]> git.lizzy.rs Git - minetest.git/blobdiff - builtin/game/item.lua
Save metainfo for falling nodes
[minetest.git] / builtin / game / item.lua
index 002c14f5ef79e5b6fa951e0e15b3dd41d6ef97bb..7048dded17402278994dce74f98760c74827cd29 100644 (file)
@@ -1,5 +1,7 @@
 -- Minetest: builtin/item.lua
 
+local builtin_shared = ...
+
 local function copy_pointed_thing(pointed_thing)
        return {
                type  = pointed_thing.type,
@@ -13,7 +15,7 @@ end
 -- Item definition helpers
 --
 
-function minetest.inventorycube(img1, img2, img3)
+function core.inventorycube(img1, img2, img3)
        img2 = img2 or img1
        img3 = img3 or img1
        return "[inventorycube"
@@ -22,28 +24,20 @@ function minetest.inventorycube(img1, img2, img3)
                        .. "{" .. img3:gsub("%^", "&")
 end
 
-function minetest.get_pointed_thing_position(pointed_thing, above)
+function core.get_pointed_thing_position(pointed_thing, above)
        if pointed_thing.type == "node" then
                if above then
                        -- The position where a node would be placed
                        return pointed_thing.above
-               else
-                       -- The position where a node would be dug
-                       return pointed_thing.under
                end
+               -- The position where a node would be dug
+               return pointed_thing.under
        elseif pointed_thing.type == "object" then
-               obj = pointed_thing.ref
-               if obj ~= nil then
-                       return obj:getpos()
-               else
-                       return nil
-               end
-       else
-               return nil
+               return pointed_thing.ref and pointed_thing.ref:getpos()
        end
 end
 
-function minetest.dir_to_facedir(dir, is6d)
+function core.dir_to_facedir(dir, is6d)
        --account for y if requested
        if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
 
@@ -96,28 +90,29 @@ function minetest.dir_to_facedir(dir, is6d)
        end
 end
 
-function minetest.facedir_to_dir(facedir)
-       --a table of possible dirs
-       return ({{x=0, y=0, z=1},
-                                       {x=1, y=0, z=0},
-                                       {x=0, y=0, z=-1},
-                                       {x=-1, y=0, z=0},
-                                       {x=0, y=-1, z=0},
-                                       {x=0, y=1, z=0}})
-
-                                       --indexed into by a table of correlating facedirs
-                                       [({[0]=1, 2, 3, 4, 
-                                               5, 2, 6, 4,
-                                               6, 2, 5, 4,
-                                               1, 5, 3, 6,
-                                               1, 6, 3, 5,
-                                               1, 4, 3, 2})
-
-                                               --indexed into by the facedir in question
-                                               [facedir]]
+-- Table of possible dirs
+local facedir_to_dir = {
+       {x= 0, y=0,  z= 1},
+       {x= 1, y=0,  z= 0},
+       {x= 0, y=0,  z=-1},
+       {x=-1, y=0,  z= 0},
+       {x= 0, y=-1, z= 0},
+       {x= 0, y=1,  z= 0},
+}
+-- Mapping from facedir value to index in facedir_to_dir.
+local facedir_to_dir_map = {
+       [0]=1, 2, 3, 4,
+       5, 2, 6, 4,
+       6, 2, 5, 4,
+       1, 5, 3, 6,
+       1, 6, 3, 5,
+       1, 4, 3, 2,
+}
+function core.facedir_to_dir(facedir)
+       return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
 end
 
-function minetest.dir_to_wallmounted(dir)
+function core.dir_to_wallmounted(dir)
        if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
                if dir.y < 0 then
                        return 1
@@ -139,8 +134,30 @@ function minetest.dir_to_wallmounted(dir)
        end
 end
 
-function minetest.get_node_drops(nodename, toolname)
-       local drop = ItemStack({name=nodename}):get_definition().drop
+-- table of dirs in wallmounted order
+local wallmounted_to_dir = {
+       [0] = {x = 0, y = 1, z = 0},
+       {x =  0, y = -1, z =  0},
+       {x =  1, y =  0, z =  0},
+       {x = -1, y =  0, z =  0},
+       {x =  0, y =  0, z =  1},
+       {x =  0, y =  0, z = -1},
+}
+function core.wallmounted_to_dir(wallmounted)
+       return wallmounted_to_dir[wallmounted % 8]
+end
+
+function core.dir_to_yaw(dir)
+       return -math.atan2(dir.x, dir.z)
+end
+
+function core.yaw_to_dir(yaw)
+       return {x = -math.sin(yaw), y = 0, z = math.cos(yaw)}
+end
+
+function core.get_node_drops(nodename, toolname)
+       local def = core.registered_nodes[nodename]
+       local drop = def and def.drop
        if drop == nil then
                -- default drop
                return {nodename}
@@ -188,32 +205,32 @@ function minetest.get_node_drops(nodename, toolname)
        return got_items
 end
 
