function core.register_abm(spec)
-- Add to core.registered_abms
+ assert(type(spec.action) == "function", "Required field 'action' of type function")
core.registered_abms[#core.registered_abms + 1] = spec
spec.mod_origin = core.get_current_modname() or "??"
end
function core.register_lbm(spec)
-- Add to core.registered_lbms
check_modname_prefix(spec.name)
+ assert(type(spec.action) == "function", "Required field 'action' of type function")
core.registered_lbms[#core.registered_lbms + 1] = spec
spec.mod_origin = core.get_current_modname() or "??"
end
end
itemdef.name = name
- local is_overriding = core.registered_items[name]
-
-- Apply defaults and add to registered_* table
if itemdef.type == "node" then
-- Use the nodebox as selection box if it's not set manually
--core.log("Registering item: " .. itemdef.name)
core.registered_items[itemdef.name] = itemdef
core.registered_aliases[itemdef.name] = nil
-
- -- Used to allow builtin to register ignore to registered_items
- if name ~= "ignore" then
- register_item_raw(itemdef)
- elseif is_overriding then
- core.log("warning", "Attempted redefinition of \"ignore\"")
- end
+ register_item_raw(itemdef)
end
function core.unregister_item(name)
end
-- END Legacy stuff
+ -- This isn't just legacy, but more of a convenience feature
+ local toolcaps = tooldef.tool_capabilities
+ if toolcaps and toolcaps.punch_attack_uses == nil then
+ for _, cap in pairs(toolcaps.groupcaps or {}) do
+ local level = (cap.maxlevel or 0) - 1
+ if (cap.uses or 0) ~= 0 and level >= 0 then
+ toolcaps.punch_attack_uses = cap.uses * (3 ^ level)
+ break
+ end
+ end
+ end
+
core.register_item(name, tooldef)
end
-- Alias the forbidden item names to "" so they can't be
-- created via itemstrings (e.g. /give)
-local name
for name in pairs(forbidden_item_names) do
core.registered_aliases[name] = ""
register_alias_raw(name, "")
end
--- Deprecated:
+-- Obsolete:
-- Aliases for core.register_alias (how ironic...)
---core.alias_node = core.register_alias
---core.alias_tool = core.register_alias
---core.alias_craftitem = core.register_alias
+-- core.alias_node = core.register_alias
+-- core.alias_tool = core.register_alias
+-- core.alias_craftitem = core.register_alias
--
-- Built-in node definitions. Also defined in C.
})
core.register_node(":air", {
- description = "Air (you hacker you!)",
+ description = "Air",
inventory_image = "air.png",
wield_image = "air.png",
drawtype = "airlike",
})
core.register_node(":ignore", {
- description = "Ignore (you hacker you!)",
+ description = "Ignore",
inventory_image = "ignore.png",
wield_image = "ignore.png",
drawtype = "airlike",
air_equivalent = true,
drop = "",
groups = {not_in_creative_inventory=1},
+ on_place = function(itemstack, placer, pointed_thing)
+ core.chat_send_player(
+ placer:get_player_name(),
+ core.colorize("#FF0000",
+ "You can't place 'ignore' nodes!"))
+ return ""
+ end,
})
-- The hand (bare definition)
core.register_item(":", {
type = "none",
+ wield_image = "wieldhand.png",
groups = {not_in_creative_inventory=1},
})
local origin = core.callback_origins[callbacks[i]]
if origin then
core.set_last_run_mod(origin.mod)
- --print("Running " .. tostring(callbacks[i]) ..
- -- " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
- else
- --print("No data associated with callback")
end
local cb_ret = callbacks[i](...)
function core.run_priv_callbacks(name, priv, caller, method)
local def = core.registered_privileges[priv]
if not def or not def["on_" .. method] or
- not def[priv]["on_" .. method](name, caller) then
+ not def["on_" .. method](name, caller) then
for _, func in ipairs(core["registered_on_priv_" .. method]) do
if not func(name, caller, priv) then
break
end
local function make_wrap_deregistration(reg_fn, clear_fn, list)
- local unregister = function (unregistered_key)
+ local unregister = function (key)
+ if type(key) ~= "string" then
+ error("key is not a string", 2)
+ end
+ if not list[key] then
+ error("Attempt to unregister non-existent element - '" .. key .. "'", 2)
+ end
local temporary_list = table.copy(list)
clear_fn()
for k,v in pairs(temporary_list) do
- if unregistered_key ~= k then
+ if key ~= k then
reg_fn(v)
end
end
core.registered_on_player_hpchanges = { modifiers = { }, loggers = { } }
-function core.registered_on_player_hpchange(player, hp_change)
- local last = false
+function core.registered_on_player_hpchange(player, hp_change, reason)
+ local last
for i = #core.registered_on_player_hpchanges.modifiers, 1, -1 do
local func = core.registered_on_player_hpchanges.modifiers[i]
- hp_change, last = func(player, hp_change)
+ hp_change, last = func(player, hp_change, reason)
if type(hp_change) ~= "number" then
local debuginfo = debug.getinfo(func)
error("The register_on_hp_changes function has to return a number at " ..
end
end
for i, func in ipairs(core.registered_on_player_hpchanges.loggers) do
- func(player, hp_change)
+ func(player, hp_change, reason)
end
return hp_change
end
core.registered_ores = make_registration_wrap("register_ore", "clear_registered_ores")
core.registered_decorations = make_registration_wrap("register_decoration", "clear_registered_decorations")
-core.unregister_biome = make_wrap_deregistration(core.register_biome, core.clear_registered_biomes, core.registered_biomes)
+core.unregister_biome = make_wrap_deregistration(core.register_biome,
+ core.clear_registered_biomes, core.registered_biomes)
core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
core.registered_globalsteps, core.register_globalstep = make_registration()
core.registered_playerevents, core.register_playerevent = make_registration()
+core.registered_on_mods_loaded, core.register_on_mods_loaded = make_registration()
core.registered_on_shutdown, core.register_on_shutdown = make_registration()
core.registered_on_punchnodes, core.register_on_punchnode = make_registration()
core.registered_on_placenodes, core.register_on_placenode = make_registration()
core.registered_can_bypass_userlimit, core.register_can_bypass_userlimit = make_registration()
core.registered_on_modchannel_message, core.register_on_modchannel_message = make_registration()
core.registered_on_auth_fail, core.register_on_auth_fail = make_registration()
+core.registered_on_player_inventory_actions, core.register_on_player_inventory_action = make_registration()
+core.registered_allow_player_inventory_actions, core.register_allow_player_inventory_action = make_registration()
--
-- Compatibility for on_mapgen_init()