end
local function configure_selected_world_params(idx)
- local worldconfig = modmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path)
+ local worldconfig = pkgmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path)
if worldconfig.creative_mode then
- core.setting_set("creative_mode", worldconfig.creative_mode)
+ core.settings:set("creative_mode", worldconfig.creative_mode)
end
if worldconfig.enable_damage then
- core.setting_set("enable_damage", worldconfig.enable_damage)
+ core.settings:set("enable_damage", worldconfig.enable_damage)
end
end
function image_column(tooltip, flagname)
return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
- "1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
+ "1=" .. core.formspec_escape(defaulttexturedir ..
+ (flagname and "server_flags_" .. flagname .. ".png" or "blank.png")) .. "," ..
+ "2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
+ "3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
+ "4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
+ "5=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
end
--------------------------------------------------------------------------------
details = "0,"
end
+ if spec.ping then
+ local ping = spec.ping * 1000
+ if ping <= 50 then
+ details = details .. "2,"
+ elseif ping <= 100 then
+ details = details .. "3,"
+ elseif ping <= 250 then
+ details = details .. "4,"
+ else
+ details = details .. "5,"
+ end
+ else
+ details = details .. "0,"
+ end
+
if spec.clients and spec.clients_max then
local clients_color = ''
local clients_percent = 100 * spec.clients / spec.clients_max
--------------------------------------------------------------------------------
os.tempfolder = function()
- if core.setting_get("TMPFolder") then
- return core.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
+ if core.settings:get("TMPFolder") then
+ return core.settings:get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
end
local filetocheck = os.tmpname()
os.remove(filetocheck)
- local randname = "MTTempModFolder_" .. math.random(0,10000)
- if DIR_DELIM == "\\" then
+ -- https://blogs.msdn.microsoft.com/vcblog/2014/06/18/c-runtime-crt-features-fixes-and-breaking-changes-in-visual-studio-14-ctp1/
+ -- The C runtime (CRT) function called by os.tmpname is tmpnam.
+ -- Microsofts tmpnam implementation in older CRT / MSVC releases is defective.
+ -- tmpnam return values starting with a backslash characterize this behavior.
+ -- https://sourceforge.net/p/mingw-w64/bugs/555/
+ -- MinGW tmpnam implementation is forwarded to the CRT directly.
+ -- https://sourceforge.net/p/mingw-w64/discussion/723797/thread/55520785/
+ -- MinGW links to an older CRT release (msvcrt.dll).
+ -- Due to legal concerns MinGW will never use a newer CRT.
+ --
+ -- Make use of TEMP to compose the temporary filename if an old
+ -- style tmpnam return value is detected.
+ if filetocheck:sub(1, 1) == "\\" then
local tempfolder = os.getenv("TEMP")
return tempfolder .. filetocheck
- else
- local backstring = filetocheck:reverse()
- return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
end
+ local randname = "MTTempModFolder_" .. math.random(0,10000)
+ local backstring = filetocheck:reverse()
+ return filetocheck:sub(0, filetocheck:len() - backstring:find(DIR_DELIM) + 1) ..
+ randname
end
--------------------------------------------------------------------------------
oldidx < menudata.worldlist:size() then
newidx = oldidx + 1
end
- core.setting_set(settingname, menudata.worldlist:get_raw_index(newidx))
+ core.settings:set(settingname, menudata.worldlist:get_raw_index(newidx))
configure_selected_world_params(newidx)
return true
end
--------------------------------------------------------------------------------
function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
- local textlines = core.splittext(text, textlen)
+ local textlines = core.wrap_text(text, textlen, true)
local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
"," .. height .. ";" .. tl_name .. ";"
for _, mode_name in pairs(modes_names) do
local mode_val = menu_worldmt(selected, mode_name)
if mode_val then
- core.setting_set(mode_name, mode_val)
+ core.settings:set(mode_name, mode_val)
else
- menu_worldmt(selected, mode_name, core.setting_get(mode_name))
+ menu_worldmt(selected, mode_name, core.settings:get(mode_name))
end
end
end