-function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
-       local item = itemstack:peek_item()
+function core.item_place_node(itemstack, placer, pointed_thing, param2)
        local def = itemstack:get_definition()
        if def.type ~= "node" or pointed_thing.type ~= "node" then
                return itemstack, false
        end
 
        local under = pointed_thing.under
-       local oldnode_under = minetest.get_node_or_nil(under)
+       local oldnode_under = core.get_node_or_nil(under)
        local above = pointed_thing.above
-       local oldnode_above = minetest.get_node_or_nil(above)
+       local oldnode_above = core.get_node_or_nil(above)
+       local playername = placer:get_player_name()
 
        if not oldnode_under or not oldnode_above then
-               minetest.log("info", placer:get_player_name() .. " tried to place"
-                       .. " node in unloaded position " .. minetest.pos_to_string(above))
+               core.log("info", playername .. " tried to place"
+                       .. " node in unloaded position " .. core.pos_to_string(above))
                return itemstack, false
        end
 
-       local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
-       olddef_under = olddef_under or minetest.nodedef_default
-       local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
-       olddef_above = olddef_above or minetest.nodedef_default
+       local olddef_under = core.registered_nodes[oldnode_under.name]
+       olddef_under = olddef_under or core.nodedef_default
+       local olddef_above = core.registered_nodes[oldnode_above.name]
+       olddef_above = olddef_above or core.nodedef_default
 
        if not olddef_above.buildable_to and not olddef_under.buildable_to then
-               minetest.log("info", placer:get_player_name() .. " tried to place"
-                       .. " node in invalid position " .. minetest.pos_to_string(above)
+               core.log("info", playername .. " tried to place"
+                       .. " node in invalid position " .. core.pos_to_string(above)
                        .. ", replacing " .. oldnode_above.name)
                return itemstack, false
        end
@@ -223,35 +240,40 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
 
        -- If node under is buildable_to, place into it instead (eg. snow)
        if olddef_under.buildable_to then
-               minetest.log("info", "node under is buildable to")
+               core.log("info", "node under is buildable to")
                place_to = {x = under.x, y = under.y, z = under.z}
        end
 
-       if minetest.is_protected(place_to, placer:get_player_name()) then
-               minetest.log("action", placer:get_player_name()
+       if core.is_protected(place_to, playername) and
+                       not minetest.check_player_privs(placer, "protection_bypass") then
+               core.log("action", playername
                                .. " tried to place " .. def.name
                                .. " at protected position "
-                               .. minetest.pos_to_string(place_to))
-               minetest.record_protection_violation(place_to, placer:get_player_name())
+                               .. core.pos_to_string(place_to))
+               core.record_protection_violation(place_to, playername)
                return itemstack
        end
 
-       minetest.log("action", placer:get_player_name() .. " places node "
-               .. def.name .. " at " .. minetest.pos_to_string(place_to))
-       
-       local oldnode = minetest.get_node(place_to)
+       core.log("action", playername .. " places node "
+               .. def.name .. " at " .. core.pos_to_string(place_to))
+
+       local oldnode = core.get_node(place_to)
        local newnode = {name = def.name, param1 = 0, param2 = param2}
 
