]> git.lizzy.rs Git - minetest.git/blobdiff - builtin/game/item.lua
core.rotate_node: Do not trigger after_place_node (#6900)
[minetest.git] / builtin / game / item.lua
index a7176711f952da0f25c9b52497e0a11b85c04416..8fbe5b672c45355787621f776783c2b9e4100ebe 100644 (file)
@@ -261,7 +261,8 @@ local function make_log(name)
        return name ~= "" and core.log or function() end
 end
 
-function core.item_place_node(itemstack, placer, pointed_thing, param2)
+function core.item_place_node(itemstack, placer, pointed_thing, param2,
+               prevent_after_place)
        local def = itemstack:get_definition()
        if def.type ~= "node" or pointed_thing.type ~= "node" then
                return itemstack, false
@@ -375,7 +376,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
        local take_item = true
 
        -- Run callback
-       if def.after_place_node then
+       if def.after_place_node and not prevent_after_place then
                -- Deepcopy place_to and pointed_thing because callback can modify it
                local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
                local pointed_thing_copy = copy_pointed_thing(pointed_thing)