end
local under = pointed_thing.under
- local oldnode_under = minetest.env:get_node(under)
+ local oldnode_under = minetest.get_node_or_nil(under)
+ local above = pointed_thing.above
+ local oldnode_above = minetest.get_node_or_nil(above)
+
+ if not oldnode_under or not oldnode_above then
+ minetest.log("info", placer:get_player_name() .. " tried to place"
+ .. " node in unloaded position " .. minetest.pos_to_string(above))
+ return itemstack
+ end
+
local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
olddef_under = olddef_under or minetest.nodedef_default
- local above = pointed_thing.above
- local oldnode_above = minetest.env:get_node(above)
local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
olddef_above = olddef_above or minetest.nodedef_default
minetest.log("info", placer:get_player_name() .. " tried to place"
.. " node in invalid position " .. minetest.pos_to_string(above)
.. ", replacing " .. oldnode_above.name)
- return
+ return itemstack
end
-- Place above pointed node
minetest.log("action", placer:get_player_name() .. " places node "
.. def.name .. " at " .. minetest.pos_to_string(place_to))
- local oldnode = minetest.env:get_node(place_to)
+ local oldnode = minetest.get_node(place_to)
local newnode = {name = def.name, param1 = 0, param2 = 0}
-- Calculate direction for wall mounted stuff like torches and signs
not check_attached_node(place_to, newnode) then
minetest.log("action", "attached node " .. def.name ..
" can not be placed at " .. minetest.pos_to_string(place_to))
- return
+ return itemstack
end
-- Add node and update
- minetest.env:add_node(place_to, newnode)
+ minetest.add_node(place_to, newnode)
local take_item = true
local pos = minetest.get_pointed_thing_position(pointed_thing, true)
if pos ~= nil then
local item = itemstack:take_item()
- minetest.env:add_item(pos, item)
+ minetest.add_item(pos, item)
end
return itemstack
end
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
- local n = minetest.env:get_node(pointed_thing.under)
+ local n = minetest.get_node(pointed_thing.under)
local nn = n.name
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
- minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer)
- return
+ return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack) or itemstack
end
end
if itemstack:get_definition().type == "node" then
return minetest.item_place_node(itemstack, placer, pointed_thing)
- elseif itemstack:get_definition().type ~= "none" then
- return minetest.item_place_object(itemstack, placer, pointed_thing)
end
+ return itemstack
end
function minetest.item_drop(itemstack, dropper, pos)
if dropper.get_player_name then
local v = dropper:get_look_dir()
local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
- local obj = minetest.env:add_item(p, itemstack)
+ local obj = minetest.add_item(p, itemstack)
if obj then
v.x = v.x*2
v.y = v.y*2 + 1
obj:setvelocity(v)
end
else
- minetest.env:add_item(pos, itemstack)
+ minetest.add_item(pos, itemstack)
end
- return ""
+ return ItemStack("")
end
function minetest.item_eat(hp_change, replace_with_item)
if digger:get_inventory() then
local _, dropped_item
for _, dropped_item in ipairs(drops) do
- digger:get_inventory():add_item("main", dropped_item)
+ local left = digger:get_inventory():add_item("main", dropped_item)
+ if not left:is_empty() then
+ local p = {
+ x = pos.x + math.random()/2-0.25,
+ y = pos.y + math.random()/2-0.25,
+ z = pos.z + math.random()/2-0.25,
+ }
+ minetest.add_item(p, left)
+ end
end
end
end
function minetest.node_dig(pos, node, digger)
- minetest.debug("node_dig")
-
local def = ItemStack({name=node.name}):get_definition()
-- Check if def ~= 0 because we always want to be able to remove unknown nodes
if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
- minetest.debug("not diggable")
minetest.log("info", digger:get_player_name() .. " tried to dig "
.. node.name .. " which is not diggable "
.. minetest.pos_to_string(pos))
local drops = minetest.get_node_drops(node.name, wielded:get_name())
-- Wear out tool
- local tp = wielded:get_tool_capabilities()
- local dp = minetest.get_dig_params(def.groups, tp)
- wielded:add_wear(dp.wear)
- digger:set_wielded_item(wielded)
+ if not minetest.setting_getbool("creative_mode") then
+ local tp = wielded:get_tool_capabilities()
+ local dp = minetest.get_dig_params(def.groups, tp)
+ wielded:add_wear(dp.wear)
+ digger:set_wielded_item(wielded)
+ end
-- Handle drops
minetest.handle_node_drops(pos, drops, digger)
local oldmetadata = nil
if def.after_dig_node then
- oldmetadata = minetest.env:get_meta(pos):to_table()
+ oldmetadata = minetest.get_meta(pos):to_table()
end
-- Remove node and update
- minetest.env:remove_node(pos)
+ minetest.remove_node(pos)
-- Run callback
if def.after_dig_node then