        -- Calculate direction for wall mounted stuff like torches and signs
-       if def.paramtype2 == 'wallmounted' and not param2 then
+       if def.place_param2 ~= nil then
+               newnode.param2 = def.place_param2
+       elseif (def.paramtype2 == "wallmounted" or
+                       def.paramtype2 == "colorwallmounted") and not param2 then
                local dir = {
                        x = under.x - above.x,
                        y = under.y - above.y,
                        z = under.z - above.z
                }
-               newnode.param2 = minetest.dir_to_wallmounted(dir)
+               newnode.param2 = core.dir_to_wallmounted(dir)
        -- Calculate the direction for furnaces and chests and stuff
-       elseif def.paramtype2 == 'facedir' and not param2 then
+       elseif (def.paramtype2 == "facedir" or
+                       def.paramtype2 == "colorfacedir") and not param2 then
                local placer_pos = placer:getpos()
                if placer_pos then
                        local dir = {
@@ -259,21 +281,21 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
                                y = above.y - placer_pos.y,
                                z = above.z - placer_pos.z
                        }
-                       newnode.param2 = minetest.dir_to_facedir(dir)
-                       minetest.log("action", "facedir: " .. newnode.param2)
+                       newnode.param2 = core.dir_to_facedir(dir)
+                       core.log("action", "facedir: " .. newnode.param2)
                end
        end
 
        -- Check if the node is attached and if it can be placed there
-       if minetest.get_item_group(def.name, "attached_node") ~= 0 and
-               not check_attached_node(place_to, newnode) then
-               minetest.log("action", "attached node " .. def.name ..
-                       " can not be placed at " .. minetest.pos_to_string(place_to))
+       if core.get_item_group(def.name, "attached_node") ~= 0 and
+               not builtin_shared.check_attached_node(place_to, newnode) then
+               core.log("action", "attached node " .. def.name ..
+                       " can not be placed at " .. core.pos_to_string(place_to))
                return itemstack, false
        end
 
        -- Add node and update
-       minetest.add_node(place_to, newnode)
+       core.add_node(place_to, newnode)
 
        local take_item = true
 
@@ -289,8 +311,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
        end
 
        -- Run script hook
-       local _, callback
-       for _, callback in ipairs(minetest.registered_on_placenodes) do
+       for _, callback in ipairs(core.registered_on_placenodes) do
                -- Deepcopy pos, node and pointed_thing because callback can modify them
                local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
                local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
@@ -307,63 +328,102 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
        return itemstack, true
 end
 
-function minetest.item_place_object(itemstack, placer, pointed_thing)
-       local pos = minetest.get_pointed_thing_position(pointed_thing, true)
+function core.item_place_object(itemstack, placer, pointed_thing)
+       local pos = core.get_pointed_thing_position(pointed_thing, true)
        if pos ~= nil then
                local item = itemstack:take_item()
-               minetest.add_item(pos, item)
+               core.add_item(pos, item)
        end
        return itemstack
 end
 
-function minetest.item_place(itemstack, placer, pointed_thing, param2)
+function core.item_place(itemstack, placer, pointed_thing, param2)
        -- Call on_rightclick if the pointed node defines it
        if pointed_thing.type == "node" and placer and
                        not placer:get_player_control().sneak then
-               local n = minetest.get_node(pointed_thing.under)
+               local n = core.get_node(pointed_thing.under)
                local nn = n.name
-               if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
-                       return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
+               if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
+                       return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
                                        placer, itemstack, pointed_thing) or itemstack, false
                end
        end
 
        if itemstack:get_definition().type == "node" then
-               return minetest.item_place_node(itemstack, placer, pointed_thing, param2)
+               return core.item_place_node(itemstack, placer, pointed_thing, param2)
        end
        return itemstack
 end
 
-function minetest.item_drop(itemstack, dropper, pos)
-       if dropper.get_player_name then
+function core.item_secondary_use(itemstack, placer)
+       return itemstack
+end
+
+function core.item_drop(itemstack, dropper, pos)
+       if dropper and dropper:is_player() then
                local v = dropper:get_look_dir()
-               local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
-               local obj = minetest.add_item(p, itemstack)
+               local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
+               local cs = itemstack:get_count()
+               if dropper:get_player_control().sneak then
+                       cs = 1
+               end
+               local item = itemstack:take_item(cs)
+               local obj = core.add_item(p, item)
                if obj then
                        v.x = v.x*2
-                       v.y = v.y*2 + 1
+                       v.y = v.y*2 + 2
                        v.z = v.z*2
                        obj:setvelocity(v)
+                       obj:get_luaentity().dropped_by = dropper:get_player_name()
+                       return itemstack
                end
+
        else
-               minetest.add_item(pos, itemstack)
+               if core.add_item(pos, itemstack) then
+                       return itemstack
+               end
        end
-       return ItemStack("")
+       -- If we reach this, adding the object to the
+       -- environment failed
 end
 
