "]"
+ end
return retval
local worldname = fields["te_world_name"]
local gameindex = core.get_textlist_index("games")
- if gameindex ~= nil and
- worldname ~= "" then
-
+ if gameindex ~= nil then
+ if worldname == "" then
+ local random_number = math.random(10000, 99999)
+ local random_world_name = "Unnamed" .. random_number
+ worldname = random_world_name
+ end
local message = nil
+ core.settings:set("fixed_map_seed", fields["te_seed"])
+
if not menudata.worldlist:uid_exists_raw(worldname) then
- core.setting_set("mg_name",fields["dd_mapgen"])
+ core.settings:set("mg_name",fields["dd_mapgen"])
message = core.create_world(worldname,gameindex)
else
message = fgettext("A world named \"$1\" already exists", worldname)
end
- core.setting_set("fixed_map_seed", fields["te_seed"])
-
if message ~= nil then
gamedata.errormessage = message
else
- core.setting_set("menu_last_game",gamemgr.games[gameindex].id)
+ core.settings:set("menu_last_game",pkgmgr.games[gameindex].id)
if this.data.update_worldlist_filter then
- menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id)
- mm_texture.update("singleplayer", gamemgr.games[gameindex].id)
+ menudata.worldlist:set_filtercriteria(pkgmgr.games[gameindex].id)
+ mm_texture.update("singleplayer", pkgmgr.games[gameindex].id)
end
menudata.worldlist:refresh()
- core.setting_set("mainmenu_last_selected_world",
+ core.settings:set("mainmenu_last_selected_world",
menudata.worldlist:raw_index_by_uid(worldname))
end
else
- gamedata.errormessage =
- fgettext("No worldname given or no game selected")
+ gamedata.errormessage = fgettext("No game selected")
end
this:delete()
return true
end
+ worldname = fields.te_world_name
+
if fields["games"] then
+ local gameindex = core.get_textlist_index("games")
+ core.settings:set("menu_last_game", pkgmgr.games[gameindex].id)
return true
end
-
+
if fields["world_create_cancel"] then
this:delete()
return true
function create_create_world_dlg(update_worldlistfilter)
+ worldname = ""
local retval = dialog_create("sp_create_world",
create_world_formspec,
create_world_buttonhandler,