--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local function create_world_formspec(dialogdata)
- local mapgens = {"v6", "v7", "singlenode"}
+ local mapgens = core.get_mapgen_names()
- local current_seed = core.setting_get("fixed_map_seed") or ""
- local current_mg = core.setting_get("mg_name")
+ local current_seed = core.settings:get("fixed_map_seed") or ""
+ local current_mg = core.settings:get("mg_name")
local mglist = ""
local selindex = 1
end
mglist = mglist:sub(1, -2)
- local gameid = core.setting_get("menu_last_game")
+ local gameid = core.settings:get("menu_last_game")
local game, gameidx = nil , 0
if gameid ~= nil then
current_seed = core.formspec_escape(current_seed)
local retval =
- "size[12,6,true]" ..
+ "size[11.5,6.5,true]" ..
"label[2,0;" .. fgettext("World name") .. "]"..
"field[4.5,0.4;6,0.5;te_world_name;;]" ..
"textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
";" .. gameidx .. ";true]" ..
- "button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
- "button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
+ "button[3.25,6;2.5,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
+ "button[5.75,6;2.5,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
+
+ if #gamemgr.games == 0 then
+ retval = retval .. "box[2,4;8,1;#ff8800]label[2.25,4;" ..
+ fgettext("You have no subgames installed.") .. "]label[2.25,4.4;" ..
+ fgettext("Download one from minetest.net") .. "]"
+ elseif #gamemgr.games == 1 and gamemgr.games[1].id == "minimal" then
+ retval = retval .. "box[1.75,4;8.7,1;#ff8800]label[2,4;" ..
+ fgettext("Warning: The minimal development test is meant for developers.") .. "]label[2,4.4;" ..
+ fgettext("Download a subgame, such as minetest_game, from minetest.net") .. "]"
+ end
return retval
local worldname = fields["te_world_name"]
local gameindex = core.get_textlist_index("games")
- if gameindex ~= nil and
- worldname ~= "" then
-
+ if gameindex ~= nil then
+ if worldname == "" then
+ local random_number = math.random(10000, 99999)
+ local random_world_name = "Unnamed" .. random_number
+ worldname = random_world_name
+ end
local message = nil
+ core.settings:set("fixed_map_seed", fields["te_seed"])
+
if not menudata.worldlist:uid_exists_raw(worldname) then
- core.setting_set("mg_name",fields["dd_mapgen"])
+ core.settings:set("mg_name",fields["dd_mapgen"])
message = core.create_world(worldname,gameindex)
else
message = fgettext("A world named \"$1\" already exists", worldname)
end
- core.setting_set("fixed_map_seed", fields["te_seed"])
-
if message ~= nil then
gamedata.errormessage = message
else
- core.setting_set("menu_last_game",gamemgr.games[gameindex].id)
+ core.settings:set("menu_last_game",gamemgr.games[gameindex].id)
if this.data.update_worldlist_filter then
menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id)
mm_texture.update("singleplayer", gamemgr.games[gameindex].id)
end
menudata.worldlist:refresh()
- core.setting_set("mainmenu_last_selected_world",
+ core.settings:set("mainmenu_last_selected_world",
menudata.worldlist:raw_index_by_uid(worldname))
end
else
- gamedata.errormessage =
- fgettext("No worldname given or no game selected")
+ gamedata.errormessage = fgettext("No game selected")
end
this:delete()
return true