-function minetest.item_eat(hp_change, replace_with_item)
-       return function(itemstack, user, pointed_thing)  -- closure
-               if itemstack:take_item() ~= nil then
-                       user:set_hp(user:get_hp() + hp_change)
-                       itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
+function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
+       for _, callback in pairs(core.registered_on_item_eats) do
+               local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
+               if result then
+                       return result
                end
-               return itemstack
+       end
+       if itemstack:take_item() ~= nil then
+               user:set_hp(user:get_hp() + hp_change)
+
+               if replace_with_item then
+                       if itemstack:is_empty() then
+                               itemstack:add_item(replace_with_item)
+                       else
+                               local inv = user:get_inventory()
+                               if inv:room_for_item("main", {name=replace_with_item}) then
+                                       inv:add_item("main", replace_with_item)
+                               else
+                                       local pos = user:getpos()
+                                       pos.y = math.floor(pos.y + 0.5)
+                                       core.add_item(pos, replace_with_item)
+                               end
+                       end
+               end
+       end
+       return itemstack
+end
+
+function core.item_eat(hp_change, replace_with_item)
+       return function(itemstack, user, pointed_thing)  -- closure
+               return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
        end
 end
 
-function minetest.node_punch(pos, node, puncher, pointed_thing)
+function core.node_punch(pos, node, puncher, pointed_thing)
        -- Run script hook
-       for _, callback in ipairs(minetest.registered_on_punchnodes) do
+       for _, callback in ipairs(core.registered_on_punchnodes) do
                -- Copy pos and node because callback can modify them
                local pos_copy = vector.new(pos)
                local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@@ -372,7 +432,7 @@ function minetest.node_punch(pos, node, puncher, pointed_thing)
        end
 end
 
-function minetest.handle_node_drops(pos, drops, digger)
+function core.handle_node_drops(pos, drops, digger)
        -- Add dropped items to object's inventory
        if digger:get_inventory() then
                local _, dropped_item
@@ -384,60 +444,65 @@ function minetest.handle_node_drops(pos, drops, digger)
                                        y = pos.y + math.random()/2-0.25,
                                        z = pos.z + math.random()/2-0.25,
                                }
-                               minetest.add_item(p, left)
+                               core.add_item(p, left)
                        end
                end
        end
 end
 
-function minetest.node_dig(pos, node, digger)
-       local def = ItemStack({name=node.name}):get_definition()
-       if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
-               minetest.log("info", digger:get_player_name() .. " tried to dig "
+function core.node_dig(pos, node, digger)
+       local def = core.registered_nodes[node.name]
+       if def and (not def.diggable or
+                       (def.can_dig and not def.can_dig(pos, digger))) then
+               core.log("info", digger:get_player_name() .. " tried to dig "
                        .. node.name .. " which is not diggable "
-                       .. minetest.pos_to_string(pos))
+                       .. core.pos_to_string(pos))
                return
        end
 
-       if minetest.is_protected(pos, digger:get_player_name()) then
-               minetest.log("action", digger:get_player_name()
+       if core.is_protected(pos, digger:get_player_name()) and
+                       not minetest.check_player_privs(digger, "protection_bypass") then
+               core.log("action", digger:get_player_name()
                                .. " tried to dig " .. node.name
                                .. " at protected position "
-                               .. minetest.pos_to_string(pos))
-               minetest.record_protection_violation(pos, digger:get_player_name())
+                               .. core.pos_to_string(pos))
+               core.record_protection_violation(pos, digger:get_player_name())
                return
        end
 
-       minetest.log('action', digger:get_player_name() .. " digs "
-               .. node.name .. " at " .. minetest.pos_to_string(pos))
+       core.log('action', digger:get_player_name() .. " digs "
+               .. node.name .. " at " .. core.pos_to_string(pos))
 
        local wielded = digger:get_wielded_item()
-       local drops = minetest.get_node_drops(node.name, wielded:get_name())
-       
+       local drops = core.get_node_drops(node.name, wielded:get_name())
+
        local wdef = wielded:get_definition()
        local tp = wielded:get_tool_capabilities()
-       local dp = minetest.get_dig_params(def.groups, tp)
+       local dp = core.get_dig_params(def and def.groups, tp)
        if wdef and wdef.after_use then
                wielded = wdef.after_use(wielded, digger, node, dp) or wielded
        else
                -- Wear out tool
-               if not minetest.setting_getbool("creative_mode") then
+               if not core.setting_getbool("creative_mode") then
                        wielded:add_wear(dp.wear)
+                       if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
+                               core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
+                       end
                end
        end
        digger:set_wielded_item(wielded)
-       
+
        -- Handle drops
-       minetest.handle_node_drops(pos, drops, digger)
+       core.handle_node_drops(pos, drops, digger)
 
        local oldmetadata = nil
        if def.after_dig_node then
-               oldmetadata = minetest.get_meta(pos):to_table()
+               oldmetadata = core.get_meta(pos):to_table()
        end
 
