]> git.lizzy.rs Git - minetest.git/blobdiff - builtin/game/item_entity.lua
Builtin/../falling.lua: Code optimisation
[minetest.git] / builtin / game / item_entity.lua
index 190473ceb5dca2f76ed6b5929df7b8fa3abbdd06..be158c119b24ccdf5df6e27fc4fefaf412fb7e5a 100644 (file)
@@ -74,7 +74,8 @@ core.register_entity(":__builtin:item", {
                return core.serialize({
                        itemstring = self.itemstring,
                        always_collect = self.always_collect,
-                       age = self.age
+                       age = self.age,
+                       dropped_by = self.dropped_by
                })
        end,
 
@@ -89,6 +90,7 @@ core.register_entity(":__builtin:item", {
                                else
                                        self.age = dtime_s
                                end
+                               self.dropped_by = data.dropped_by
                        end
                else
                        self.itemstring = staticdata
@@ -200,9 +202,10 @@ core.register_entity(":__builtin:item", {
        end,
 
        on_punch = function(self, hitter)
-               if self.itemstring ~= '' then
-                       local left = hitter:get_inventory():add_item("main", self.itemstring)
-                       if not left:is_empty() then
+               local inv = hitter:get_inventory()
+               if inv and self.itemstring ~= '' then
+                       local left = inv:add_item("main", self.itemstring)
+                       if left and not left:is_empty() then
                                self.itemstring = left:to_string()
                                return
                        end