-- Minetest: builtin/privileges.lua
+local S = core.get_translator("__builtin")
+
--
-- Privileges
--
if def.give_to_singleplayer == nil then
def.give_to_singleplayer = true
end
+ if def.give_to_admin == nil then
+ def.give_to_admin = def.give_to_singleplayer
+ end
if def.description == nil then
- def.description = "(no description)"
+ def.description = S("(no description)")
end
end
- local def = {}
+ local def
if type(param) == "table" then
def = param
else
core.registered_privileges[name] = def
end
-core.register_privilege("interact", "Can interact with things and modify the world")
-core.register_privilege("teleport", "Can use /teleport command")
-core.register_privilege("bring", "Can teleport other players")
-core.register_privilege("settime", "Can use /time")
-core.register_privilege("privs", "Can modify privileges")
-core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
-core.register_privilege("server", "Can do server maintenance stuff")
-core.register_privilege("protection_bypass", "Can bypass node protection in the world")
-core.register_privilege("shout", "Can speak in chat")
-core.register_privilege("ban", "Can ban and unban players")
-core.register_privilege("kick", "Can kick players")
-core.register_privilege("give", "Can use /give and /giveme")
-core.register_privilege("password", "Can use /setpassword and /clearpassword")
+core.register_privilege("interact", S("Can interact with things and modify the world"))
+core.register_privilege("shout", S("Can speak in chat"))
+core.register_privilege("basic_privs", S("Can modify 'shout' and 'interact' privileges"))
+core.register_privilege("privs", S("Can modify privileges"))
+
+core.register_privilege("teleport", {
+ description = S("Can teleport self"),
+ give_to_singleplayer = false,
+})
+core.register_privilege("bring", {
+ description = S("Can teleport other players"),
+ give_to_singleplayer = false,
+})
+core.register_privilege("settime", {
+ description = S("Can set the time of day using /time"),
+ give_to_singleplayer = false,
+})
+core.register_privilege("server", {
+ description = S("Can do server maintenance stuff"),
+ give_to_singleplayer = false,
+ give_to_admin = true,
+})
+core.register_privilege("protection_bypass", {
+ description = S("Can bypass node protection in the world"),
+ give_to_singleplayer = false,
+})
+core.register_privilege("ban", {
+ description = S("Can ban and unban players"),
+ give_to_singleplayer = false,
+ give_to_admin = true,
+})
+core.register_privilege("kick", {
+ description = S("Can kick players"),
+ give_to_singleplayer = false,
+ give_to_admin = true,
+})
+core.register_privilege("give", {
+ description = S("Can use /give and /giveme"),
+ give_to_singleplayer = false,
+})
+core.register_privilege("password", {
+ description = S("Can use /setpassword and /clearpassword"),
+ give_to_singleplayer = false,
+ give_to_admin = true,
+})
core.register_privilege("fly", {
- description = "Can fly using the free_move mode",
+ description = S("Can use fly mode"),
give_to_singleplayer = false,
})
core.register_privilege("fast", {
- description = "Can walk fast using the fast_move mode",
+ description = S("Can use fast mode"),
give_to_singleplayer = false,
})
core.register_privilege("noclip", {
- description = "Can fly through walls",
+ description = S("Can fly through solid nodes using noclip mode"),
+ give_to_singleplayer = false,
+})
+core.register_privilege("rollback", {
+ description = S("Can use the rollback functionality"),
+ give_to_singleplayer = false,
+})
+core.register_privilege("debug", {
+ description = S("Allows enabling various debug options that may affect gameplay"),
give_to_singleplayer = false,
+ give_to_admin = true,
})
-core.register_privilege("rollback", "Can use the rollback functionality")
+core.register_can_bypass_userlimit(function(name, ip)
+ local privs = core.get_player_privs(name)
+ return privs["server"] or privs["ban"] or privs["privs"] or privs["password"]
+end)