        -- Remove node and update
-       minetest.remove_node(pos)
-       
+       core.remove_node(pos)
+
        -- Run callback
        if def.after_dig_node then
                -- Copy pos and node because callback can modify them
@@ -448,7 +513,16 @@ function minetest.node_dig(pos, node, digger)
 
        -- Run script hook
        local _, callback
-       for _, callback in ipairs(minetest.registered_on_dignodes) do
+       for _, callback in ipairs(core.registered_on_dignodes) do
+               local origin = core.callback_origins[callback]
+               if origin then
+                       core.set_last_run_mod(origin.mod)
+                       --print("Running " .. tostring(callback) ..
+                       --      " (a " .. origin.name .. " callback in " .. origin.mod .. ")")
+               else
+                       --print("No data associated with callback")
+               end
+
                -- Copy pos and node because callback can modify them
                local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
                local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@@ -456,7 +530,7 @@ function minetest.node_dig(pos, node, digger)
        end
 end
 
--- This is used to allow mods to redefine minetest.item_place and so on
+-- This is used to allow mods to redefine core.item_place and so on
 -- NOTE: This is not the preferred way. Preferred way is to provide enough
 --       callbacks to not require redefining global functions. -celeron55
 local function redef_wrapper(table, name)
@@ -469,7 +543,7 @@ end
 -- Item definition defaults
 --
 
-minetest.nodedef_default = {
+core.nodedef_default = {
        -- Item properties
        type="node",
        -- name intentionally not defined here
@@ -485,20 +559,20 @@ minetest.nodedef_default = {
        node_placement_prediction = nil,
 
        -- Interaction callbacks
-       on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
-       on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+       on_place = redef_wrapper(core, 'item_place'), -- core.item_place
+       on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
        on_use = nil,
        can_dig = nil,
 
-       on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
+       on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
        on_rightclick = nil,
-       on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
+       on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
 
        on_receive_fields = nil,
-       
-       on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
-       on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
-       on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
+
+       on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
+       on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
+       on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
 
        -- Node properties
        drawtype = "normal",
@@ -521,6 +595,7 @@ minetest.nodedef_default = {
        diggable = true,
        climbable = false,
        buildable_to = false,
+       floodable = false,
        liquidtype = "none",
        liquid_alternative_flowing = "",
        liquid_alternative_source = "",
@@ -533,7 +608,7 @@ minetest.nodedef_default = {
        legacy_wallmounted = false,
 }
 
-minetest.craftitemdef_default = {
+core.craftitemdef_default = {
        type="craft",
        -- name intentionally not defined here
        description = "",
@@ -546,12 +621,13 @@ minetest.craftitemdef_default = {
        tool_capabilities = nil,
 
        -- Interaction callbacks
-       on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
-       on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+       on_place = redef_wrapper(core, 'item_place'), -- core.item_place
+       on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
+       on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
        on_use = nil,
 }
 
-minetest.tooldef_default = {
+core.tooldef_default = {
        type="tool",
        -- name intentionally not defined here
        description = "",
@@ -564,12 +640,13 @@ minetest.tooldef_default = {
        tool_capabilities = nil,
 
        -- Interaction callbacks
-       on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
-       on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+       on_place = redef_wrapper(core, 'item_place'), -- core.item_place
+       on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
+       on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
        on_use = nil,
 }
 
-minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
+core.noneitemdef_default = {  -- This is used for the hand and unknown items
        type="none",
        -- name intentionally not defined here
        description = "",
@@ -582,8 +659,8 @@ minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
        tool_capabilities = nil,
 
        -- Interaction callbacks
-       on_place = redef_wrapper(minetest, 'item_place'),
+       on_place = redef_wrapper(core, 'item_place'),
+       on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
        on_drop = nil,
        on_use = nil,
 }
-