]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - builtin/game/statbars.lua
Add luacheck to check builtin (#7895)
[dragonfireclient.git] / builtin / game / statbars.lua
index bb88356d5a85de6046cb805c5a58a08253af6e2f..46c947b60f9dec2d80d1a537fb6083f0416d0f55 100644 (file)
@@ -1,8 +1,7 @@
 -- cache setting
 local enable_damage = core.settings:get_bool("enable_damage")
 
-local health_bar_definition =
-{
+local health_bar_definition = {
        hud_elem_type = "statbar",
        position = { x=0.5, y=1 },
        text = "heart.png",
@@ -12,8 +11,7 @@ local health_bar_definition =
        offset = { x=(-10*24)-25, y=-(48+24+16)},
 }
 
-local breath_bar_definition =
-{
+local breath_bar_definition = {
        hud_elem_type = "statbar",
        position = { x=0.5, y=1 },
        text = "bubble.png",
@@ -30,8 +28,8 @@ local function scaleToDefault(player, field)
        local current = player["get_" .. field](player)
        local nominal = core["PLAYER_MAX_".. field:upper() .. "_DEFAULT"]
        local max_display = math.max(nominal,
-               math.max(player:get_properties()[field .. "_max"], current))
-       return current / max_display * nominal 
+               math.max(player:get_properties()[field .. "_max"], current))
+       return current / max_display * nominal
 end
 
 local function update_builtin_statbars(player)
@@ -53,8 +51,8 @@ local function update_builtin_statbars(player)
        local immortal = player:get_armor_groups().immortal == 1
        if flags.healthbar and enable_damage and not immortal then
                local number = scaleToDefault(player, "hp")
-               if hud.id_healthbar == nil then
-                       local hud_def = table.copy(health_bar_definition)
+               if hud.id_healthbar == nil then
+                       local hud_def = table.copy(health_bar_definition)
                        hud_def.number = number
                        hud.id_healthbar = player:hud_add(hud_def)
                else
@@ -70,7 +68,7 @@ local function update_builtin_statbars(player)
                        player:get_breath() < breath_max then
                local number = 2 * scaleToDefault(player, "breath")
                if hud.id_breathbar == nil then
-                       local hud_def = table.copy(breath_bar_definition)
+                       local hud_def = table.copy(breath_bar_definition)
                        hud_def.number = number
                        hud.id_breathbar = player:hud_add(hud_def)
                else
@@ -125,14 +123,14 @@ local function player_event_handler(player,eventname)
        return false
 end
 
-function core.hud_replace_builtin(name, definition)
+function core.hud_replace_builtin(hud_name, definition)
 
        if type(definition) ~= "table" or
                        definition.hud_elem_type ~= "statbar" then
                return false
        end
 
-       if name == "health" then
+       if hud_name == "health" then
                health_bar_definition = definition
 
                for name, ids in pairs(hud_ids) do
@@ -146,7 +144,7 @@ function core.hud_replace_builtin(name, definition)
                return true
        end
 
-       if name == "breath" then
+       if hud_name == "breath" then
                breath_bar_definition = definition
 
                for name, ids in pairs(hud_ids) do